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31  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough on: October 04, 2012, 10:23:21 AM

Post Merge: October 03, 2012, 04:48:59 PM
If I ever find a way to rip models from Luigi's Mansion, I'll attempt to rig that bowser, I don't remember his eyes moving in that game, so that would help keep his head massively huge. Awesome Face

Yeah, so, Bowser is very different in Luigi's Manson than in other games because he's not the real Bowser, he's just a diguise puppet that King Boo uses when you fight him, so he can lose his head too. And comparated to real Bowser, he have a longer hair, a bigger head, he doesn't have the inside part of his mouth exept for the tongue, he have a bigger and longer tail, so he can't move his eyes since he is just a diguise puppet, and he is much more skinier(the real Bowser is too fat xD) Wink
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough on: September 30, 2012, 03:32:58 PM
Why that brawl Mario is with Galaxy's body? and please, use The SMG2 Mario eyes. Wink
33  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Grounded each week for 3 weeks, weekends are goodthough on: September 24, 2012, 10:49:22 AM
You will do NPC Luigi too?
34  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Bowletta, don't worry, she'll be made finally! :D on: July 30, 2012, 11:56:23 AM
I think that it's better to took SMG2 Bowser and vertex Bowletta off of the model. Since SMG bowser looks more like M&LSS bowser and bowletta than the brawl one since it's an original mario game model and sprites too.. Smiley
35  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011 on: July 26, 2012, 01:50:33 PM
That's a recolored SSBB Yoshi Egg. Never got the 2d Beta Egg to revolve around the camera. Cry
Not that many of my hacks et that many downloads, much less views on my Yutube accuont, people probably don't expect good ahcks because of how bad my first few ones were. Oh shi~
AW, right.
EDIT: Your SM64 hacks are great! i played bowsers revenge preview 2 demo. Laugh
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SM64 Yoshi Released, taking a break until I get 3M 2011 on: July 26, 2012, 12:11:27 PM
Wow, SM64 Yoshi looks amazing and that 2D beta egg too! Happy Face I wonder why it got only a few downloads... Sad
37  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D on: July 25, 2012, 11:50:05 AM
Well I rigged his open hands to advoid making another set of hacks that needed a tons of one-slot motion files, one thing I didn't understand is why Mario and Luigi have pupils as a seperate texture from the eyelids if they don't move their eyes. It doesn't really make any since to me.
And why Nintendo made their mouths like that i wonder??
38  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D on: July 25, 2012, 11:14:14 AM
Do you mean have SMG2 Mario have his multiple heads & hands? Damn that would take a lot of time to edit tons of FitMarioMotionEct.pac. X_x
Yeah, i mean that, and also, in SMG/SMG2, he also don't move his eyes. Kirby Dance
39  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG Bowser previews, including Cosmic Clone preview. ;D on: July 24, 2012, 04:20:28 PM
Since Mario's (all marios & power ups except cosmic clone, boo mario and DemoMario) mouth looks weird, why don't you do import his mouth (and also hands graphics) expressions head graphics to move in graphics like in SMG/SMG2 (also his hands too)???
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Will have 3ds max by next week. Look at my PSAs though. on: July 20, 2012, 11:01:19 AM
"demokoopa" was better, more polygons, better texures, better model itself, etc. but all right! Awesome Face
41  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews on: July 18, 2012, 03:39:34 PM
You mean the ones from the cutscenes from SMG1? I don't remember what your idea was. xD If it was long then just tell me which post it was, but if it was short then just tell me again. You do realize that those four polygons are the only polygons in BB right?
"Even Mario looks starnge comparated to other games: his belly is larger, his legs are shorter and bigger (the same is worth to his arms) and his mouth also looks wrong... (in other words, he is strangely fatter) the same is worth to both PC and NPC Luigi and also "demomario"... But i doubt you can fix his mouth (and also his hands, witch also looks strange like in the SMS mario) by doing the same you did in SM64 Mario and Luigi by moving his hands and mouth by graphics, not bones (and you can also do it for SMS Mario since it works exactly the same way as SMG/SMG2 Mario). And don't worry about his eyes, because in SMG/SMG2 he and both Luigis never move his eyes at all. just search for "mariohandL and mariohandR and mariohead (or something else) and do for PC luigi also by the same names exept for "luigi" at the begining of the file names. NPC Luigi already has it all in his own model. [why Nintendo did all that crap with many diferences?] But you 'll don't need to do it for "DEMOMARIO" sice his mouth is "all right" and his hands don't have adittional polygons for moviments like Normal Mario has. but you''ll need to get his "NO CAP HAIR" from Normal Mario SMG2 since like his hands, it doesn't have his own hair model for DEMOMARIO.

