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1  Help & Tutorials / Help / Need Specific help with Revo XML on: September 26, 2013, 07:24:43 PM
I need help modifying my revo xml. I am trying to set up an option that will allow me to choose between two different movesets/costumes for Lucas. I figured out a basic way to set it up by making an option that allows me to switch between the two hacks I have before I start the game, but it also has the option to disable the lucas hacks entirely. I want to have it set up so that when I choose to start up my modded brawl, I am forced to choose one hack or the other without the option to disable them.
After looking over This Page, I think what I want could be achieved using a Macro or parameter, but I am not sure how to set it up.

Here is my revo xml, minus the ocarina part.
Code:
<wiidisc version="1">
<id game="RSB" />
<options>
<section name="Custom Brawl">
<option name="Brawl Type" default="1">
<choice name="Custom Brawl">
<patch id="brawl" />
<patch id="ocarina" />
</choice>
<choice name="Overpowered Brawl">
<patch id="OPbrawl" />
<patch id="ocarina" />
</choice>
</option>
<option name="Hook" default="4">
<choice name="VI"><patch id="ocarinabase_vi" /></choice>
<choice name="KPAD"><patch id="ocarinabase_kpad" /></choice>
<choice name="Joypad"><patch id="ocarinabase_joypad" /></choice>
<choice name="GXDraw"><patch id="ocarinabase_gxdraw" /></choice>
<choice name="GXFlush"><patch id="ocarinabase_gxflush" /></choice>
<choice name="OSSleep"><patch id="ocarinabase_ossleep" /></choice>
<choice name="AxNextFrame"><patch id="ocarinabase_axnextframe" /></choice>
</option>
<option name="Lucas' Moveset" default="1">
<choice name="Default Lucas">
<patch id="lucas" />
</choice>
<choice name="Scott Pilgrim">
<patch id="scottpilgrim" />
</choice>
</option>
</section>
</options>
<patch id="brawl">
<memory valuefile="/codes/RSBE01.gct" offset="0x00570000" />
<folder external="/private/wii/app/RSBE/pf/fighter" disc="/fighter/" recursive="true" resize="true" create= "true" />
<folder external="/private/wii/app/RSBE/pf/info" disc="/info/" recursive="true" resize="true" create= "true" />
<folder external="/private/wii/app/RSBE/pf/info2" disc="/info2/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/menu" disc="/menu/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/menu2" disc="/menu2/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/module" disc="/module/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/stage" disc="/stage/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/sound" disc="/sound" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/movies" disc="/movie/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/info/portrite" disc="/info/portrite/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/toy" disc="/toy/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/item" disc="/item/" recursive="true" resize="true" />
<file external="/private/wii/app/RSBE/pf/sound/smashbros_sound.brsar" disc="/sound/smashbros_sound.brsar" />
    <file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac"/>
    <file external="/private/wii/app/RSBE/pfmenu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
<file external="/private/wii/app/RSBE/pf/system/common.pac" disc="/system/common_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common2.pac" disc="/system/common2_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common4.pac" disc="/system/common4_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_B.pac" disc="/stage/melee/STGFINAL_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_C.pac" disc="/stage/melee/STGFINAL_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_D.pac" disc="/stage/melee/STGFINAL_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_A.pac" disc="/stage/melee/STGBATTLEFIELD_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_B.pac" disc="/stage/melee/STGBATTLEFIELD_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_C.pac" disc="/stage/melee/STGBATTLEFIELD_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_D.pac" disc="/stage/melee/STGBATTLEFIELD_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_A.pac" disc="/stage/melee/STGNEWPORK_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_B.pac" disc="/stage/melee/STGNEWPORK_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_C.pac" disc="/stage/melee/STGNEWPORK_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_D.pac" disc="/stage/melee/STGNEWPORK_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_A.pac" disc="/stage/melee/STGJUNGLE_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_B.pac" disc="/stage/melee/STGJUNGLE_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_C.pac" disc="/stage/melee/STGJUNGLE_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_D.pac" disc="/stage/melee/STGJUNGLE_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom01.rel" disc="/module/st_custom01.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom02.rel" disc="/module/st_custom02.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom03.rel" disc="/module/st_custom03.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom04.rel" disc="/module/st_custom04.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom05.rel" disc="/module/st_custom05.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom06.rel" disc="/module/st_custom06.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom07.rel" disc="/module/st_custom07.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom08.rel" disc="/module/st_custom08.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom09.rel" disc="/module/st_custom09.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom10.rel" disc="/module/st_custom10.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom11.rel" disc="/module/st_custom11.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom12.rel" disc="/module/st_custom12.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom13.rel" disc="/module/st_custom13.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom14.rel" disc="/module/st_custom14.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom15.rel" disc="/module/st_custom15.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom16.rel" disc="/module/st_custom16.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom17.rel" disc="/module/st_custom17.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom18.rel" disc="/module/st_custom18.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom19.rel" disc="/module/st_custom19.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom20.rel" disc="/module/st_custom20.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom21.rel" disc="/module/st_custom21.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom22.rel" disc="/module/st_custom22.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom23.rel" disc="/module/st_custom23.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom24.rel" disc="/module/st_custom24.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom25.rel" disc="/module/st_custom25.rel" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/warioman/FitWarioMan00.pcs" disc="/fighter/warioman/FitWarioMan00.pcs" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/warioman/FitWarioMan00.pac" disc="/fighter/warioman/FitWarioMan00.pac" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/gkoopa/FitGKoopa00.pcs" disc="/fighter/gkoopa/FitGKoopa00.pcs" create= "true"/>
        <file external="/private/wii/app/RSBE/pf/fighter/gkoopa/FitGKoopa00.pac" disc="/fighter/gkoopa/FitGKoopa00.pac" create= "true"/>
        <folder external="/private/wii/app/rsbe/pf/sound/sfx/" disc="/sound/sfx/" create="true" resize="true" />



