By the way, Pikazz. I just realized that I still haven't replied to your messages yet. Give me until the weekend and I'll make sure I get back to you this time. Thanks for being so patient.
I did noticed that o: but I can wait :3 I am a patient person
test set it as cull_inside since it can be one of those polygons that is already modeled inverted so if you invert the invert you will get it as normal o:
if u click on the Targeted Model window and select "All", and pick any animation u want, it'll play the animation for all thats shown in the model viewer.
huh, looked that up! somehow, only that "All" exists on 74 while it doesnt on 74b
no, I mean if I put 2 models into the preview with "Preview all" (like a sheik and Luigi model) and you want a animations plays both for them at the same time instead for just the "target model"'s animation is playing, how much would that cost?
young link, the last and final costume for the HW link pack. will be a size mod over link. he's going over link because I want modeled expressions, and toon link doesn't have those. all that's left to do is make his MM hero shield, add straps to the deku shield, give him a sheath, add expressions, and maybe some optimizations. current progress for the pack is that OoT link and SS link both are completed and lag free, currently working on TP link so that he can be the same.
the model works ingame safe and sound with all the 48 VIS0 bones it needs! however the normals and some materials need some fix D: and those are not my strongest points!