I think you missed a point lol, The sc_selcharacter is needed to use CSP's BUT because you put the sc_selcharacter in a different folder, the common5.pac is just useless:P
and if you didn't know, the sc_selcharacter is IN the common5
Actually, I knew that it is in there, but I noticed when I downloaded MasterLinkX's Custom Pack, I didn't see a common5.pac. Also, I dont use the system folder at all (I dont like how Items can lead to disastrous effects so theyre off all the time). I don't include system and it works fine for me all the time, minus sc_selcharacter being oversize. Also, about what you were saying, moving sc_selcharacter to menu2 makes it useless
Try deleting common5.pac? just to be sure. Also, I dont think its a stage mod. If your running only the File Patch, then it might be common5. Just delete the system folder? Cuz the only time I use the system folder is for item hacks. If its a stage mod, it usually freezes when you actually load the bad stage (well, for me anyway)
Just ignore pfmenu2 for now. It doesnt matter unless you want to change the title or MENU around. The CSS and SSS (Where you select the character and stage) is in RSBE/pf/menu2. I know it seems confusing, but it isn't after a while. the sc_selcharacter and sc_selmap goes into the menu2 inside of the pf folder. So ignore the RSBE/pfmenu2. From here on, I'll make pf/menu2 -> menu2 and pfmenu2 -> pfmenu2. Ok?
Well, after RSBE, there is a pf AND a pfmenu2. For pfmenu2, all I know is that mu_menumain.pac and sc_title go there, and at the time I assumed you were a Riivolution user
Common5 is for Icons (Apparently also for sc_selmap, but idk), and Common3 is for Items. Anyway, delete common5.pac (or back it up, but that's besides teh point). Then create a new folder named menu2 in the pf folder. Then move all CSPs to sc_selcharacter.pac (DL: http://www.mediafire.com/?w3z2czzj4t5) and sc_selmap isnt needed to play, it will just load the normal one (but if you want it: http://www.mediafire.com/?zmlmmymadzm), then take out the _en part. Put it in the menu2, and it should work.
If you're using riivolution, I would suggest Gecko OS? I don't know how riivolution works, but this is what the directories should be (In Gecko OS, and the private - app part probably won't be there): sc_selcharacter.pac: X:\private\wii\app\RSBE\pf\menu2\sc_selcharacter.pac sc_selmap.pac: X:\private\wii\app\RSBE\menu2\sc_selcharacter.pac Common3 + Common5.pac: X:\private\wii\app\RSBE\pf\system\common3.pac OR common5.pac
The top left line? Because if that's true, then I can modify the 0000030 part to 00000010 for one of them. (Since all I might really need is a new MotionEtc or PSA)
Selmap is similar to Sc_selcharacter.pac. It does the modifications for stage selection. For example: http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB175.png. If that's corrupted, then try deleting it (directory is pf/menu2/sc_selmap.pac). If it isn't there, then I think it was one of the pf/system files (Either common3.pac or common5.pac).
I have several questions regarding several things:
CSS
If you are using CSS Organizer (2.0), how do you use the extra Icons?
Does anyone have this code?
If so, which icons are what in the code?
Which characters apply to the blank MenSelchrFace.xxx's? I've seen these in sc_selcharacter.pac, but don't know what these empty slots are for.
EDIT: For the Clone Engine, can I have more than one Alternate File Data? For example, if I wanted Marth to have 3 PSAs in all, it would look like this:
Alternate File Data 0657A000 00000030 61727468 1100E27B 000E4F50 00000000
Alternate File Data 0657A000 00000030 61727468 1100E27B 0C805350 00000000
Does anyone have all the unedited files in any compressed versions (like RAR, ZIP, 7Zip, etc.)? Well, all of the necessary files to run Brawl (like I don't need SSE stages and such) , because I don't want to download the entire Data Partition.