        </patch>

<patch id="OPbrawl">
<memory valuefile="/codes/RSBE01.gct" offset="0x00570000" />
<folder external="/private/wii/app/RSBE/pf/fighterOP" disc="/fighter/" recursive="true" resize="true" create= "true" />
<folder external="/private/wii/app/RSBE/pf/info" disc="/info/" recursive="true" resize="true" create= "true" />
<folder external="/private/wii/app/RSBE/pf/info2" disc="/info2/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/menu" disc="/menu/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/menu2" disc="/menu2/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/module" disc="/module/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/stage" disc="/stage/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/sound" disc="/sound" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/movies" disc="/movie/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/info/portrite" disc="/info/portrite/" recursive="true" resize="true" />
<folder external="/private/wii/app/RSBE/pf/item" disc="/item/" recursive="true" resize="true" />
<file external="/private/wii/app/RSBE/pf/sound/smashbros_sound.brsar" disc="/sound/smashbros_sound.brsar" />
    <file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac"/>
    <file external="/private/wii/app/RSBE/pfmenu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
<file external="/private/wii/app/RSBE/pf/system/common.pac" disc="/system/common_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common2.pac" disc="/system/common2_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common4.pac" disc="/system/common4_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
    <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_B.pac" disc="/stage/melee/STGFINAL_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_C.pac" disc="/stage/melee/STGFINAL_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_D.pac" disc="/stage/melee/STGFINAL_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_A.pac" disc="/stage/melee/STGBATTLEFIELD_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_B.pac" disc="/stage/melee/STGBATTLEFIELD_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_C.pac" disc="/stage/melee/STGBATTLEFIELD_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGBATTLEFIELD_D.pac" disc="/stage/melee/STGBATTLEFIELD_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_A.pac" disc="/stage/melee/STGNEWPORK_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_B.pac" disc="/stage/melee/STGNEWPORK_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_C.pac" disc="/stage/melee/STGNEWPORK_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK_D.pac" disc="/stage/melee/STGNEWPORK_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_A.pac" disc="/stage/melee/STGJUNGLE_A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_B.pac" disc="/stage/melee/STGJUNGLE_B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_C.pac" disc="/stage/melee/STGJUNGLE_C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGJUNGLE_D.pac" disc="/stage/melee/STGJUNGLE_D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom01.rel" disc="/module/st_custom01.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom02.rel" disc="/module/st_custom02.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom03.rel" disc="/module/st_custom03.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom04.rel" disc="/module/st_custom04.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom05.rel" disc="/module/st_custom05.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom06.rel" disc="/module/st_custom06.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom07.rel" disc="/module/st_custom07.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom08.rel" disc="/module/st_custom08.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom09.rel" disc="/module/st_custom09.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom10.rel" disc="/module/st_custom10.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom11.rel" disc="/module/st_custom11.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom12.rel" disc="/module/st_custom12.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom13.rel" disc="/module/st_custom13.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom14.rel" disc="/module/st_custom14.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom15.rel" disc="/module/st_custom15.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom16.rel" disc="/module/st_custom16.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom17.rel" disc="/module/st_custom17.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom18.rel" disc="/module/st_custom18.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom19.rel" disc="/module/st_custom19.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom20.rel" disc="/module/st_custom20.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom21.rel" disc="/module/st_custom21.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom22.rel" disc="/module/st_custom22.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom23.rel" disc="/module/st_custom23.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom24.rel" disc="/module/st_custom24.rel" create= "true"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create= "true"/>
<file external="/private/wii/app/RSBE/pf/module/st_custom25.rel" disc="/module/st_custom25.rel" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/warioman/FitWarioMan00.pcs" disc="/fighter/warioman/FitWarioMan00.pcs" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/warioman/FitWarioMan00.pac" disc="/fighter/warioman/FitWarioMan00.pac" create= "true"/>
                <file external="/private/wii/app/RSBE/pf/fighter/gkoopa/FitGKoopa00.pcs" disc="/fighter/gkoopa/FitGKoopa00.pcs" create= "true"/>
        <file external="/private/wii/app/RSBE/pf/fighter/gkoopa/FitGKoopa00.pac" disc="/fighter/gkoopa/FitGKoopa00.pac" create= "true"/>
        <folder external="/private/wii/app/rsbe/pf/sound/sfx/" disc="/sound/sfx/" create="true" resize="true" />



