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31  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Fireking220's vertex showcase (Metroid: Other M Texture Hacked!!!) on: September 06, 2010, 07:06:41 AM
How's the Naruto going? Dingoberriz and I have just about finished the PSA revamp. =]
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New Videos (9-1-10) Athena Asamiya on: September 01, 2010, 10:31:43 AM
I have to say man, I really love all of your PSAs. The unique animations and combo videos really show how much time and effort you've put into making and perfecting them. They're easily better than 95% of the PSAs people are making today.

Props =]
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong V4: Cloud ported over DK (Air Down-B, AAA combo and FIXES) on: August 31, 2010, 06:13:45 AM
Try #2:

http://www.mediafire.com/?k1z6a0t2xlwtdad

I'm sorry if this one messes up, too, it's just that I can't test at all.... but I know I can do it! (Because I did it before... not sure why it's not working now)



Pro status =D
34  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong V4: Cloud ported over DK (Air Down-B, AAA combo and FIXES) on: August 28, 2010, 06:55:05 PM
What are the exact problems ur having w/ those moves?
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Fighter Kirby: Seeking New Project Manager, See Thread For Application Details on: August 28, 2010, 05:20:28 AM
why not just take the model of the kirbysnake pac thing and slap it onto kirby's model?

*Slapping* it on is actually rather difficult.
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Kong V3.7.1: Cloud ported over DK (Now with Air Down-B) on: August 26, 2010, 03:53:58 PM
A better Final Smash.
Getting Attack13 to work.
Maybe cleaning some stuff up (like hurtboxes and Neutral B on the ground).
Other than that I wouldn't know what to do more.

Good stuff man =3
For Attack13, can't you just make a loop or something?

Set Loop X times
---If Button Press: 0
------Change subaction = blah
---End If
---Synch.Timer = 1
Execute Loop
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Projects Roll & Glacion on: August 20, 2010, 07:35:54 PM
If you're gonna PSA my favorite Pokemon, the best first step is to spell it right.

"Glaceon".

Best of luck~
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ganon & Capt. Falcon Side-B's? on: August 14, 2010, 05:05:01 AM
Basically, in any action tab relating to Side-B, if you see

Change Action = 10

change the 10 into an E. That should fix it. =]

FYI, 10 = helpless falling state. E = Regular falling, like after a jump.




Oh, and wrong place. Next time, post this in the help thread. You have been warned.
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Strife v2.5: PSA-Specific Feedback Thread on: August 11, 2010, 07:30:35 PM
You should make Cloud's Up+B spike like it does in dissidia. But thats just me. Maybe a 45 degree angle then?

I do agree with Data. The move is good as is, a spike would make it too good. I considered it tho. The Side-B spikes, if you didn't know Tongue
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Strife v2.5: PSA-Specific Feedback Thread on: August 10, 2010, 08:00:19 PM
Wow, I've been completely ignoring this thread. =3

I do acknowledge a number of moves are OP, including his air mobility. However, no renovation is planned as of right now, because Ike is simply REALLY annoying to work with. Even simply damage codes malfunction every now and then.

If anyone really wants an edit to Cloud, post here. At most, it will be a number of nerfs...I don't see anything that needs buffing right now. But if all you want is a weaker Cloud, then share your opinion. =]

- .Fade

Edit: Nope, no SFX pack is planned for him. Why?
I don't know how. Cheesy
41  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Power's Works: *SLEEVELESS NESS!* (7/12/10) on: July 19, 2010, 01:41:34 PM
Haha, these are sick! Many props =D

Is it possible to combine the long hair ness, capless ness, and sleeveless ness? I guess that'd be difficult, no?

Actually, that would be quite easy, since his cap, hair, and whole body are separate vertex groups. It can be done. Wink

Thanks! All I can do is PSA so I'm clueless about all this =P If it doesn't take too much time, I would be very grateful. =]
42  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Power's Works: *SLEEVELESS NESS!* (7/12/10) on: July 18, 2010, 05:29:30 PM
Haha, these are sick! Many props =D

Is it possible to combine the long hair ness, capless ness, and sleeveless ness? I guess that'd be difficult, no?
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Famed Swordsman of the East: Faruko! (Open moveset discussion has begun!) on: July 16, 2010, 05:04:14 AM
We could make an evil version of him after the fact and use that move as one of the specials.

I'm VERY tempted to make a Wolf PSA now. =3
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cloud Strife v2.5: PSA-Specific Feedback Thread on: April 29, 2010, 01:59:58 PM
May I post a graphical glitch?

Sure, those belong here too.
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Cloud Strife v2.5: PSA-Specific Feedback Thread on: April 29, 2010, 04:25:35 AM
Cloud Strife



Download Link:
Version 2.5

Info, pics and details will be updated eventually.

Post any graphic or moveset-related problems here while you wait.
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