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61  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 23, 2015, 05:49:00 PM
^ Dude. You go 3 extra miles and above & beyond expectations. Talk about dedication right there. You cannot hide. I still await Sm4sh Luigi and Mario. I'll be watching you...





Comparison

All Smash U objects

Faces: 24,067 + 88 = 24,155 (if belt strap was there)







Smash U and Brawl hybrid

Faces: 14,811




W.I.P textures.


Ignore the light sources. Picture 1 already had a spec map and highlights.
62  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 21, 2015, 07:12:54 PM
My biggest issue is trying to emulate the Wii U look as much as possible without categorizing it as a complete texture hack at the same time. Bowser lacks detail to to file size limitations and I tried Nano's method for Link a little while back. The results were pretty good. I may have to do that for Marth's face, sword, shealth and eyes if anything.
63  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 20, 2015, 09:42:57 PM
looks pretty good so far! some key features from Smash U's model that would be nice to see in the future are his long eyelashes and especially his darker lip textures.

really looking forward to the final product!

Everything here is his Smash U model XD. I had to delete the eyelashes for a bit due to them going through it eye for some reason. His clothes was the hardest part as I tried to emulate the colors to match how he looks in daytime Battlefield for Wii U. Came out pretty nice with his spec maps too.
64  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: June 20, 2015, 02:25:38 PM
Am I the only one who can't seem to get v0.74 or higher to run? Whenever I try opening, its an automatic crash for Brawlbox.
65  Super Smash Bros. Brawl Hacking / Model Imports / Re: SLNG's Valley of Mods on: June 20, 2015, 02:19:18 PM
Roger that guys!




Small update on aeshetics. Now time for more rigging (and eye work).
66  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 20, 2015, 02:14:31 PM




Small update on aeshetics. Now time for more rigging (and eye work).
67  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 19, 2015, 10:35:32 PM
Because I've been gone for a bit




Much work is still needed to be done on him.
68  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 16, 2015, 11:13:30 PM
Going out on a limb here and guessing that this will be Magma Bowser and the model is strikers charged? Looks a bit too low to be 3D World. Trust me, 3D World has surprisingly higher poly models than Smash Wii U.
69  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Super Smash Bros Wii U/3DS Samus Update Released on: June 15, 2015, 04:14:14 AM
wow, lucina stepped up her clone-status to a whole new level O.o

Actually, she goes by "Luke" now.
70  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 08, 2015, 05:36:25 PM


Mimicutie over Captain Falcon.


Sadly, the textures don't load correctly on certain stages (Including the results screen)


For those who cannot see all pictures due to web clipping.


Also, nice idea. Sheik and ZSS would have also been good choices. Falcon was an interesting pick.
71  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tabuu's Custom Model Closet. Zeena rig finished. on: June 04, 2015, 08:53:53 AM
Bump again. I finished up Zeena.






Features metals, rigged fingers and a slightly edited skeleton (for the hair and fingers). I'll apply the bump maps on top of the textures in PS later for more detail.


I'm just here waiting for her release XD. I tried Zavok a long while back, but I'm having problems with deciding on DK or Ganon. I was thinking I should rig him to DK and port him to Ganon, or simply use bone edits on Ganon.
72  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: June 03, 2015, 04:33:00 AM
Every version after v0.73 just simply will not open for me. Not too sure what the probroblem is, but it refuses to work properly. It gives an error when trying to open any compatible file.

Along the lines of

"System.TypeLoadException: Couldnot load type" etc
73  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 02, 2015, 08:25:32 PM
Hopefully an Expand pack is confirmed.
74  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 01, 2015, 03:59:26 PM
Interesting stage. Out of the box too. Do I spy my Dry Super Mario? Yeesh. The normals were bad. Then again, that was before I knew how to fix them.
75  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 31, 2015, 10:39:03 AM
Anyone else think that this makes Mario look like a stoner?







...Har har

To be fair, he's had a hard life. He's been on a bumpy road recently.
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