You picked the Mario models (normal, boo, bee, ice, fire, flying, skeleton, and cosmic) from SMG or SMG2?"


I just copied and pasted a little part of all that i 've wrote earlier and i think it was no use all that i did, since you won't readed it. Mario Facepalm

You 'd better read all my preview replies and all that i wrote/write, cause i 'd spent too much time wroting/writing all that for you to read it. At least, if you have time to read it lol. AWESOME 2.0!
42  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews on: July 18, 2012, 02:11:03 PM
At first I was thinking: Maybe I don't have to make Brawl recolors, maybe the Demo Mario already has them. lol But then I noticed it was just the beta flying texture, alo Demo Mario is a no-go.


I can however edit Mario's texture to have the beta flying and beta ice textrues, thankfully there is a major similarity so editing them wouldn't be to hard. I also forgot to say I'm during Spring Mario, which wouldn't have much rigging, just the head and then I'd have to think of the best bones to use for his body. xD
Whoa! Thanks! But about the graphic moving hands and mouth in the other Marios and Luigis and their eyes too that i wrote earlier, what you think about my idea?
43  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews on: July 18, 2012, 12:15:22 PM
I do believe that Luigi doesn't get the respect he deserves in the games, in M&LPiT, a Toad actually mentioned that Luigi couldn't beat his house-sitting duites, even though it was meant as a joke, it still doesn't help his reputation. I remembered when I first beaten SMG with 120 and knew that I would play as Luigi, I wondered if Mario would replace Luigi in the letters, but when i saw he didn't and that the playable Luigi was shorter than the real Luigi I figured that there was something wrong. Sad I kinda doubt that Nintendo will ever give Luigi the respect he earns in the videogames, and that only in real life will Luigi ever be respected.
I'm taking it that the green and brown texture is the beta Flying texture correct? And the white and sky blue one is the beta Ice am I right? If so, then I see two options, 1. I rip the model and rig him to Mario's bones, or 2. I cheat by editing the textures for SMG2 Mario and make it look like I took the time to rig Demo Mario. I'll decide tomorrow. lol
Even Mario looks starnge comparated to other games: his belly is larger, his legs are shorter and bigger (the same is worth to his arms) and his mouth also looks wrong... (in other words, he is strangely fatter) the same is worth to both PC and NPC Luigi and also "demomario"... But i doubt you can fix his mouth (and also his hands, witch also looks strange like in the SMS mario) by doing the same you did in SM64 Mario and Luigi by moving his hands and mouth by graphics, not bones (and you can also do it for SMS Mario since it works exactly the same way as SMG/SMG2 Mario). And don't worry about his eyes, because in SMG/SMG2 he and both Luigis never move his eyes at all. just search for "mariohandL and mariohandR and mariohead (or something else) and do for PC luigi also by the same names exept for "luigi" at the begining of the file names. NPC Luigi already has it all in his own model. [why Nintendo did all that crap with many diferences?I see what you did there ...] But you 'll don't need to do it for "DEMOMARIO" sice his mouth is "all right" and his hands don't have adittional polygons for moviments like Normal Mario has. but you''ll need to get his "NO CAP HAIR" from Normal Mario SMG2 since like his hands, it doesn't have his own hair model for DEMOMARIO.

You picked the Mario models (normal, boo, bee, ice, fire, flying, skeleton, and cosmic) from SMG or SMG2?