        </patch>


<patch id="lucas">
<folder external="/private/wii/app/RSBE/pf/fighter/reglucas" disc="/fighter/lucas" recursive="true" resize="true" create= "true" />
        </patch>


<patch id="scottpilgrim">
<folder external="/private/wii/app/RSBE/pf/fighter/scottpilgrim" disc="/fighter/lucas" recursive="true" resize="true" create= "true" />
        </patch>

</wiidisc>
2  Help & Tutorials / Help / Help with custom CSS layout. on: June 03, 2013, 07:05:30 PM
I just made a Custom Layout for my CSS with the CSS organizer and got it to work in game. I resized some of the icons in the CSS organizer. But for some reason, the graphics for the character icons go outside of the icon boxes.
Could someone fix it for me?
Here is my CSS. https://www.dropbox.com/s/omenyi7sf07dhr7/sc_selcharacter_darkblue_nrmlpos%20-%20Copy.pac
3  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / The Official cBliss Character Recolors Project on: May 29, 2013, 02:51:34 PM


What is cBliss?
cBliss is an awsome hack released by the amazing ASF1nk. What it does is add extra costume slots to all of the characters in brawl so that they have 10 usable slots instead of the 4 to 6 that they had before.
You can find the origonal thread Here


Why make this thread?
The purpose of this thread is to provide recolors as well as CSPs, BPs, etc for all of the characters in brawl to fill up all of the extra slots added by cBliss. For most characters, that is only 4, while for others, like Pikachu, it is 6. My intention is to eventually have extra Brawl styled recolors for all characters available for download so people can have them as filler until they can replace them with their own hacks. As well as an all-in-one download for those that don't like heavily customized characters or want a base so they can add mods as they desire instead of being required to grab a bunch of new costumes at once before they can play.


Notable differences
As part of this pack, each character is going to have their red, green, and blue, team color slot replaced with Mars, Minty, and Maritime colors respectively. They will also have slot 09 filled with a dark/anti version of that character or an alternate form. Feel free to give me ideas for the dark versions. Slot 08 will be a grey/old/white version of the character. Zelda, Sheik, and ganon will have their grey slot moved for this.
While this is still undecided, some characters may have 5 regular costumes and 5 alt ones, similar to what Wario uses. If you are going to suggest an alt costume for a character, Make sure that it is wifi safe.


Guidelines for recolors.
The recolors should be Brawl styled and fit alongside the original costumes. This includes regular recolors(Obviously!) as well as others like a Dark Bowser colored Bowser, Rosalina Peach, etc.
For Pikachu and Jigglypuff, they will need a hat or accessory for their recolors.
For Kirby, each recolor needs to include the costume specific Kirby hats for DK, Falco, Jigglypuff, Olimar, and Snake.
Pokemon Trainer and his Pokemon need recolors that fit them as a group(Like shiny versions) as well as for their Final Smash. Transforming characters need a similer treatment, minus the Final Smash part.
Each character needs a grey/old version for their 08 slot as well as a dark/anti/alt costume for the 09 slot.

