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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D But not blinking eyes. on: July 17, 2012, 08:18:25 PM
Well more edits to the model.  I see what you did there ... I named it SMG2 because of his capless hair polygon, but I'll look into the things you mentioned. And then while I'm at it, I'll export the SMG2 NPC Luigi model. I hope you don't blame for not taking the time to re-scale, re-translate, re-rotate, and re-rig Mario, I don't like doing that, plus I don't always get the whole day to hack Brawl and SM64.....I should get back to that actually, but I'll hack Brawl until Nanobuds finishes Bowser for me.
Also what was the "offical" issue witht eh suspender, it must've not been that noticable if you couldn't see it in the previews? Smiley Also after looking at the SMG2 eye textrue I agree that it is in better quality and smaller, but the RGBA8 format made the file size slightly larger....not that it matters really. Awesome Face
This is the official issue that i was talking about that he has only in SMG1 in his left suspender, a hole between his shirt and suspender, and his suspender also passes by the hole...
So, if your model don't have this issue, then it's from SMG2, and by the what i've seen in the previwes, IT IS! Happy Face
Strangely, in the two games, nintento made his model with a lager belly, shorter legs and stranger polygoned hands , not mention that the hands and his mouth move in graphics (if you know what i mean) and his shoes don't have bones to curve when he walks or runs (comparated to the majority of the mario games and even to the SSB games) . and also unfortunately, the same is worth To PC and NPC Luigis. Mario Facepalm
About the RGBA8 eyes texture, does the file size can handle the import in game without any problems?

And about the Bowser model that Nano is finishing For you, if i'm correct, it's the normal "koopa" model from SMG1, not the "demokoopa" model from SMG2, right? did you noticed that all the bowser's models from both games have a pointy nose? if you compare to other games, you'll se that is wrong but in the two games in game it's normal like that the normal "koopa" model tail is with spines but only ingame, but i hope Nano (or you) have been fixed those things. Smiley

Two last things, did you by any chance, have checked the "only" SMG1 "demomario" one time? I think this model was only used in the development of the game when the video cutscenes/animations where made and i think that was only used in the game, but nintendo forgeted to remove it from the files of the game (but there's no any "demoluigi" model anywhere in neither Galaxies, so i can be wrong about all that). And most probaly that this model isn't anywhere in SMG2 is because SMG2 does't have video cutscenes/animations. And the "demokoopa" model is only in SMG2 files and it's certainly used, but only when bowser is defeated and returns to his normal size, there is it the model itself! Kirby Dance the normal "koopa model in SMG2 is identic as the SMG1 one exept for its size that is exactly the same as the Sunshine model, but of course, the same normal "koopa" model seen in SMG1 exept for the size itself as i mentioned before... UUufff, finally finished the reply at last... AWESOME 2.0!
47  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: SMG2 Mario has eye movement. :D And a crappy metal. xP on: July 16, 2012, 10:10:02 PM
Good to see that you picked the SMG2 Mario. Cheesy Since the SMG1 one has a "official" issue in his left suspender polygons and a worst eye texture. Keep the good work and good luck with the Galaxy Bros. and the SM64 Yoshi. Wink
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :( on: July 12, 2012, 12:16:42 PM
I can rip models from a lot of GC and Wii games too, I jsut need the ISO and GCM files, which sometimes it takes me days to find on Google. xP
After looking at the model, there doesn't seem to be that much difference except that he actually has the spikes on his tail this time, and that the inside of his body is much, much cleaner, which is of course my problem with the normal model, the inside of his legs are crappy. I'm just not sure if I want to actually re-rig the demokoopa modle since I spent so much time rigging the normal one. I'm doing SMG Mario because there was already a Bowser Jr. & a Rosalina import on the vault, and I thought I'd complete the collection with Mario, Luigi (Both NPC and PC), Peach and Bowser. I would like to see the Mario model from MP9, so please send me that one, I might import him at a later date, don't worry about demokoopa, since I currently have him open in bmdview2.exe, so I can export him when I want.
Ok, here you go (I think you 'll be lookin' for the HIGH QUALITY TITLE SCREEN one but i 've also inclued the other models from ingame if you be curious to take a look at then, also only the HQ TL model has the "NO CAP HAIR" and there 's an UV flip version for all four models witch work better than the normal ones in SketchUP if you want to see then but im not sure witch type works better in 3DS Max. Unfortunately all the models are upside down, so you 'll have to flip it upwards, and the only thing you 'll have to change in the model itself are the hands to math the bones in brawl.) Download: http://www.mediafire.com/?u2tmcl6ilcf63li . Also, I've noticed that Bowser's nose shape is a bit strange in all the models that he has from both Galaxy games, but strangely, in the Galaxy games it's normal and it's bone movement animations don't change it in the bmdView2. DX
49  Super Smash Bros. Brawl Hacking / Model Imports / Re: StupidMarioFan1 Imports: Sorta back, SMG Bowser has some rigging problems. :( on: July 11, 2012, 04:28:12 PM
I suggest that you use the Super Mario Galaxy 2 "demokoopa" model because it has more polygons than the normal "koopa" model. I have the model and i can rip it for you if you want it for your import. And For SMG Mario I sugest you try the Mario Party 9 Title Screen Model that i have it too. Its simply the best model of Mario that i ever saw in a game, a lot superior than the SMG one. And i can rip and send these two models and many others from other games if you want. Cheesy
50  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pervys "Legendary" Imports! Taken A break to work on Luffy on: March 18, 2012, 06:46:56 PM
You have writed Doulbe Dash instead of Double Dash. Anyway the stage is great!
51  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: March 16, 2012, 03:31:11 PM
Actually, the original dark characters didn“t have voice. do you plan to make alternative versions without voices?
52  Super Smash Bros. Brawl Hacking / Model Imports / Re: Now Ripping Super Mario Galaxy 1 & 2! GALAXY REQUESTS OPEN! - Boygo's Rip Center on: February 21, 2012, 11:31:12 AM
Can you rip Waluigi from fortune street?
53  Super Smash Bros. Brawl Hacking / Stages / Re: SOJ's Stages on: February 09, 2012, 04:05:32 PM
Please post feedback on the Saffrule pack gang!

