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31  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Plasmakirby Next Gen: Taking Requests+everything released on: August 16, 2009, 06:08:01 PM
Yay!

*DLs Plasmakirby Next Gen*
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FinalSoraRiku's Att@x0rs H4x0rs (CS: Galaxy Mario&YLink)+moveset previews on: August 16, 2009, 05:50:49 PM
Now I have to figure out how to give is Deku nuts momentum when I throw them.

I just see parameters...
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 16, 2009, 06:24:28 AM
I've been thinking, if we can have custom music?  Why not SFX?  This is awesome.
34  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: JuLz' Beautiful Textures - UPDATE: The True O= ROSALINA =O on: August 15, 2009, 06:56:19 PM
Spot on Rosalina.  Wow.
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FinalSoraRiku's Att@x0rs H4x0rs (CS: Galaxy Mario&YLink)+moveset previews on: August 15, 2009, 05:49:06 PM
Yay, update time.

I've recently been having interest in Majora's Mask, and decided to do a , but more like the one from the game.

:scarymoon:  :weegee: WEEGEE!!!
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hurricane Ike! on: August 15, 2009, 03:48:10 PM
That reminds me of when Ike came here...

Your Ike looks awesome!
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kyzon's Projects (Preview of Next Hack) on: August 15, 2009, 07:28:43 AM
I can't wait.  Never seen anything like that Awesome Face

And, is that a majora's mask FD texture you're using?
38  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: HAX2theMAX New: Crash Man on: August 14, 2009, 03:55:16 PM
That panda reminds me of the Panda ball in Kororinpa...

Those are some really good textures!
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Graphic Effects list with pictures [needs your help] on: August 11, 2009, 06:09:54 PM
I'll assume you're editing a special.  Specials have different subactions for use in the air.  Edit the graphic of that.
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Actions and animation names on: August 11, 2009, 12:27:35 PM
I think rebound is when you run into a wall.
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Graphic Effects list with pictures [needs your help] on: August 11, 2009, 07:12:13 AM
CORRECT

Yeah.
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Graphic Effects list with pictures [needs your help] on: August 11, 2009, 07:03:42 AM
Here's two external graphic effects, but segab found the Mario one.

Mario:
Stars from cape
file #=1, graphic=4

Luigi:
Green fire
file #=9, graphic=2
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dark Ganondorf by Unai (HELP) on: August 10, 2009, 11:14:47 AM
Make the undefined part of the graphic for the sword (Boolean) true.  Then it should follow.
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Do you think CPU's understand PSA? on: August 10, 2009, 10:53:18 AM
I gotta try that.

No, it would be weird if they somehow did understand PSA.
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Do you think CPU's understand PSA? on: August 10, 2009, 07:40:11 AM
Once PMario used his FAir to spike me...  But I had been playing with him for a while.
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