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1336  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FIRE SONIC PREVIEW!!! Moveset Log is Up! on: November 07, 2009, 03:21:52 PM
Hey Guys Wuts Up Just lettin Yall know that Sonic Will be Up in about an Hour or 2 cuzz my mom is on laptop and thats were i do my hacks so i just be prepared to be amazed! Oh and there is Going to be an Additional Gift That im Giving You Guys Too for be so kind as to w8 for me (NOT REALLY!) But  yeah, there is going to be a surprise gift for u guys during the relaease of Fire Sonic V1. So be On the Look out.

I have to Go see a play in 2 hours so if its not up by then it'll be up in about 4-5hours. :[
But its coming to day and its

EPIC!

A play? Ha, a play of what? I'm curious XD

And sounds sweet! Can't wait to kick ass with the guy. Hmm, I wonder what the surprise is... ¦3
1337  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FIRE SONIC PREVIEW!!! Moveset Log is Up! on: November 07, 2009, 01:59:59 PM
Well while it's a crap version of Fire Sonic, at least it proves that we in fact CAN give Sonic a new Final Smash O_o
1338  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 07, 2009, 01:39:33 PM
Dude Sylvo, your Super Sonic is giving me a damn headache. If I so much as add anything from it to another moveset, certain moves will make Sonic stuck in place. If I add or change even the smallest thing in yours, the game won't even load him up.

The sad thing? This is only from trying to add some graphics, like the stars you have going around him, or an explosion. I tried to add those and everything goes haywire. I'm starting to wonder if Hyper Sonic is ever going to be finished, or if I'll have to make him differently. >_>
1339  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 07, 2009, 10:29:37 AM
yo chaos or kyzon

how would i get this to work with other sonic pacs? like CC Shadow?


I already did it for you XD

http://kittycorp.freecp.net/index.php?topic=3803.0
1340  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 11:39:45 PM
...Then that's probably what's wrong, because I just tried it again after changing B and something else back to normal and still no luck. How do I know what bone belongs and doesn't? x_x

Edit: *sigh* ...No luck whatsoever. I'll probably just have to start over or something. It's weird, I really have no idea what it could've been. The only think I didn't try was getting right of the invincibility things, but I know that can't be it...Guh. DX
1341  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 11:22:26 PM
Hmm maybe both of those neutral B's act differently. or you may have added a bone somewhere in the psa by accident. thats what it sounds like

on the other hand. link now flies forward.

not as epic as i'd have hoped but whatev lol

Added a bone? If I didn't, I didn't realize I did it. o_o I'm not sure how I would go about doing that in the first place. For now, I'll try putting B back the way it should be
1342  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 11:18:06 PM
No, it's not the file size. That I can assure you. It's smaller than that other Super Sonic moveset I had, and that one works like a charm. So it's something I changed that I shouldn't have. -.o'
1343  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 11:13:52 PM
Ugh. I put Loop Rest on Wait1, 2, 3, and on Run, and it's STILL doing it!!

Silver: IT'S NO USE!!

*SMACKED*

Let's see, I tried to change homing attack to be like CC Shadow's to where it goes back to the center when you use it in the air, but the ground one is Sylvo's Sonic Wind from his Super Sonic. Also I have the charging animations for all the Smashes sped up. Could any of those be the cause? o_o
1344  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 10:51:57 PM
Cell: OH SHEEYET!! DX

I'm on it. XD
1345  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic, Whatever version it is now [Chaos and Kyzon] on: November 06, 2009, 10:24:10 PM
On Big Blue, he just can't go faster than the cars even if you increase his speed or give him a bunny hood. That's all XD

By the way Kyzon, I'm havign a bit of trouble with my Hyper moveset. I changed something I shouldn't have and now as soon as I select Sonic, the game freezes without the beeping sound. The menu music just keeps going. Here it is.

http://www.mediafire.com/?zmb5jfrjwdy

Mind checking it out and helping me figure out what I messed up? DX
1346  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic V 0.2? (maybe) [Chaos and Kyzon] on: November 06, 2009, 08:01:36 PM
Even when I had that unchecked he would still be stuck in place. Plus anything I changed would revert back to the way it originally was, even though the changes were clearly in the file. It doesn't make any sense but that's what happened. o_o
1347  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic V 0.2? (maybe) [Chaos and Kyzon] on: November 06, 2009, 07:45:50 PM
no prob chaos. just play around with this one. maybe on a 2 man brawl with a lvl 9 or something. and see if the random sliding is gone... i know i forgot to fix the trip one but i'll do that in a second

oh and i'll fix the grab right now  Im srs here

what i did was fixed all of the animations where he'd go sliding across the ground for no reason


Alrighty...So does that mean I should be able to transfer this to other movesets now without all the sliding? Because before, whenever I would transfer the "Set current horizontal and vertical velocity" things into their respective sub-actions, the moveset would act as if it was "reset" back to Sonic's normal one, and whenever he ran, he was always stuck in one place. o_o

I wanna know before I transfer it because I'm in the middle of making Hyper Sonic right now
1348  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic V 0.2? (maybe) [Chaos and Kyzon] on: November 06, 2009, 07:25:39 PM
Hmm...He can't grab for some reason XD

Exactly what did you change? It seems like he stops a bit sooner now. :3
1349  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FIRE SONIC PREVIEW!!! Moveset Log is Up! on: November 06, 2009, 06:04:05 PM
Great! Just let me know and send it when you're ready. After I put it in, it'd be wise to keep it separate from the original one you made. I'm not sure everyone will be too keen on the slip and slide from my edit. XD So we'll basically have both a V1 and a V1+ for the release :3
1350  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FIRE SONIC PREVIEW!!! Moveset Log is Up! on: November 06, 2009, 05:55:09 PM
I hear you there man! I've been doing that with my buds and they can't get enough of them. Half of them don't even remember what normal Brawl is even like anymore from all the hacks, and they love it! XD

@ Ayzer

It's fine. If you want, I can just add it in there for you to lessen the load :3
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