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856  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 02, 2011, 04:57:45 PM


LOL! Cheesy I like this picture!

I dont have 3ds max D;


I do. Would you like me to create a DAE file for you?
857  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Software to create menus with CSP? on: September 02, 2011, 10:26:15 AM
I already have all my CSP created, but I am looking for a software in which I can upload my CSP over the original ones, and save the file as a common_5.pac, as I don't know how to do it via BrawlBox as I need another file, and the place where this file should be put is unknown to me... Does anyone knows about a software that can create menus with my own CSP?
858  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 09:41:34 PM
Yes, I said it.
859  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 09:39:40 PM
No, I didn't. I imported them 1 by 1 and this took me around 1 hour and a half, but I feel like my efforts were in vain. I also fixed them before putting them on my SD card, but it never worked, even when following the tutorials, so I deleted the files, deemed useless because they only crashed the Wii...
860  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 09:33:51 PM
I finally finished importing everything...but the results were far worse than I thought :

- Game Crashes at Stage loading screen with FitSheikMotionEtc.PAC (everything was done right)

- Sheik has no texture hack and appears as normal

 - After shutting down my Wii, in my FitSheikMotionEtc.PAC in the Animation section, 3 folders out of 4 mysteriously dissapeared, and only the folder with CHR0s stayed.

I...I don't know why... I feel bad, like if I wasted my time on something that don't seems to work on my Wii...
861  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 08:36:55 PM
It's done. I have at least 310 CHR0 files, and now that I have them what should I do? Should I use FitSheikMotionEtc.PAC or FitSheik00.PAC to import them 1 by 1? Where the animations should be put in my file?
862  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 08:24:40 PM
Now I exported the FitPeachMotion.ARC. If I understood well, I must open FitSheikMotionEtc.PAC and replace FitSheikMotion.ARC by FitPeachMotion.ARC, put it on my SD card in Sheik's folder, then load SSBB and see the animations changing?
863  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 08:18:30 PM
I once tried to do this by exporting the FitPeachMotion.Arc and overwrite Sheik's FitMotion, but either the model was stretched (don't know how to fix) or the Wii crashed. Can the animation method can be done via exporting the 1st character's FitMotion.Arc and overwrite the 2nd's FitMotion with the ones of the 1st?
864  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 08:14:45 PM
I exported every animations of Peach (314 to be precise) so now I must replace Sheik's animations with the ones I exported from Peach?
865  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 08:01:03 PM
Ok, but does this works for only 1 animation, or I can overwrite the same mdl0 over and over without losing the animations?
866  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 07:49:31 PM
So what I must do is open 2 BrawlBoxes, one with the character I want new animations and the other one with the characters I wants animations from? OK. Let's say I want Sheik with Peach's textures/animations. In one BrawlBox, I open FitSheikMotionEtc.pac and in the other one, I open FitPeachMotionEtc.pac. I export Peach's animations (the Motion folder) then goes to Shiek's pac file and import Peach's animations? Is that how I do it? Or are you talking about any software?
867  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 07:29:29 PM
What's the animation porter, and how do I swap animations between characters?
868  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 06:45:59 PM
IMO: that's why releasing to the public was a dumb idea... Undecided I voted for him to finish the rebuilder first, and it was stated more than enough times... heh Tongue as for myself... I hate to be the bearer of bad news, but I'm afraid I won't be on too often, let alone making progress on my end... see inside if you're curious:
I'm currently homeless and making contact only by a lucky shot at my chance on a library computer. my friend's parents decided to take away the last thing they could from me which was their PS3 (my only method of making contact) so after about 2 days, we decided to take a little of our own, just to get back at them... (after practically bowing down to them and kissing their feet) so my mom decided to step in and take my 32" TV I let them use. that then caused an issue and my friend's mom decided to say that we had 3 days to get out. they then changed their minds that night and said we had 2 days, after we did literally nothing to them... then the next morning they decided to kick us out that day, and threatened to throw our stuff to the curb if we didn't have it out that night. (it takes us about 3 days to get everything) so I'm still friends with my friend, but his parents can kiss my butt. (we're currently on the streets looking for a shelter (staying at random places for the night))
and sry 404 XDD I'm at a compy, yes, but I don't have my data... let alone a flash drive or SD *sulks in failure* so yeh... no data for you atm, but I promise it will come Smiley

That stinks Sad I hope you'll get a new house soon. Good luck!
869  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 10:12:51 AM
Quote from: NaruZeldaMaster link=topic=17547.msg659341#msg659341 date=1
314884737
THE MODEL IMPORTER DOES NOT WORK YET!!! Mario Facepalm

Hm, it was between me and Justin, and I was talking about exporting models with 3DS Max, not BrawlBox. Im srs here I only imported the model in BrawlBox to see what it looked like, and I never tried to export anything with BB. AND I was talking to Justin, since he helped me out.
870  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Brawlbox v0.64d & Source Code Released on: September 01, 2011, 02:11:21 AM
I can finally see the textures I received in my parents' computer, but I can't see the DAE that I exported myself with 3DS Max Tongue I tried to load animations from a .PAC file and tried to animate Terra, but it didn't worked XD  Well at least I have 2 working models, but I can't add/edit bones, though.

...and next time, read carefully, because it was a message for Justin.
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