I would prefer it if vertexted and model imported characters are not included, but I am willing to be lenient. My thoughts behind this is for it to be simple and look like it came from vBrawl.
I would also like to finish the regular characters first, but if you would like to submit the recolors for your custom characters, you may as long as you provide enough to fill all 10 slots.



Filler Characters
Since it will be awhile before I finish setting up recolors for all of the new slots, I made up some quick simple filler costumes for you to use until then. So now you will be able to play cBliss without worrying of accidently choosing an empty slot.
Download them here!



Characters
Note. Sections in Red do not have any recolors posted for them yet. If you want to make one, I encourage you to do so.

Mario (Finished)

FitMario00
Default


FitMario01 (red team)
Mars Colored


FitMario02 (green team)
Minty Colored


FitMario03 (blue team)
Maritime Colored


FitMario04
Default


FitMario05
Default


FitMario06
Default


FitMario07
Waluigi Colored


FitMario08
Old Mario


FitMario09
Dr. Mario - By Mewtwo2000, KTH, and mariodk



Luigi

FitLuigi00
Default


FitLuigi01 (red team)
Mars Colored


FitLuigi02 (green team)
Minty Colored


FitLuigi03 (blue team)
Maritime Colored


FitLuigi04
Default


FitLuigi05
Default


FitLuigi06
Default


FitLuigi07
Sorry, nothing yet.

FitLuigi08
Overexposed Luigi


FitLuigi09
Mr. L - By StarWaffle & Nanobuds



Peach

FitPeach00
Default


Fitpeach01 (red team)
Mars Colored


FitPeach02 (green team)
Minty Colored



CSP's


Stock Icon


Download?

FitPeach03 (blue team)
Maritime Colored


FitPeach04
Goth Peach



FitPeach05
Default


FitPeach06
Sorry, nothing yet.

FitPeach07
Sorry, nothing yet.

FitPeach08
Grey - Courtasy of SSBBFREAK18


FitPeach09
Rosalina - By Julz


Bowser

FitKoopa00
Default


FitKoopa01 (red team)
Mars Colored

Sorry, nothing yet.

FitKoopa02 (green team)
Minty Colored

Sorry, nothing yet.

FitKoopa03 (blue team)
Maritime Colored

Sorry, nothing yet.

FitKoopa04
Default


FitKoopa05
Default


FitKoopa06
Default


FitKoopa07
Sorry, nothing yet.

FitKoopa08
Old Bowser


FitKoopa09
Dark Bowser - Courtasy of StupidMarioFan1


Wario

FitWario00
Default


FitWario01 (red team)
Mars Colored

Sorry, nothing yet.

FitWario02 (green team)
Minty Colored

Sorry, nothing yet.

FitWario03 (blue team)
Maritime Colored

Sorry, nothing yet.

FitWario04
Default


FitWario05
Default


FitWario06
Default


FitWario07
Default


FitWario08
Default


FitWario09
Default


FitWario10
Default


FitWario11
Default


Yoshi

FitYoshi00
Default


FitYoshi01
Mars Colored

Sorry, nothing yet.

FitYoshi02
Minty Yoshi


FitYoshi03
Maritime Colored

Sorry, nothing yet.

FitYoshi04
Default


FitYoshi05
Default


FitYoshi06
Default


FitYoshi07
Black Yoshi


FitYoshi08
White Yoshi


FitYoshi09
Boshi


Donkey Kong

FitDonkey00
Default


FitDonkey01 (red team)
Mars Colored

Sorry, nothing yet.

FitDonkey02 (green team)
Minty Colored

Sorry, nothing yet.

FitDonkey03 (blue team)
Maritime Colored

Sorry, nothing yet.

FitDonkey04
Default


FitDonkey05
Sorry, nothing yet.

FitDonkey06
Sorry, nothing yet.

FitDonkey07
Sorry, nothing yet.

FitDonkey08
Super Kong - KTH


FitDonkey09
Sorry, nothing yet.

Diddy Kong

FitDiddy00
Default


FitDiddy01 (red team)
Mars Colored

Sorry, nothing yet.

FitDiddy02 (green team)
Minty Colored

Sorry, nothing yet.

FitDiddy03 (blue team)
Maritime Colored

Sorry, nothing yet.

FitDiddy04
Default


FitDiddy05
Default


FitDiddy06
Default


FitDiddy07
Sorry, nothing yet.

FitDiddy08
Sorry, nothing yet.

FitDiddy09
Sorry, nothing yet.

Link

Fitlink00
Default


Fit01 (red team)
Mars Colored

Sorry, nothing yet.

