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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 07, 2014, 09:39:44 PM

Looks nice. He looks so disapointed though, like "Am I shining? damn..."
47  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 05, 2014, 10:41:19 PM
You could easily make textures that make it seem like he blinks. Why not?
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Overrated Series. on: June 02, 2014, 10:00:07 PM
then its dangerous to go outisde alone here take this with you



Also, nice rigs. So is everyone over a different character?
49  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 01, 2014, 11:33:44 PM
As fun as it may be, I don't think a bigger head bone edit is needed to rig shadow. Since the head bone just needs to be at the base, what you rig there can be of any size.
50  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 01, 2014, 04:24:55 PM
Could we stop the wi-fi safe discussion. I don't mean to sound like Nano, but I expected previews (or comments on them) when I entered the thread. The discussion is indeed interesting, but why not start a thread for it or something. nano complains about this often, now I understand him.
51  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Overrated Series. on: June 01, 2014, 01:21:53 PM
I think he meant

Wow, did you make those, then?

as in, from scratch?

This, thanks buddy.
52  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Overrated Series. on: May 31, 2014, 11:58:25 PM
Wow, did you make those then? Ese es mi flygon, crecen tan rapido.
53  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 30, 2014, 08:57:36 PM
Ok, just checked and kinda got hair working, something is off though so I'll check that and rig it better. Then fix hands, try expresions, maybe add a gun in there, and that's it.
54  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 29, 2014, 07:21:33 PM
The wings were likely used as an external GFX stored and invoked from the FitZelda.pac included. I guess you could do a simple animation for the tail and have it constantly wiggling.
55  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 26, 2014, 10:45:27 PM
I don't play Lol, but I really like the song.



Trying to get the hair to move smoothly.
Needs expresions though, since her unchanging face is creepy and unsettling.
56  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 24, 2014, 11:53:45 PM
About that protoman, when looked at from the front, his head looks rather odd. I'm not sure if it is the shape or the thin neck, but something is not right with his head. Other than that it looks good. Also, manually optimizing can get really good results. If time is an issue, carefully using the pro-optimizer can be good. Try optimizing different parts separately.
57  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: May 23, 2014, 11:10:26 PM
Fixed, and that also proves the hack works, so thanks to you not only it has previews, but it also got approved. Yay! ... anyway, thanks again.
58  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 23, 2014, 07:32:49 PM
Michael bay, isn't that the guy who blows stuff up?

On topic: Leo looks odd ( not the design, the shine), looks kinda metal, not slimy, maybe it does shine too much.
59  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: May 23, 2014, 03:15:37 PM
Is it possible to unsubscribe to a thread? So that a specific thread stops appearing on "Show new replies to your posts". If it isn't, can someone make it possible?
This was asked a few pages back. It was not possible.
60  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: May 22, 2014, 11:22:39 PM
Added them anyway. I don't think the submitter would mind. If he/she does, I'll simply restore the old preview.
Thanks for the previews.
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