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16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - NEW Preview Vid on: February 08, 2011, 08:35:26 PM
Haha, SDoom, you're stealing all my cool ideas before i even get to use them XP

For what I'm assuming is the U-Throw, are you using the HipN or the TransN bone to move Cloud off the ground? And what happens if you are hit out of the throw? Do you teleport back down or stay hurt in the air? I'm trying the same thing, but I haven't finished the animation Tongue

Keep up the awesome work!
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: O_O Did you see this Ganon?!!!! CLICK NAO! on: January 27, 2011, 03:11:53 PM
It was fun, it only for a short while. The only thing I was really impressed with was the Final Smash attack, which looks awesome. Everything else is kinda simplistic.
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out! on: January 19, 2011, 05:28:55 PM
Am I the only one who thinks Dark Templar on Lucario would be amazing? Tongue

I'd approve of anything you do, Aafyre...but just letting you know, if you ever make Scizor or Marowak, I'm starting the PSAs ASAP =]
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: FINAL Perfect Shadow RELEASED - Taking a break..... on: January 05, 2011, 06:31:43 PM
If you plan to do Goku, check out Super Smash Flash 2. He's got a couple nice looking moves =]
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Naruto RELEASED, January 2nd on: January 02, 2011, 08:47:41 PM
Woah...

That really does look like an import o_o

Do you mind if I rerelease CON Naruto with your vertex? This thing is too perfect not to ask...you will be very, very blatantly credited, of course.
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Sasuke RELEASED, January 1st. HAPPY NEW YEARS! on: January 01, 2011, 04:56:37 AM
Lol, I spotted the Sasuke at midnight. Looks amazing, insta download Cheesy

Question: I noticed Scizor is on your list for possible projects. If that ever came to fruition, what character would he be on?

Awesome work, as always. Happy New Year!
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Strife v2.5: PSA-Specific Feedback Thread on: December 27, 2010, 03:46:45 PM
^ The only problem with that is...who's gonna animate that? =P
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Perfect Shadow V1 RELEASED+Video Added! on: December 25, 2010, 08:23:19 PM
Honestly, I always have doubts every time I see a new Shadow PSA.

This, my friend, is the first exception.

I can clearly see the time and effort you put into this PSA, instead of being thrown together like the multitudes of "Extreme God Hyper Final True Max Unleashed Perfect" movesets out there. I really like what you've done; it shows the research you put into this project. Creative, balanced, smooth animations? Sounds like a winner to me~

Hats off to you! You'll be finding this on my SD card =]
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Ryu RELEASED, December 5th. Preview of Isaac. on: December 08, 2010, 07:52:43 PM
Volnutt ftw =]

Oh, and I've recently run into a lot of throwing glitching with Mickey Mario, specifically C Falcon and Mario throwing him. Anyone notice this?
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!* on: December 08, 2010, 07:49:50 PM
You never cease to amaze me, Aafyre. When dingo told me you were doing Darkrai over GANONDORF, I was like, "...No...that's not possible >_>" You've sealed me up for good =]

I like all the highest voted ideas, but if you do Marowak over Yoshi, I GUARANTEE I'll drop everything and work on a PSA for him. That's been my goal ever since I saw imported models, but this is 100x more convenient :3
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Doctors New Creations! [8/12] Street Fighter - Ibuki! on: December 08, 2010, 06:59:03 PM
Wow...I've discovered your thread just today...and I was OVERWHELMED by the number of amazing hacks O_O

You, sir, are amazing Cheesy
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Hacks By Hollow: Sephiroth is DONE!!! DOWNLOAD!!!! on: December 05, 2010, 09:06:26 PM
Thanks for the offer, but I'm too caught up in a lot of stuff to help out. Argh, so busy >.<
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Hacks By Hollow: Sephiroth is DONE!!! DOWNLOAD!!!! on: December 05, 2010, 08:04:55 PM
Is it my turn to criticize? :]

In the 15 minutes I spent playing this, I guess I have a couple of things to say.

Positive:
- A couple things were really creative! I liked the D-Air GFX specifically. The throws were awesome too; I was playing around with the sword grab idea in my head for a while, but it was nice to see it finally put into action.
- The F-Smash kinda grew on me. I really like it =]

Other Feedback:
- You should ask permission to add the Sephiroth costume in your download. I wasn't using the vertex and wondered why many of my hitboxes were significantly longer than Marth's sword. At least state in the OP that the PSA is best used with the vertex due to the extended hitboxes.

- Decrease the vertical distance of the Up-B. Haha, it gives me so much mobility for like no cost ;]

- The Up-B stalls in the air if you click it really fast after using the Up-B once. Same problem I ran into with Naruto...and I never really found a solution XP

- The Neutral B feels kinda useless when you have a Side-B that hits in like the same place but faster.

- Maybe I'll continue this later, cuz I'm running out of time, but this is really, really important...aesthetics! Practicality is definitely important, but a lot of the time it's the flashy lights that really catch people. You'd be surprised how a bit of smoke on the feet, a little rumble on hit, and that really subtle stuff no one really notices really changes the feel of the character. It's the little details that are important; don't rush anything, or it'll be painfully obvious.

Otherwise, nice work! I really admire all the effort.

P.S. I love when Miacis gives criticism :3


29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Spoilers - 9/11/10 - LookItsLink's Vertex Hacks on: September 12, 2010, 12:09:18 PM
@Link: I do love my Starcraft II =]

Keep up the awesome work Cheesy
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Spoilers - 9/11/10 - LookItsLink's Vertex Hacks on: September 11, 2010, 08:11:29 PM
Is that...Kerrigan I see? :3
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