FitLink02 (green team)
Minty Link


Fit03 (blue team)
Maritime Colored

Sorry, nothing yet.

Fitlink04
Brown Link - Courtasy of DarkDeity


Fitlink05
Sorry, nothing yet.

Fitlink06
Default


FitLink07
Purple Link


FitLink08
White Link - Formerly FitLink05

FitLink09
Dark Link - Formerly FitLink04

Toon Link

FitToonLink01 (red team)
Mars Colored

Sorry, nothing yet.

FitToonLink02 (green team)
Minty Colored

Sorry, nothing yet.

FitToonLink03 (blue team)
Maritime Colored

Sorry, nothing yet.

Zelda/Sheik

Zelda01/Sheik01 (red team)
FitZelda01 (red team)
Mars Colored

Sorry, nothing yet.

FitSheik01 (red team)
Mars Colored

Sorry, nothing yet.[/color]

Zelda02/Sheik02 (green team)
FitZelda02 (green team)
Minty Colored

Sorry, nothing yet.

FitSheik02 (green team)
Minty Colored

Sorry, nothing yet.[/color]

Zelda03/Sheik03 (blue team)
FitZelda03 (blue team)
Maritime Colored

Sorry, nothing yet.

FitSheik03 (blue team)
Maritime Colored

Sorry, nothing yet.[/color]

Gannon
Sorry, nothing yet.

Samus/Zero Suit Samus
Sorry, nothing yet.

Fox
Sorry, nothing yet.

Falco
Sorry, nothing yet.

Wolf
Sorry, nothing yet.

Kirby
Sorry, nothing yet.

Meta Knight
Sorry, nothing yet.

King Dedede
Sorry, nothing yet.

Ness

FitNess07
Giygas influenced Ness - Courtasy of ShinF


Lucas
Sorry, nothing yet.

Pit
Sorry, nothing yet.

Ike
Sorry, nothing yet.

Marth
Sorry, nothing yet.

Captain Falcon

FitCaptain01(red team)
Mars colored

Sorry, nothing yet.

FitCaptain02(green team)
Minty colored

Sorry, nothing yet.

FitCaptain03(blue team)
Maritime colored

Sorry, nothing yet.

FitCaptain08
White n' Gold Falcon


Pokemon Trainer + Pokemon
Sorry, nothing yet.

Pikachu
FitPikachu00
Default


FitPikachu01 (red team)
Mars Colored



FitPikachu02 (green team)
Minty Colored


FitPikachu03 (blue team)
Maritime Colored


FitPikachu04

FitPikachu05

FitPikachu06

FitPikachu07

FitPikachu08

FitPikachu09
Raichu

Lucario
Sorry, nothing yet.

Jigglypuff
Sorry, nothing yet.

Ice Climbers
Sorry, nothing yet.

Captain Olimar
Sorry, nothing yet.

R.O.B.
Sorry, nothing yet.

Game & Watch
Sorry, nothing yet.

Snake
Sorry, nothing yet.

Sonic
Sorry, nothing yet.



Custom Characters
If you have recolors for one of your custom characters (ex: Cloud, Sephiroth, Scott Pilgrim etc.) that you want to share I will put them in here.

No custom characters have been added yet.


If you have any comments, questions, or suggestions, please post below  Smiley
I could really use some suggestions for recolors.

4  Help & Tutorials / Help / Need help with fixing normals and adding shiny materials to an import. on: May 27, 2013, 01:46:37 PM
I have tried multiple times on 2 different versions of 3ds Max to add shaders/normals to my luigi import. Each time I try to export the fixed model from 3ds Max, it throws out an error saying that it wasn't able to keep the shaders/normals. I was wondering if someone could do it for me or tell me what I did wrong.
I followed This tutorial btw.

Also, each time I tried to add shiny materials to Luigi's gloves and armor, it would mess up in game and turn a shiny green instead of just becoming shiny. I followed both of these tutorials and the result was pretty much the same.
[Video] Adding Spec Maps to your models!!
[Video] Adding Shiny/Reflective effects to Imports!


The .pac/pcs files
The one named FitLuigi00(Strikers Luigi).pcs is the finished model that needs shaders/normals.
The other three are my attemps to make the model shiny.
5  Help & Tutorials / Help / Import Final Smash Eye Texture Help. on: May 26, 2013, 11:58:20 AM
I need some help with the texture I am going to use for the final smash eyes for my import. It actually will go over the entire body so that Luigi will turn in to his Mega Strike form. The only problem is that there are a couple differences between the mega strike texture and the regular one. Which causes some ugly textures on the hat and face as seen below.

