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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Dragonborn done! Progress will be very slow here on out. on: August 24, 2012, 01:01:00 AM
I have the PS3 version, so I'm still waiting for the DLC to come out. Damn you Bethesda!!! Hurry the **** up!!! The entire summer passed, and still no Dawnguard for us PS3 users. *sigh*
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - Bye on: August 24, 2012, 12:58:23 AM
Feels like everyone's leaving. The top hackers seem to be either quitting or becoming very inactive (including me; I'll be moving much slower with my busy school schedule). It's pretty depressing. I guess at some point, we'll all leave to pursue a greater goal.

Goodbye Boygos. I've always cared about your hacks, and I hope you can stick around to manage at least 1 or 2 imports per month, which is what I intend to do. As I told Nanos in his goodbye topic, it would be a shame for your talent to go to waste.
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Dragonborn done! Progress will be very slow here on out. on: August 23, 2012, 07:57:51 PM
I'd be impressed to see Dovahkiin in full Daedric armor.

I'll definitely release this in the future, along with the other popular armors.

Dovahkiin Mini PSA


Side B- Whirlwind Sprint (charge to go further, can be used to barge foes without stopping as well.)
Up B- Become Ethereal? (gives you infinite stamina and invincibility in game so... that could sorta serve as an extra jump somehow.
Down B- Fus Ro Dah (self explanatory
Final Smash- Storm Call (most OP smash ever. Will always get at least 2 kills.

I'd love to see this. It's always been my goal to get one of my imports made into a PSA. I just hope the rig is good enough for you to work with, because I know I'm not the best at rigging. Maybe I'll even collab with you if I ever learn to PSA and become good enough. I think the Whirlwind Sprint should be his Up-B because it makes the most sense as a recovery move. I also feel that the Fus Roh Dah shout would be his signature attack, so I imagine that being his nuetral B attack. Do whatever you want though. Smiley

I wish the dragonborn was either Argonian or khajiit Tongue

Sorry, but I don't think I'll be doing this. I'd have to rig an entire body, and it would take too long putting all the alternate armors onto the human Dragonborn, along with the Khajit and Argonian models. Most of the armors cover pretty much the entire body, so I just can't be motivated to do this.

i would like to see him not in full Daedric armor. but the light dragon armor with a deadric Sword and Shield, with the Daedric bow  <_>

Daedric weapons with light dragon armor (it looks smexy)

I'll do this. I'll definitely release the light and heavy dragon armors. Because there are no dragon weapons, I'll use the shield+sword combos for all the most popular weapon types, including the Daedric weapons.
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Dragonborn done! Progress will be very slow here on out. on: August 23, 2012, 02:14:48 AM
No. Beyond's working on Amaterasu. In order to get it to look good on Ivysaur, you would need to make a custom boneset or something like that... which I have no idea how to do nor do I want to do it.

I will, however, fix up my Phoenix and Batman imports, because they take up way too much memory right now. I didn't see it before because I tested it with CPUs, but using Phoenix and/or Batman along with other human players will cause a lot of lag. I'd hate to see those two imports go to waste after all the time I put into them.

Post Merge: August 23, 2012, 02:16:30 AM
I hate to request, but Alduin Over Ridley (Boss Battle) Would Be amazing, have Dovahkin own Alduin in Brawl... lolz Grin, also Daedric Armor over Ganondorf would be tight Kirby Dance

I don't think I'll be doing Alduin, especially over a boss character since I never do boss battles myself nor do I play the subspace anymore. I'll consider the Ganondorf hack, but don't get your hopes up, because I'm not sure if I really wanna import the dragonborn over another character. I'll most likely give the Daedric armor set to the current dragonborn import over Link.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Dragonborn done! Progress will be very slow here on out. on: August 22, 2012, 11:37:12 PM
Finally finished my Dragonborn import. It honestly shouldn't have taken more than 2-4 days, but I've been really busy with summer school and other summer activities. Now I got actual school going on, so I'll be even busier than before. I won't be able to release imports as fast as before, but I'll try to manage at least one hack per month.

To be honest, I've gotten pretty bored with importing, but I'm not gonna stop all together because it would be a shame to waste all the time I put into learning this.

Next, I'll be working on more Dragonborn armors. I'll probably just do a sword+shield combo for each armor unless I get enough requests to do different weapons.
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: I'm done. on: August 21, 2012, 09:28:27 PM
Hope life gets better for you Nanos. Ever since I started college, I've also been so busy with studying that I'll wake up in the morning and leave for school, then I won't come back home till at least 8:30 pm, and all I've done up to that point is study and go to class.