Each version was designed to provide multiple routes to easily traverse the stage. Obviously aware some characters have heavy advantage on this stage. Fox, C Falcon, and Pit for starters.

Which size is best? For Friendlies? For Competitive features? What can we change?
This stage is the way to go! Awesome Face AWESOME 2.0! Happy Face. But I think you can put the H platform of  saffron in the 3 versions. Kirby Dance
54  Super Smash Bros. Brawl Hacking / Model Imports / Re: is that a super mario 3d land stage?!?! as well as two other cusom models? on: February 08, 2012, 03:01:05 PM
Galaxy 1 for me its nothing memorable than galaxy 2 64 and sunshine, but i never played 3d land, idont have 3ds:(
55  Super Smash Bros. Brawl Hacking / Model Imports / Re: is that a super mario 3d land stage?!?! as well as two other cusom models? on: February 08, 2012, 11:59:11 AM
WOW Happy Face Happy Face Happy Face A SM3DL Stage?! I'll know this stage in brawl before i'll in sm3dl! I love you (no homo too) GBC!!!! Awesome Face AWESOME 2.0! Happy Face Happy Face Happy Face Happy Face
56  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Next: Emerald texture pack (all the characters)] on: February 06, 2012, 01:28:35 PM
Happy (late) birthday, Mewtwo!
57  Super Smash Bros. Brawl Hacking / Model Imports / Re: Happy Birthday Dot!!!! on: February 06, 2012, 01:23:05 PM
Happy Birthday Dot!! you are invited to come here in Hyrule to have a dinner!

Hey, Listen! I almost forgot the cake:
Mah Boi! This cake is what all true warriors strive for (or not XD...)!
58  Super Smash Bros. Brawl Hacking / Model Imports / Re: Geno Previews on: February 06, 2012, 01:13:29 PM
Geno Rocks!! Happy Face Happy Face Happy Face Awesome Face AWESOME 2.0! Happy Face
59  Super Smash Bros. Brawl Hacking / Model Imports / Re: Neku RELEASED!!!!!!!! on: February 05, 2012, 12:34:03 AM
Neku is from The World Ends With You.
I guess in the King's words...

He would protect a city and bring them much dinner without them knowing.
looooool!!
And for GBC and Neku!
60  Super Smash Bros. Brawl Hacking / Model Imports / Re: Neku RELEASED!!!!!!!! on: February 04, 2012, 11:39:25 PM
who is this guy? where he are from? he and your hack of him are awesome!!!
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