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16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SSJ mode Works and model for it :D 100% works now on: December 03, 2011, 12:43:45 PM
Oh.
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SSJ mode Works and model for it :D 100% works now on: December 03, 2011, 12:00:10 PM
Dang..... try using A Code for if you had Pit Himself do kamehameha could that work?
18  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SSJ mode Works and model for it :D 100% works now on: December 03, 2011, 09:42:27 AM
Oh okay sorry 'bout that. I don't actually know much about Project Smash Attack.
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SSJ mode Works and model for it :D 100% works now on: December 03, 2011, 09:24:15 AM
I forgot will there be A on-hit-cancel system?
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: SSJ mode Works and model for it :D 100% works now on: December 02, 2011, 06:47:20 AM
Thats Awsome....
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Back to PSAing after Geno model, new poll on: December 01, 2011, 02:24:15 PM
I see...... Could that be on hold, for other requests?
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku over Pit done only FinalSmashes,SSJ/Kaioken mode left on: November 25, 2011, 03:52:40 PM
Srry for x2 posts.... But size mod is finished and i can help with anything thats left.
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Info on the character's! on: November 24, 2011, 05:24:27 PM
Okay vegeta size mod is complete..... Btw I pmed gbc it, sooo..... he might throw it out.
24  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku over Pit done only FinalSmashes,SSJ/Kaioken mode left on: November 24, 2011, 01:05:55 PM
I maybe can ,but im gonna work on a vegeta size mod moveset.
25  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku updates/port over Pit WIP (also working on SSJ mode) on: November 19, 2011, 05:41:27 PM
Might be off topic but has anyone played or heard of Dragon ball Z earth's special forces?Or DBZ ESF?
26  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Gotenks V2 model "almost" perfect now back to the moveset on: November 17, 2011, 03:25:10 PM
Same here it was all rainbowy.
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Goku updates WIP (cuz of new import) on: November 11, 2011, 06:10:45 PM
Holy... is that goku import i hear?
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Gotenks: only "A" Ground attack left now on: November 10, 2011, 06:57:48 PM
Oh okay just making sure.
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Gotenks: only "A" Ground attack left now on: November 10, 2011, 02:48:51 PM
Sorry if this is off topic but how does the -on hit cancel- system works?
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Gotenks: only "A" Ground attack left now on: November 09, 2011, 03:29:11 PM
Maybe we should make the model more smaller but with a better quaility.
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