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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 07:09:30 PM
The Specials are all listed as Special something-or-other, but I'm not sure where they are.
197  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:53:28 PM
I have now added fire to Ike's specials.  Now I just need him to do fire damage and have his sword be always flaming.

@Segab: Is it alright if I post that in the SmashBoards thread?  A guy's compiling a list of the animations.
198  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:41:04 PM
what do you need to do? again, how do you create/increase hitboxes?
I do not know.  You'd probably be better off looking at Phoenix Mario.

In the damage event in a move, you can change settings like the bone it's mapped to, how big it is, and what the offsets are.  To add one, you add a damage event.
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:36:48 PM
You have to do something separate to actually make it do fire damage.
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:31:00 PM
Coolfully enough, it actually automatically gets bigger as you charge up the smash.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:26:10 PM
More progress (kinda).  I took Dragonrage's fire Ike a bit father and added fire to all of his normal attacks, next I have to do special attacks and actually make them do fire damage.  Here's my favorite pic:
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 06:03:56 PM
Does anybody know what Fura Fura is?  It's one of the animations.  IDs C5-CB
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 05:51:27 PM
Cool, thanks.

And no offsets, yeah?
204  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 05:41:36 PM
Dragon, what's the address for the fire you added the Ike's aerials in your video?
205  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 05:15:32 PM

I added the fire from eruption onto Ike's run.  It turned out oddly, but whatever.

Does anyone know the addresses for the general fire effects?
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 03:39:46 PM
Little know fact: Nazis were required to constantly hold Luigi dolls in their right hand.
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 03:35:16 PM
I've made slight progress on moveset editing.

This is what happened when I removed the grab even from Ganon's Side B. -_-'
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 01:41:18 PM
AttackLw4 is probably part of the character's downtilt.
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 01:30:14 PM
Yeah, me too. Cheesy  We just have to keep playing around.
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 03, 2009, 01:11:05 PM
Um, it is released... Mario Facepalm
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