About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.
Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads. Idk why your hacks don't get many downloads, they're pretty great! I don't saying that his name make low download counts.
I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.
You know (i guess ), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser.
I'd be honared to have this in your SSB UC Mario moveset, but question, what would he be? The default costume or an extra or powerup?Well it's not like it's on a different page. Anyway I'm using the kage mainly because I don't like it that much, and plus like you said, Mario and Luigi have only had those in Melee and Brawl, so I didn't see a major point in adding it. I've posted some pics of MP9TS Mario in the WIP thread so people can see him before the release, I shouldn't have to worry about Bowser, he'll probably hog the top of the Most Popular Hacks list for a while once released. I ani't releasing SMG2 Mario anytime soon since I'm doing all of his powerups & alternate forms from Galaxy 1 & 2, plus I'm going to release him when I complete SMG2 Playable Luigi, which will take more time. Are you sure you want to be collarbrated? I think you've only done enough to be credited, it would've been different if you work on the 3ds Max scene or did the recolors or figured out how to fix a major error. But if you really want to be collabrated, then I will.And Mario has about 30 different textures.
Well, i thought that then you release MP9 Mario first, wait for him to get many downloads (50 to 100) release SMG2 Mario, then also wait for him to get enough downloads (also 50-100) then release SMG Bowser. If you understand my logic.
About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.
Also i asked for collab to get more downloads, cause only crediting, people will see that only you did all the main work and then, it won't get too much downloads instantly, it will take too much time to get many downloads.
I asked you to import the Kage from Brawl Mario to give him more realism, and also because you've imported the kage for the M&SLONDON Mario Bros. too.
You know (i guess ), ever since i gave you that Models Resource version, i was hoping that you'll take much of your time and hard work on MP9 Mario and make him as good as you're making SMG2 Mario and SMG Bowser.
Sorry, but you haven't replied to my post before so i reposted it for you to see it. The shading is awesome, and glad you'll do the shading on your SMG/SMG2 imports too.
Now, each time i see that Mario, this music comes in my mind:
Why do you have the same things in multiple replies? It's wasting space. Plus you said nothing on his new shading. lol
Sorry, but you haven't replied to my post before so i reposted it for you to see it. The shading is awesome, and glad you'll do the shading on your SMG/SMG2 imports too.
Considering the file size, you'd have to shrink the textures. Damnit I need new pants! Should I post these in the WIP thread, and then upload him once I update the recolors with the newer mdl0 file? I'm not giving the HD the Melee recolors, and I'm not making a copy with Brawl textures as a base. I am so happy that I'll be able to give Mario, Yoshi, and Bowser their shadings from Galaxy. For nulling the normals, any chance I can do that in BB? I don't want to re-import the eye polygons and redo the materials again.
You Aren't using Brawl Mario's Kage (under cap shader)? strangely Brawl and Melee are the only games that have that as a texture, so use Brawl Mario's Kage in MP9 Mario (and in SMG2 Mario too) to give him more realism.
You will also do Brawl and Melee textures recolors for MP9 too?
Ok, so i have one more tip for you, but this time it's an strategy tip especially for you who don't get many downloads on your hacks:
After you finish MP9 Mario, don't release him, finish SMG2 Mario and SMG Bowser too. Release only SMG2 Mario to get many downloads first. them, after SMG2 Mario gets many downloads (around 50 to 100), release MP9 Mario. Then, wait till when MP9 Mario gets many downloads too exactly like SMG2 Mario. Then, after MP9 Mario gets many downloads too, (around 50-100 too), release SMG Bowser. SMG Bowser will certainly get many downloads instantly cause of the nanobuds' name in the collab since he helped you in SMG Bowser. The people who haven't downloded the SMG2 and MP9 Marios yet before you release(d) SMG Bowser will get desinterested in them to download Bowser instead, but they will already get many downloads by the people who get interessed in them before you release(d) SMG Bowser.
You understand me?
Oh, and if you collab me on MP9 Mario, maybe you'll get even more and faster downloads count, Since i ripped the model for you and helped in textures and tips too.
So, i got the PAL ISO in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.
So, i got the PAL ISO in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario.
Some tips and helps for MP9 Mario:
His face is kinda too blocky, you can fix that?
You will not his ref textures? they will give Mario a nicer touch of reflex and will make him even more HD in textures.
You will import Brawl Mario's Hurt Eye polygons to MP9 Mario? it's because Galaxy Mario and the current MP9 Mario's Hurt Eye polygons aren't in 3D in the black part of his hurt eye, but Brawl Mario's are. it will be even more HD in polygons if you do that. And then you could use my hurt eyes textures cause it will fit his hurt eyes better.
You Aren't using Brawl Mario's Kage (under cap shader)? strangely Brawl and Melee are the only games that have that as a texture, so use Brawl Mario's Kage in MP9 Mario (and in SMG2 Mario too) to give him more realism.
One last thing, his recolors (and normal costume too) are too brighter, make then a bit darker if you can.
