Nope! Sorry I've no idea of what the codes actually are. For the most part they're the codes of the previous versions by Sirks and Pyotr and SammiHusky and such, but they didn't note what code was what either. I might look and try to figure what I can out at some point, but that would take a while
Ah, I just about did that update alone, so I dunno if anyone else'd know for sure, but uh... I'd used virtual SD card for testing it out originally, I think it had 5GB, so it'd probably count for SDHC-- either SHOULD work, but I can't especially recall. Again for testing I just used Gecko.
What was the actual issue you had when trying it out? Just saying it doesn't work without specifics doesn't really explain anything.
I'm not so sure on everything yet, still need to test it properly, but I do know that you need to set all of those 'Has Costume' things to false, as the masquerade code implies that sets the 50 costume thing properly, the CSSSlot thing is to set how many costumes 'actually' get used. I'm not so sure on costumes 13/14 yet, although when I tried on Dolphin it did indeed seem to try to load the 'Fake' costume for 14
It's entirely possible I'm blind or missing something obvious, but what needs to be done involving BPs? They're all funky and distorted and such ...For a bit of reference, currently I'm only using this to expand to 20 costumes, not the full 50 (So treating them like Wario, just using 2 cosmetic slots), if that helps.
Edit: It's also entirely possible that this is a by-product of not doing everything, seems my BP names are messed up too. If so, then damn.
...i'm just going to steer clear from the apparently umbrage here. Yikes.
BrawlEx doesn't work for you on a USB loader? Being in Australia, that's my only option to do Brawl stuff on console, and I'd got it working with BrawlEx, what issue do you have with it?
Oh dear, I forgot to mention or fix that. Yikes. Uh.... If you got that, you're actually doing it right, I think right now you 'need' to have 100/242 slots ready or funky things happen, though I've just horrible memory.
Uh... You need to use a hex editor to fix things up, sorry for this forgetfulness
Highlighted red is CSS size, F2 is the max amount for all 242 slots (pretend this is blue, actual blue on this background sucks) Highlighted blue is Random amount, F2 is also the max amount here, although this also assumes you forego the 'random' slot Highlighted green is useable CSS slots Likewise, highlighted purple is useable random slots