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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 15, 2013, 09:27:36 PM
Well, figured I could show this off since it's so far into the first leg of the modeling process.


Unsmoothed.


Smooth preview.


Biospark?
92  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2013, 09:06:04 AM
Fixed up the rig nice and good Tongue Right hand clenched fingers, fixed that. Elbow joints had misaligned vertices, also fixed, along with her jewelry (or bling Laugh )  Ah the joys of visiting old hacks that you want to improve on  Grin

Heh. You've improved!
93  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: November 30, 2013, 01:14:57 PM
Ahaha. The Hype Days. Never forget.
94  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: November 28, 2013, 08:30:39 PM
See ya.

Did you comment everything? You KNOW I'm going to be poking around in there, lol.

Anyways, good run man. Stay and visit, alright?
95  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: November 21, 2013, 09:47:35 PM
As always, looks phenomenal man.

Also, rather excited hearing about comments. You always need more comments.
96  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Bowser's Keep is out! on: November 17, 2013, 12:36:05 PM
This stage is absolutely amazing. Nice work, you guys!
97  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: November 15, 2013, 04:07:09 PM
Aww, I can't attend.

Make sure to record it, okay!?
98  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: November 13, 2013, 06:39:54 PM
Ermagersh, productive conversation?

adding more costumes has already been handled by cBliss. The clone engine has to handle a LOT MORE than just managing costume flags and cosmetic textures Cheesy
----
Edit:

I might stream my screen and port a character from scratch sometime soon, would anyone find that interesting?

Yes, please. If it's possible, do you think it'd be possible to have a tutorial of sorts as an intro to this type of hacking?

I'm the type of person in that I'd love to learn, but a wiki full of tables doesn't actually give me something to work with. I think this would be useful because adding an actual slot isn't like a .REL port. This is it's own slot. (PLUS, I have SO many ideas I'd love to implement with the Ice Climber clone slot. That's SO COOL.) Having a place to start at spurs interest. And I sure as heck know I'd be doing something if I knew where to begin!
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: Shadow Dragon Import Studio - Bish, Please on: November 11, 2013, 07:12:50 PM
PSA?

*Awaits with bated breath*

Also, good work, yes.
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Stage Preview on: November 09, 2013, 08:53:44 PM
agreed. wish catgirl without salad was easier to work with. I wanted to bring in that abomination to my roster and troll my friends with her

Oh shoot, I need to rig those weapons. Seriously, she's THIS close to done.
101  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Alternate Costume blog post and info. on: November 07, 2013, 08:55:54 PM
Oh wow, yeah, I thought that was just a recolor. Nice.

Here's to hoping for more console-themed recolors. Or alts.

SNES-For-A-Head+SuperScope Eyes / Purple-Gray Design

NES-For-A-Head+Light Zapper Eyes / Orange-Gray Design

If you guys don't do it, I'm going to do it.
102  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Alternate Costume blog post and info. on: November 07, 2013, 08:39:05 PM
Wait, shoot, did you guys put a screenshot of Virtual Boy Mario Tennis in there?

Holy crap!
103  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: Turbo Tuesday Finale on: November 05, 2013, 02:20:01 PM
I was staring at Shadow Queen Peach trying to figure out the cape thing.

It's her hair, isn't it?
104  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: November 04, 2013, 09:15:11 AM
!!!!!

Sweet! That's nice, dude.
105  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 02, 2013, 06:01:05 PM
*snip*
behold, my new project!
(rocket over luigi)

One-Slot Size Mods + Rim Lighting.

Hop to it!

Looks good!
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