Anyway, I hope you'll consider trying to release like one hack per month or so. It would be a shame to see your talent unused, but of course, you gotta do what you think is best.
7  Help & Tutorials / General Tutorials / Re: How to Port Characters the .rel way on: June 29, 2012, 12:54:42 PM
I believe he already mentioned this in the OP lol. But yeah, I've watched that already and it's hard to follow. It's nice to have a visual guide, but sometimes you just need clearly written instructions.

Then again, no link was given in the OP so I guess that video will help other users. My bad. Lol
8  Help & Tutorials / General Tutorials / Re: How to Port Characters the .rel way on: June 29, 2012, 12:01:38 AM
Yes! This is just what I needed. If I didn't know any better, I'd say you made this specifically for me when you saw me running around trying to port the Goku over Pit PSA over Diddy. lol
9  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: June 28, 2012, 10:24:53 PM
Thanks, I appreciate it. How did you get that code? It doesn't look like anything I read in the OP. I'd like to know so I can figure it out myself next time.
10  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: June 28, 2012, 07:28:02 PM
After reading the OP, I'm not sure if I fully understand the coding instructions. I want to import MarioDK's Goku (over Pit) PSA onto Diddy Kong. According to Pink Mew (has a different username now), I could just use the Metaknight rel and rename it to fit Diddy Kong. Anyway, I'm trying to give Diddy Kong Pit's IC Constant. Here's the info I gathered from the OP:

IC Constant code: 04B0BXXX 0000000Y

Pit's IC Constant:
U0(Jab??)- 748
Jab - 74C
RapidJab - 750
Ftilt - 754
Fsmash - 758
Muiltjump - 75C
Glide - 760
Crawl - 764
DA-crouch - 768
Walljump - 76C
Wallcling - 770
Zair - 774
U12 - 778
U13 - 77C

Am I supposed to fill in the code like this? :
04B0B748 0000000Y (jab)
04B0B750 0000000Y (rapid jab)
04B0B754 0000000Y (Ftilt)
04B0B758 0000000Y (Fsmash)
04B0B75C 0000000Y (multi jump).......
.....

.... and continue using the same codes, except replace the "XXX" with every "IC Constant" code above? I also have some questions about the Y values. What's DA Crouch, and should I enable it or disable it for Pit over Diddy? Same question for U0, U12, and U13; what are they, and should I enable or disable it for Pit over Diddy? Lastly, what's the difference between jab and rapid jab? How many should I use for Pit over Diddy? I can look up how many jabs Pit has myself, but I just wanna confirm that I'm right.
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: If this doesnt inspire you to continue brawl hacking than idk what... on: June 25, 2012, 08:14:41 PM
cool.

looks like Freddy might be next,
but me wanted a shiny Shredder
*sighs*


You shouldn't put up a poll unless you're undecided and ok with any vote. lol
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: Vote for the winning request!! Blastoise Preview! on: June 24, 2012, 08:27:31 PM
I voted for Reshirom, cause that would look awesome! I've always wanted to do that import, but it seems way too difficult for me. lol
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Gallade released! Jiraiya or Dragonborn next!(?) Poll! on: June 22, 2012, 11:55:52 AM
Yep, I've already announced that the Dragonborn will come with other armor sets as alternate costumes. After all, everyone has their preferences. Cheesy

I thought Jiraiya was gonna win, but looks like they're both tied at 7 right now. Who's gonna win?! Only time will tell.
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: Rise of the FallenKing: Gallade released! Jiraiya or Dragonborn next!(?) on: June 21, 2012, 01:53:37 AM
Finally finished Gallade for the Pokemon importing contest! I even made a gif, but it looks off:


The eyes don't have that problem, and the color is supposed to be greener. The preview pic is what it actually looks like in-game, lol.

Anyway, I guess I'll work on either the Dragonborn over Link or Jiraiya over Ganondorf next. Speaking of which, I'm still thinking about importing Jiraiya over Ike for the Naruto PSA, but more ppl voted for Ganondorf, so I dunno. I added a small poll, so please be sure to vote (even if you don't care for either option, lol).
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: Make Yourself Into A Brawl Character!! on: June 18, 2012, 02:13:22 AM
but if i make a model using a video, rig it and import it to brawl, im stealing his work... xD

I know it's a little late to answer this, but I personally don't think that would be any different from importing a model taken from a different video game. For example, if you wanna go on that logic, it would probably also be considered stealing from Capcom if you imported a model from UMVC3.

Anyway, I'm surprised so little people here want to import themselves, but would rather import toys, lol. I personally would love to import myself into Brawl, but after reading through the last few pages, it sounds really complicated.... lol
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