Well you do realize that you used Luigi's damge eye texture right?
Huh? No I just made mario's texture look like luigi's Damage eye texture, but this doesn't make much difference. You'll be using Luigi's final smash EyeIris on MP9 Mario too?
I am using your lower eye lid and eye white textures, I edited you upper eyelid because it didn't look that great to me in game, since his textures are the same as the ones in Galaxy and pretty much any other Mario game, I figured that my hurt eye texture looked a bit more like the ones in galaxy, and I still think that Luigi's eye iris is better, it's not like it is a noticable difference.
Ok, but i still think you should've used my hurt eye texture because its a lot like Brawl mario hurt eye. Hey, maybe you can import Brawl Mario hurt eye since his hurt eye is in 3D, not in 2D like Galaxy's Mario and the current MP9TS Mario so then you use my hurt eye texure (that i still think that it's better than your hurt eye texture). It should look better and even more HD in polygons.
So, i get the PAL iso in torrent (i could only find an PAL ISO), if you want it you'll have to google it, sorry. About MP9 Mario's Damage Eyebrows, if you incline them a bit to the normal eyebrows position (only abit, not too much) and put them a bit downwards, i guess it should be OK comparated to brawl Mario and to your SMG2 Mario. Post Merge: October 06, 2012, 05:07:04 PM
I good at making textures to some extent, but I'll make a copy with your textures and compare the two...just as soon as I finish editing the first post. Post Merge: October 06, 2012, 04:56:36 PM I was hoping that the metals would do what I wanted, but as you can see, you can tell how many polygons are in his hair, head, ect. Also I know what's wrong with SMG2 Mario's eyewhite texture: There isn't one in the files. As I hope you already know, BrawlBox will look for a texture inside the open file when it is veiwing a model, and if it doesn't find the texture, it'll look in the folder containing the file. So I had forgotten that I didn't import the texture when I made the pac nd pcs for SMG2 Mario. Atleast it's an easy fix. I'm not completely sure about teh body's metals though. As of now, I'm going to make the recolors for MP9TS Mario.
Aw, why you don't used my eye textures? Damage, Lower, Upper, EyeWhite, and Iris? i'd assegure you that they're better than that you used in those previews. Please use then, you'll really see that they're better only Ingame, so please give it a try.
I was using Luigi's because I'm not that good at making a texture larger and keeping the same quality. And I thought the hurt eye was good because it looks like SMG2 Mario's, and I already had the other textures done...and Luigi's eye iris is in just slightly better quality...I'll think about it.
If you look closely, the blue circle is smaller on Luigi's eye, making it very diferent from Mario's. Also My eye textures that i made are better and i made them for you since you say you're not good at making textures, why you don't give a try for my textures? http://www.mediafire.com/?i50kapih4we08dh
Looks pretty smiliar to me. lol It would actually help the quality. Also: Afterwords his eyes turn into this, and his eyes looks like these depending on the Mario/Luigi texture in the same match. I had the same problem when I tried to make Cosmic Luigi, except that I made the problem while editing the matierals themselves, this is happening with Mario with just importing the polygons from a normal Mario model. :- I don't know how to fix it yet, but hopefully if I import the eyes while using BB v0.67b, which for some reason this computer won't let me make that version the defualt program for .pac and .pcs files Post Merge: October 06, 2012, 11:52:39 AMSo MahBoiPlus, where did you get the ISO for Mario Party 9? I'd love a working link to it...I'm not sure if I'd have a problem using a PAL one though. Post Merge: October 06, 2012, 12:09:18 PMDoes this look better? Also I was able to get BrawlBox v0.67b as the default for the brawl files....for some reason I had to rename the program BrawlBox v0.67d for windows to make it default.
So far I haven't tried to get the shading to work, if I can get it to work on this guy, then hopefully I can get it to work on SMG2 Mario (who for some reason, his body has a jacked up metal texture) and on SMG Bowser. I'll make recolors for the other pair of bros, I actually need to see if Boygos ever got to remapping Mario's teeth and Luigi's buttons, since they had some errors in those parts of the texture. I'll try to make a hurt eyes that still has the same detail has Mario's other eyelids. He has Luigi's eye iris because it's pretty much the same, but is a little bit more detailed. The eye upper is from the "Luigi of Super Mario Galaxy 2" texture hack on the vault, since it looks really good. And the eyebrows are edited, for some reason Brawl Mario's hurt eyebrows are more noticable due to Mario already looking a little angry, so I'll make the mess witht hte eyebrows a liitle, it's a good thing that each eyebrow is a polygon....then again I haven't tested him in brawl yet or looked at his file size, it should be fine since Melee Mario didn't have file size issues. I am happy that the people who do love my hack want more that are just as good or slightly better than the last one. If I can get permission from KnightMario, I'm going to do the Frog and Hammer powerups for Mario & Luigi.
