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16  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 16, 2014, 10:51:58 PM
So what are you going to do about the background though?

its going to be made on a separte model like how FD's sky is
17  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 16, 2014, 09:17:11 PM
welp... maybe i should just quit mine?


Oh shi~ Nooooooooooooo!!!!!!!!



why dont you two just combine yours together so that way everyone wins?

_________________________________________________ ___________________

anyway textures are done

18  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 14, 2014, 11:55:17 PM
well its texturing time..notice one side is all rocky and cracked up while the other is clean just like the real one =P the very small vein/vine things that are on the actual ingame version will be there as well but in the form of textured planes so those will probably be added last...also its the same size as PM's final destination so theres that

19  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 13, 2014, 01:15:15 PM
pretty cool, is the stage plattform animated in ssb4?
like do the tentacles move, or are they just static?

theyre static in game
20  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 13, 2014, 12:34:36 PM
 Im srs here  I see what you did there ...  Im srs here



Its almost done, i just have to finish the lavaish side and add a few more things then its off to be textured i already finished the left side dunno how well u can see it but the light engravings are there at the top of the platform..also as u can see for all the stuff there its pretty low poly to make sure there is minimal/no lag..yes there will be background stuff but since thats mostly images and planes i cant really show that off
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06 on: July 06, 2014, 11:56:59 AM
Stage Has been updated to have a no wall version that one is in the PM version folder
22  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Arena Ferox on: July 06, 2014, 01:44:13 AM
Boy dead thread is dead...anyway arena ferox has fianally met its release  Awesome Face

Download it here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204887
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 01, 2014, 03:15:37 PM
So you guys wanted Young Link on Toon Link.



change the face texture, it feels out of place since you changed eveything else
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Awakening Marth v2.0 on: June 29, 2014, 11:12:20 PM
I know I know Arena Ferox....heres some progress for that...still some work needs to be done

25  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: June 29, 2014, 11:11:28 PM
 Im srs here still have some work to do but uhhh heres progress

26  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 28, 2014, 11:37:52 PM
Soooo, I just finished my Waluigi model and I need help rigging him (for the waluigi psa on pit)
anyone interested?






nice looking waluigi however i would make the overalls the same color as brawl waluigis
27  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: June 19, 2014, 12:04:33 AM
since everyones posting PM stage remakes to be more competitive heres mine





FD version of rainbow Cruise

yes the boat is animated and moves around in the BG  :Pits the same size as PM final destination so its all around ready for some competitive matches

also a version with platforms is being made as well
28  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 19, 2014, 12:00:40 AM
Thank you for clarifying.


Like what Spex said, it was anything but a negative comment. You're getting better at rigging and Wolf is not an easy character to do, what with all his twisting and bending. ExVeemon was done well. Keep it up man. Only advice I can give is rig and do characters for yourself and not go out of your way to look for instant popularity or praise. All in due time.

Another stage I have in progress.






The Mario house from Paper Mario will be put on hold. I have many character releases for tonight.



didnt dsx8 already make that stage?
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 13, 2014, 04:58:16 PM
So what's different from the previous version? Is that over Mario? His default Down-Taunt is the only animation I can think of that reminds me of that animation unless it's custom.

look at that and then look at my profile image to see a noticeable difference other then that alot of things hve been remodeled, re uvd, re textured nope its still on ness thats the animtion ness does before pk fire
30  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 13, 2014, 04:50:03 PM
well here is the first screen of megaman. has all the same elements(shine,hair,etc) as the previous version. i will include the recolors that were shown in the nintendo tree house and smash fest events as well as a few others. however im waiting to see if i taiko wants to do some renders for him for BP and css but if anyone else would like to get me some high quality renders then feel free to pm me

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