Are BPs, common5.pac, TEX0s, and everything in the fighter folder (That includes Fighter.pac and FitcharEntry) read in the RAM as well? (Not sure if they're actually part of the menu data, character data, and stage data, knowing Nintendo)
Also, since music doesn't affect the RAM, does that also mean the brsar can be much larger than 112 MB?
EDIT: and that explains why my wii flashes blue everytime I play a music hack XD