I think it's better to get the demomario model itself, since it has many diferences from the normal one. Did you noticed that the beta flying texture have exactly the same colors as the smash bros. series recolor of green team mario except that his overall buttons are yellow like in SSB64 not metallic gray or only gray like in Melee and Brawl? I think Nintendo was going to do a tribute to the smash bros. series by doing this, but was later did a tribute to Super Mario Bros. 3 Mario as of his colors... DEMOMARIO is a model that Nintendo wasn't ever finished at all, look at his lots of issues more than Normal Mario. but idk why since it has more polygons than the normal mario. Maybe Nintendo thinked it was too heavy for the Wii to support it without any Lags... But i don't believe that could happen even with a better model than DEMOMARIO, proof of it is SMS, look at its stages graphics and effects and compare to SMG/SMG2 ones and also compare the toad's graphics with the SMG/SMG2 ones Sunshine has more high framerate than SMG/SMG2, here's all the proof of all that i mentioned before, but only a better Mario, Luigi (both), toads, and goombas (exept the mega giant one) models won't made the game lag, the stages graphics will do it Look also at SSBM and SSBB and you will see what i mean . It's Nintendo's fault that all that crap She made with Wii and its hardware, software, etc. and what it's caused. (... Mario Facepalm)
44  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews on: July 17, 2012, 09:49:02 PM
Maybe you can add the demomario to the collection along with his beta texures/recolors for flying mario (greenflying are name of his textures even in the final black version? or something else? thats how i know thats  is the beta flying mario) and ice mario too and fire mario too (who looks like NSMBWii ice mario, so it mitgh was designed to have another purposes and maybe even infinite time with the power-up). think you can do it?
45  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Fire, Flying, Cosmic, Ice, and Bone Mario previews on: July 17, 2012, 09:31:33 PM
I wondered what that was, I moved the vertex in 3ds Max before rigging him and it fixed the problem. Laugh I'll look at the demomario, you sure know quite a bit about SMG and SMG2, do have any hacks for it, or have you looked at the files for other reasons? I know that the videos in SMG are huge color-less images, same with SMS, I know because of when I dumped the textures during the clips it slows them down dramatically. xP

EDIT: Well there isn't that much of a difference except major shading changes, different bone names (if that's whats preventing him from using Mario's normal animations), has two animations of his won: wait and walk, and doesn't have that vertex error by his right suspender.
Yeah, but he have beta texures for flying and ice power-ups and more polygons on his hands etc. (so now i think he wasn't even used in the cutscenes videos), and better texures in his overalls, shirt, cap and shoes, but he actually has a lot more issues than normal "mario", holes in head, missed hands texures, etc. but his mouth is normal like in SSBB and other games with similiar graphich level if you know what i mean, but both NPC and PC Luigis have the same mouth problem as normal "mario" so I might prefer import Mario from MP9 T.Screen, the best mario model that i ever seen in a game (don't worry i will be fixing him in a near date!)that doesn't even have any issues, and Luigi from any of the two Mario & Sonic sequels (the first one can't be ripped from) since in these games his model is higher polygons as like Mario from MP9 and this game (witch are the same model exept for the textures of course) but luigi has worst texures than MP9 Mario and unfortunately Sega not Nintendo made her characters witch part of their head as a separate model from the rest of their body, and Nintendo decided to make her characters the same way as Sega did for hers..Mario Facepalm But like mario from this same game and from MP9 (same model, MP9 better texures) he doesn't have any issues in the model (not sure about its textures) like his two counterparts from SMG, PC and NPC (why Nintendo made almost a green Mario? talk about PC Luigi and his body, except his head, even his animations files are in the "marioanime" folder (witch means Mario's Animations) and works in the normal "mario" as well as works in him, his own animations starts with the name "luigi" ex: "luigiwalk" and all can be viewed in bmdview2, both bones and textures animations. Mario Facepalm "Mario is decepcionated about the lack of respect that Nintendo (or Nintendo Tokyo that developed the both Galaxies) did for Mario's bro, and me too. ) And you, man, after readin' i've writen' 'bout PC Luigi, what you think 'bout Nintendo's (or Nintendo Tokyo that developed both Games) attitude bout the PC Luigi?
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