Why you'll use Luigi's eye iris if you can pick Mp9 mario eye iris from his moveable eye? i found that luigi's eye iris are larger and a bit different from mario's eye iris, and this happens in every model from every game. I think these eye upper, dmg eye, eye lower, eye white and left and right eye iris textures that i made are better for MP9 Mario: http://www.mediafire.com/?i50kapih4we08dh Please use all of them, i spent a bit of my time making then, and i made then all HQ right off MP9 and brawl Marios' textures to fit MP9 Mario. Please use all then! I really hope you like and use all of then! Oh, and please don't resize or modify them, i make bigger textures for HQ and they're all good that you won't need to modify and/or resize them lol.
I'm not done with the eyes, infact he currently has no iris. lol I'm done rigging him, there is barely anything that I can improve, some things looks bad in aniamtions, mainly where his butt and legs connect, and the way parts of his body turns sometimes. I tried giving Bowser and Mario their Galaxy shadings since it's jsut a texture, but I didnt get them to work, I might look at some tutorials after some sleep. Should I make recolors or just attempt to make a HD version?
yeah so, i wanted you to take a bit of your time and import him as good and complete with portraits, recolors and HD recolors like you're doing with your SMG2 imports, not like you did with M&SLondon Mario Bros. cause his graphics are way great, so you shoud did that too with the M&S Mario Bros. As for the eye you separated the texture of iris/pupil from his moving eyes texture like i said before? And you put his spec/ref textures to work? And maybe you can edit Brawl Mario's Hurt Eye texture colors to fit him and put on him instead of his closed eye texture. You can edit his eyebrows too for hurt face? why not you make them exactly like you did on SMG2 Mario hurt face? It's way better than what you did. I really appreciate your hard work on your hacks (sorry for many requests but i want more hard-working good imports from you).
Just need to rig the last part of the face, give him Brawl Mario's eyes, add metals, and then test him ingame, and then he should be done. Hopefully his metals will be like Melee Mario's, where the hat, shoes, and so one look like a single polygon instead of the three or four that make up each part. I'm thinking about giving him Melee Mario's detail since his textures are so similar, I think Nintendo might've used Melee Mario as a base for this Mario.
Wait, you can't get his own eyes to work instead of brawl mario's eyes? cause his eyes have better texures than brawl. maybe you can pick his moving eye texture and separate his eyelid from his iris/pupil and use his normal (no moving texure of the eyelid) eyelid texture without his iris/pupil and use his moving iris/pupil texture to his moving eyes since his no moving eye texture have shaders around it. Anoter thing, have you noticed that his left eye is different from his right one, its darker, maybe you swap his darker eye by an copy of the brighter one (the normal eye), i wonder why nintendo did that... Oh, you keep his spec/ref textures? it may do a nice touch ingame, maybe you should do that for your SMG2 imports too (Mario, Bowser, Luigi, etc. if they have that textures too).
Yep, so anyway in a little bit like twenty or so minutes, I'll get to work on resizing SMG Bowser's head to fit Brawl Bowser's eyes. Post Merge: October 05, 2012, 04:26:30 PMSo I was wrong, SMG Bowser's head is about the same size as Brawl Bowser's. It's just the shape of Brawl Bowser's eyes that threw me off, which I'll edit Bowser's head and eyebrows to fit with them, and I'll fix the horns while I'm at it. This shouldn't take long, but then I got to see if I get the same problem that SMG2 Mario is getting, where it only loads another FitMario_EyeWhite texture, not the one I gave him. I did forget to mention that I took Mario's model from Super Mario Galaxy 2 this time, instead of just using the one from Galaxy 1. The only difference I know of is his right overall strap, and a different eye iris texture, not sure what else was changed. Post Merge: October 05, 2012, 06:31:23 PM SO.....just need to mess around with the eye textures to get them to my liking...and I think I'll finially be done with his model, and then I can make Dark Bowser and then the CSPs!!!! Post Merge: October 05, 2012, 07:10:05 PMAfter playing a full match, Bowser's eyewhite have a little problem, their mapping messes up at some point during a fight.....I honestly don't feel like working on him right now, so I'll work on Mario from Mario Party 9, and then when I don't feel like working on him, I'll (try) to work on Bowser.
Glad you liked It. when i saw that his hair was screwed in the animations, i lol at it, cause Nintendo could make two hair models like Brawl Mario (With and without the cap), or only make the "with cap hair" model. So, good luck at importing it to Brawl! Bowser is getting amazing, but his eyes are too big in that images, but im sure you can fix it and finish him! Good luck MarioFan!
Hey StupidMarioFan, remember when you wanted that MP9 title screen Mario model but it was with texture problems? Well, that model i got was from Models Resourse, but now i've managed to get the model from the original PAL ISO, if you're interesed, here you go:http://www.mediafire.com/?5idmklre2rsouzj I hope you like it , it's the best Mario model ever seen in a game, it has super High resolution HD textures too . Oh, and you''ll only need to change the thumbs of his hands to fit the Brawl Mario .