that stage roster code is a pain in the ***, especially when you increase the stage numbers. I can get a stable code if I only have 9 extra stages, anything over that and it crashes and the imfamous "buzz" is let loose.
isn't there a tutorial on how to set up your own code?
And also, is there anyone that can get over 9 custom's without issue?
Not so true.,
I have 37 extra custom stages installed with the stage rooster 2.0
I edited the knockback of the fireball (neutral B), 1CE I think,. but it beeps ,. -_-,. and something that I found strange,.. the size of the pac was bigger than before
I will try to edit it again,. I hope that dont BEEEEEEEEPS this time -_-
I am the only one who thinks that Cloud Disidia V1's Fireball is Overpowered? u_u,. and that makes cloud to be lame i tryed to fix that but I dont know too much about chars editing,. so ,. when I edited the Knocking back of the cloud's fireball it beeped like
BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP
when I tried to play with cloud with the FitPikmin.pac edited -_-
I personally think that mario's fireball knockingback is apropiate for Cloud's fireball u_u
If someone can fix the fireball, Many people would apreciate it
The sound works sometimes, and when naruto over GandW is fightning Cloud over Olimar
but the chars efects are when they are in a fight together convines ,. -_-,. ok Cloud over Olimar and ike are allways ok, Naruto over GandW is causing some efect convination -_-,. but its not bad,.
its okay for mee -_-
A extra coment
I think that Clouds Fireball is Overpowered,. and that makes cloud to be lame i tryed to fix that but I dont know too much about chars editing,. so ,. when I edited the Knocking back of the cloud's fireball it beeped like
BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP
when I tried to play with cloud with the FitPikmin.pac edited -_-
I personally think that mario's fireball knockingback is apropiate for Cloud's fireball u_u
If someone can fix the fireball, Many people would apreciate it