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16  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: EZIO RELEASED on: October 26, 2012, 04:44:40 PM

adfsafda YES
Great job, can't wait to try him out.
17  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 21, 2012, 08:07:19 PM


im D-O-N-E done with this [censored]!!! all I gotta do now is make the sword of kings.

Still, do the pants look alright? Do you think they fit with the rest of the model?
Seems like the pants could use a bit more detail on the upper area. Compared to the shirt, it's kinda flat.
It looks amazing so far though. : D
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Shepard Released 10/20 on: October 21, 2012, 08:03:28 PM
Original post:
:OOOOOOO
Happy Face
Yay, *gets*
Great job with him, for sure!

1st download. I see what you did there ...
Haha, thanks a bunch!

Congrats on getting Shepard out! Grin He looks great, he'll definitelt make it in my next Import Special. Grin
:0
That's awesome! Thanks!

Lancer will be released on either Monday or Tuesday, then I will start Clock Town. I'm really liking how Lancer came out. Since he was such a low quality model, I worked on the textures and they look really good, IMO.
The original textures:
My textures:
(Full view to really see the difference)

EDIT: Ok, so now it's tomorrow. My emotions were a little bit high as my team and I just won our conference... I got a bit carried away.
Let me backpedal: I'm not leaving KC-MM.
I'm not going to leave hacking either. What I've been doing hasn't been very rewarding to me I guess, so I'm changing my methods. I'm not going to have a thread, just use the WIP Workshop, and I'll hack at my own pace. I'll do things because I want to, not because other people want me to (if that makes sense).

So, I'll do Sanada Yukimura, Date Masamune, and Clock Town as discussed.
Cheers, and sorry for the commotion. :]
19  Help & Tutorials / Model Tutorials / Re: How to properly optimize your model (3dsmax) on: October 21, 2012, 07:37:00 PM
Seems hard but I'll have to do this when I make Shepard v.2. The pro-optimizer really ruined his shoulders. :X

Thanks a bunch!
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Shepard Released 10/20 on: October 20, 2012, 02:10:31 PM
Shepard is finally released!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29348

I'm also done with Lancer, just gotta get pics and stuff.
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Shepard done on: October 18, 2012, 03:45:36 PM
Epic freaking shader there, Rain. :3 So what's the progress on him now? Grin
Shepard? I sent him off to KTH for the PSABR project a while ago and I haven't heard anything about it. :<

Sounds interesting. Aren't there 4 different pac files for Smashville? If I'm right, there are 3 for the daytimes and the other one for Saturday night.

In this special pac there could be the version for the last night and also the fireworks, but I think you can't decide which music will appear on a certain daytime.
I might use the day cycle from Battlefield then. I'm gonna try to make it rain too (like it does on the 2nd day).
22  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 18, 2012, 03:36:19 PM
I was hoping to see someone do this, looks awesome.
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. New FThrow and DAir in final release! on: October 18, 2012, 03:35:04 PM
That's great to hear! I'll have to start thinking about where I can make room for Tabuu to fit in, ha.
24  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: October 17, 2012, 06:24:35 PM
Waaaaait, you're retiring? How did I miss that post?

Thanks a bunch BlackJax for all you've done... Brawl hacking is one of my favorite hobbies, and it wouldn't have happened without you.
Good luck with all your other hacks and what-not.
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 17, 2012, 04:21:16 PM
His face kind of scares me.
Is it normally like that? :V
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: SonicBrawler's Model Imports - Waddle Waddle. -Poll Added- on: October 16, 2012, 06:02:53 PM
Poppy Bros!

Wow. Poppy Bros are popular.
I blame Game Grumps. :p
27  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Red93's Hacks on: October 16, 2012, 03:45:56 PM
Looks great!
It sucks that you have take a break, hopefully you can get your life settled and return back to making awesome textures. Grin
28  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Shepard done on: October 14, 2012, 01:00:59 PM
Whats that shader it has? it looks really cool on him AWESOME 2.0!
Falcon's Im srs here
^Yep. It's Falcon's.

I just remembered seeing a video how Clock Town would be like as a stage. =O

http://youtu.be/cNT5eWR-818
I'll look at that video and see if I can incorporate any into my stage. I've already planned of using either Battlefield's or Smashville's day/night cycle.
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Shepard done on: October 13, 2012, 03:22:31 PM
Bump.

Poll is locked, I will be doing Clock Town after Lancer.

I am also working on PETA Ash but I don't really have that much motivation to finish it...

Anyway, Lancer will hopefully be finished this weekend and then I'll start on Clock Town! I'm importing it straight from MM.
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New Legend of Zelda series psa project. -Animaine on: October 12, 2012, 04:27:16 PM


*posting in here for updates*
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