So what I need is a someone who could fix the parts on the mega strike texture so it matches up with the regular ones.
Here are the two regular textures and the two mega strike ones.
Oh, and that single little purple pixel on the mega strike body texture controls most of the color on the hat.

If you want the model to test it out you can get it here http://www.models-resource.com/wii_gamecube/mariostrikerscharged/sheet/5757
6  Super Smash Bros. Brawl Hacking / Model Imports / Mario Strikers Charged Luigi. (My first import) on: May 26, 2013, 05:34:19 AM
I Just finished rigging my first model import and I wanted to share it with everyone and get your opinions and maybe some pointers as well.



Unfortunately I couldn't rig his hands because Strikers Luigi has gigantic hands and short arms for some reason.
I still have some more things to do though before I will release the import. Like FS eyes(which I have a fun idea for), blinking/moving eyes, shiny materials for the armor and hands, rigged mouth, and a hurt face. In that order.
7  Help & Tutorials / Help / Problem with a model I am importing. on: May 25, 2013, 07:21:18 PM
I am attempting to port strikers Luigi over regular Luigi as my first real hack. Everything was going fine up until I started rigging his feat.

As you can see in the picture, one the vertices on both his feet are attached. This is not an issue with the weights. So my question is this. How can I separate the two vertices without breaking the model? I tried to simply delete it, but that caused later errors while adjusting the weights and exporting.

I am using Maya, but I have access to 3DS Max as well.
8  Help & Tutorials / Help / 3D characters in Hanenbrow instead of 2D? on: May 17, 2013, 02:29:42 AM
Does anyone know of a way for me to make everyone 3D instead of 2d in Hanenbrow? I rel ported a stage over it and I want the characters 3D.
9  Help & Tutorials / Help / Deleated Wario File on: May 11, 2013, 09:16:29 AM
Does anyone have a copy of the hack from this link? The DL link for it is dead.
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*Wario+N64+%28Mario+Party%29*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*
10  Help & Tutorials / Help / need help getting fitzelda/shiekmotion files to work with riivolution on: March 21, 2013, 09:29:07 PM
I have just decided to switch over to riivolution but I can't for the life of me, make the motion files I have for zelda, sheik, and samus work. I have inserted their motion.pac files into my common_en.pac but still no dice. What am I doing wrong?
11  Help & Tutorials / Help / Request for .Rel file on: March 19, 2013, 04:27:49 PM
Could someone give me a .rel file that ports lucas over ness? I want to move Scott Pilgrim over and keep Lucas.

Edit: And on a sidenote, does anyone have a code that makes jigglypuff use the fire emblem victory theme?
12  Help & Tutorials / Help / Bowser has stated freezing and I can't figure out why on: March 12, 2013, 03:57:06 PM
basically the topic. Bowser has recently started freezing the game whenever I select him on the character selection screen.
I have tried everything I can think of. I disabled all of my bowser hacks, my common5, my mu_menumain, my sc_selcharacter, my info.pac, and all codes except for the file replacement code. And it still freezes about a half a second after selecting bowser. I am at a as to what I need to do.

Here is a dump of my SD card(minus the music) if that helps.
http://www.4shared.com/rar/mRX4Lqiw/New_folder.html

edit: It only freezes once I select bowser, not if I hover the cursor over him.
13  Help & Tutorials / Help / question about SmashDashThrow on: May 02, 2012, 02:53:05 AM
In animation files there is an animation for a smash dash throw attack, but I have never seen it in use. I was wondering if it is unused or if there is a special way to perform it. Does anyone know? Undecided
14  Help & Tutorials / Help / help with classic expansion pack on: March 15, 2012, 03:59:09 AM
I have just started to use the classic expansion stages pack and when I tried to replace some of the portraits for a few of the slots it caused battlefields portraits to be shown instead of the actual portraits for all of the stages
I need help figuring out how to fix this

here is the topic for the pack
http://forums.kc-mm.com/index.php?topic=20291.0
15  Help & Tutorials / Help / need help with common3.pac on: February 09, 2012, 09:52:28 AM
I have been using the same common3.pac for awhile with no trouble. my trouble began after I decided to replace my galaxia sword over the beam sword with a different sword. I decided that I diddnt like the hack so I swapped back to the galaxia sword but now my common3.pac is freezing at the strap loader
if anyone could help I would appreciate it
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