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31  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 01, 2014, 04:23:00 PM
if you guys are so intent on combos, competitive play and mods being wifi safe then why download mods at all? unless its just textures...most people who download character mods would want said character to be represented as well as possible and if they require bone edits then they require bone edits.
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 26, 2014, 08:53:41 PM
Nice to see Mega getting an update. Any plans on a PSA compatible version.

maybe eventually i think theyll be making a version 2 of the psa so whenever they make that then i guess but proto and bass may not receive an update sadly
33  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 26, 2014, 08:48:03 PM
Speaking of SSB4 mods remember this?



Well now theres this

Megamans getting a version 2

Changes from the previous one:
-everything
still working on him however but uhh yea theres progress so far
34  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11 on: May 14, 2014, 08:23:30 PM
finally the stage has people in it Awesome Face
35  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2014, 07:31:51 PM
Its been a while since I've worked on these guys. A link to the past and A link between worlds Links.

The modeled eyebrows will still have all of the eyebrow expressions.


i would change the mouth texture
36  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: May 03, 2014, 01:01:47 PM
Heres everyones favorite physchic type...yes i am apart of smash 3 i have just been busy with school >.>



37  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: smash 4 samus, dreamland kirby, & ??? on: March 27, 2014, 10:16:51 PM
looks awesome
38  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: March 15, 2014, 02:31:36 PM
Yay, working on another minor character redesign thing.



TP link with poofy pants? id say do more with it because right now to me it looks a bit odd almost like his legs are too short for his body..kinda thought after zss you would have went to make an other M + brawl samus to go with it but whatevs
39  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Arena Ferox on: January 20, 2014, 04:39:29 PM
so far nothing new im in college again soi dont really have as much time as i did on break, sorry, i will finish it though whenever i get some time to do so
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 07, 2014, 04:19:07 PM
Love the previews, yah I know I've done hundreds of Marios, but this one is quite different.

He's one of the unused models for Pikmin....let that sink in....this is Mario from Pikmin. It's speculated that this is the Mario model from that Super Mario 128 test demo made to show off the power of the GameCube. Super Mario 128 was actually in production as a full game but was cancelled in 2007 I believe. Pikmin was developed ontop of the Super Mario 128 test so that's probably why this model is still in the game. There's a feature that allows you to look at all the models in the game, along with their animations, but this feature is only access by GameShark codes (not the first time some fully working feature is only accessed by GameShark codes).


you always give long explanations on the backgrounds/origins of your  mods dont you? :/
41  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Getting Back On Track (Wii U Samus) on: January 07, 2014, 05:00:50 AM
just thought id post and show the smash 4 textures have been updated to look better
42  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's Sanctuary: Captain America on: January 06, 2014, 08:36:21 PM
xD lmao he looks like a inflatable balloon
43  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Arena Ferox on: January 03, 2014, 03:05:46 PM
so it goes over either spear pillar or castle siege then?

no. it'll work more like pokemon stadium

flat -> platforms -> flat -> statues and then repeating that process
44  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Arena Ferox on: January 03, 2014, 02:10:09 PM
I'm so relieved someone's doing ferox properly. I've been working on a version and god is it a mess, so happy i can leave it in your far more capable hands. Quick question though, will you be doing a version with the statues? My half formed stage was using the castle siege statues (non destructible) with the eventual plan of using the crumbling animation after a period and having the platforms on chains lower onto the stage. Then the same in reverse i suppose. I realize this was ambitious but after the success of Wily's castle I'd love to see you attempt it. Love the work so far and hyped for ferox - however you choose to do it.

yea i will have the statues in it
45  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Arena Ferox on: December 31, 2013, 10:09:47 PM
happy new years guys and heres a look at were arena ferox is now  Tongue

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