sometimes I skimp on the eyes hoping they'll look okay in-game. I'm gonna let this one simmer for a while before I decide if it needs to be fixed: Dynamic dynamic posing might prove to be too difficult.
Also be aware that parts of your CSP will be cut off by the game interface. I always keep that in mind because it bugs me to lose their faces under the ready bar.
They should be 48 by 56, but you made yours 47 by 58...
So, the game when I started a match, gave me a nice BEEEEEEEEEEEEEEEEEEEEE!! <_>
You might later want to fix this...
Aaaah, so that's what was going on. It would have taken me quite a while to come to that conclusion, thanks for pointing it out. It's an easy fix once you know that! Peach isn't quite in the dynamic poses club yet, but she's getting close! Thanks, SJS!
I've made a couple more. If I ever make any more, I guess I'll post them up here, too. I do kinda want to do something really elaborate with Pokemon Trainer.
I like to have all my CSPs in different poses. It makes them feel more dynamic that way! Whatever I make, I'll share with you. Click on one a character to be taken to my album for that character, or scroll down to see portraits for characters I haven't created albums for yet.
Captain Falcon: Peach: Zelda: Sheik: Ice Climbers: Falco: Pit: Zero Suit Samus: King Dedede: Wolf:
) Either way, I'll be all for a swimmable version. I was never very good at not falling to my death ridiculously easily on that stage. Swimming will help.
I like Great Bay! It's much better than the versions prior to it. The Pokemon Trainers need to go somewhere else in the second version, though. One of them even gets shoved inside the building. I suggest the beach.
hehe really? well i still havent fixed the water on it yet... but at least its better to brawl on now since i fixed the spawn points, and the collisions on the watchout.
Yeah, I've found some stages that looked nice, but acted weird with Pokemon trainers. I put stages through their paces before I commit to them! Have a look;