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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodks Projects: afew previews on post #970 and post #971 for SMBZ mario on: June 02, 2011, 03:21:59 PM
i dont think sure what if your´s work better then THEUltima  
or THEUltima´s works better then yours
we dont know until it is done
True, but I fixed all glitches exept being thrown teleports him.
My luigi can pick items, can throw and being grabed and renamed few bones.
Right now my only problem is running glitch.
I fixed that glitch without hexing or psa.
EDIT:Has some animation glitches that can't be fixed.
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodks Projects: afew previews on post #970 and post #971 for SMBZ mario on: June 02, 2011, 03:11:07 PM
That why I want Play Luigi over Mario for 3 Articles.
And for your movement.
I'm making a Luigi on Mario
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodks Projects: afew previews on post #970 and post #971 for SMBZ mario on: June 02, 2011, 03:09:05 PM
@MarioDK:
Once I finish your request, and a generic Mario.rel is released, we will have SMBZ LUIGI! Grin.
@all the others:
Don't ask what he requested.
EDIT: Yeah he asked ME to make Luigi on Mario
34  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Taken* New Poll!" on: June 01, 2011, 01:06:14 PM
no. no its not.
Oh, I made one that looks just like yours posted it on the forums.
35  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: May 31, 2011, 06:10:43 PM
Find it.

If it was ever said by someone with the authority to do so, it was a joke.

This is a fact.

People are allowed to make whatever they want so long as it doesn't break our few rules (which can be read here, at your leisure), and "no shadowz" is not one of them.

Actually it's not an actual rule BUT most of the people that worked on shadow from the beginning said that the forum does NOT need anymore Shadow hacks because there are too many. I personally DON'T agree with them. Like Vyse said, it's not a rule.
36  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Taken* New Poll!" on: May 31, 2011, 05:48:45 PM
Is that MY SMBZ CSP?
37  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: MXXai's sweet little hacks; Silver at 99%... on: May 31, 2011, 04:15:12 PM
Sweet, another Jojo fan! Tongue
As much as I think Ninten serves better for Lucas
Then you're in luck! I made a near perfect Ness on Lucas one-slot port. I still have to fix one major glitch. If you're interested pm me. Wink
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodks Projects: taking a Break for afew weeks but will be back :D on: May 31, 2011, 01:39:46 PM
btw what ppl think of my idea for vertex( and finnaly can a warcraft gnome joins SSBB Cheesy)
I think it would look awesome! Laugh
39  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Micaiah's Gallery : Sora released, expect Cissnei tomorrow. on: May 30, 2011, 12:17:28 PM
Many thanks, also I can't wait to use your version on Pit with his PSA Smiley

And Ultima, I don't think it could work, it might though, I don't know since I'm not a good porter or psaer, but the mailny reason is that Marth may freeze when he's supposed to glide =/ (like Pik's Snes Pit for example)
I think it'd be better to wait for Chibikowskie verision Smiley
But I won't stop you from trying to port him over Pit anyway.
Also, Cissnei should be up in a couple of hours.
I can try to remove the glide, IF it's possible.
Edit:
I need more recolors to port because it's NOT gonna be one slot. Micaiah, Do you think you or someone you know  can make more alts. I've tried but failed, and for this port to be successful, Sora needs more alts.
40  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: Vegeta Preview Video post #707 page: 48 on: May 30, 2011, 12:10:16 PM
Why not just port Vegeta from Mastaklo to Wolf if he doesn't make it?
Port a model is less tedious than porting a moveset.
Ok. I'll try to. Wink
41  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: Vegeta Preview Video post #707 page: 48 on: May 30, 2011, 11:41:36 AM
Just so you know if Beyondyou can't finish Vegeta, there was a port of Mastaklo's Cpt.Falcon version of Vegeta over Samus. Just in case Vegeta goes into Beyondyou's "Recycle bin" You can port the moveset over to Samus
42  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Micaiah's Gallery : Sora released, expect Cissnei tomorrow. on: May 30, 2011, 11:00:44 AM
Hey Micaiah? Once EturnalYoshi releases the Sora moveset for Pit, can I port your Sora over pit for the moveset? So we can have the most awesome Sora vertex and have the Sora moveset. I'd collaborate with and credit you! So what do you say?
43  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Micaiah's Gallery : Sora released, expect Cissnei tomorrow. on: May 29, 2011, 02:04:37 PM
I think I'll make (some) animations for This awesome Sora vertex! Some animations that I'll make will be: Waiting(All 4 including WaitItem), walking and running poses, and turning poses, and maybe I'll make new taunt and victory poses. Wink
44  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Micaiah's Gallery : Sora released, expect Cissnei tomorrow. on: May 29, 2011, 06:50:00 AM
Yay! Sora has been released! Cheesy
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodks Projects: updated First post with what i will work on in the future on: May 29, 2011, 05:53:01 AM
Good news! The ef_character.pac method works! No more Shadowkong friendly psa needed!
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