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31  Super Smash Bros. Brawl Hacking / Model Imports / Re: Now Ripping Super Mario Galaxy 1 & 2! GALAXY REQUESTS OPEN! - Boygo's Rip Center on: February 22, 2012, 05:07:32 PM
Do you accept stage models?

If so, can you rip these models:

Space Junk Galaxy   http://www.youtube.com/watch?v=m5VpLHsaH_g
Dreadnought Galaxy   http://www.youtube.com/watch?v=MlMAGn_IjFg
Battlerock Galaxy     http://www.youtube.com/watch?v=Mh_9bdMHcWE&feature=related
Freezeflame Galaxy 
Super Mario Galaxy : Freezeflame Galaxy - The Frozen Peak of Baron Brrr


32  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlmasquerade & other coding stuff on: February 17, 2012, 03:35:00 PM
Is this stuff similar to adding custom characters, but with different files?
33  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Yoko RELEASED on: February 11, 2012, 01:17:59 PM
Ikaros!! Cheesy

I voted for Miku  Happy Face cause my sister is obsessed. I'm serious
34  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. on: February 06, 2012, 07:32:22 PM
Will Brawlbox include support for main.dol and sora_melee.rel one day?
35  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: February 06, 2012, 06:56:49 PM
Does anyone know what file handles character slots?
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: I can take model rip requests! (.MDL0 Format, Wii or Select Gamecube Only) on: February 01, 2012, 09:09:08 AM
@LittleBoygos: How good are you at ripping compressed models outside of LZ77?

There are models that I want from Tales of Symphonia: Dawn of the new world. The models I want are Aster and Yuan
37  Super Smash Bros. Brawl Hacking / Programming / Re: File size limits: they need to go! on: February 01, 2012, 08:51:26 AM
Are BPs, common5.pac, TEX0s, and everything in the fighter folder (That includes Fighter.pac and FitcharEntry) read in the RAM as well? (Not sure if they're actually part of the menu data, character data, and stage data, knowing Nintendo)


Also, since music doesn't affect the RAM, does that also mean the brsar can be much larger than 112 MB?

EDIT: and that explains why my wii flashes blue everytime I play a music hack XD
38  Super Smash Bros. Brawl Hacking / Model Imports / Re: I can take model rip requests! on: January 29, 2012, 09:31:15 PM
Can you rip a model from the game, Tales of Graces? The models on model resources don't work.

The model I want the most is Asbel
39  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Clover's Touhou Music Room: BIG UPDATE!! **Lists Updated** on: January 27, 2012, 07:09:57 PM
First off; [censored] SOPA AWESOME 2.0! I'll be surprised if that bill gets passed.

Second; these are nice songs. The composer has good skills in making music, where as your songs are perfectly looped.

Keep up the good work  Smiley
40  Help & Tutorials / General Tutorials / Re: How to Erase Background Images And How To Put Music(Brstm's)In Custom Stages! on: January 26, 2012, 09:00:36 PM
Wolf's PSA sound ID has a broken link for NTSU. Can you re upload it?

Also, how do I edit events? (This isn't PSA related. I'm talking about this stuff)

<a href="http://www.youtube.com/watch?v=ZHVjQqoteHQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ZHVjQqoteHQ</a>


41  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fonon Project - Model Imports [Current - Kratos Aurion] on: January 25, 2012, 06:03:36 PM
Everyone looks that way with the new brawlbox
42  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Tales of VS: wii port [Music] Who likes Tales of Legendia? [Poll] on: January 24, 2012, 04:18:15 PM
I don't mind. I'll make a new section called "Third party" once you made the songs.
43  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Tales of VS: wii port [Music] Who likes Tales of Legendia? [Poll] on: January 17, 2012, 03:51:34 PM
Topic has been updated to include your work
44  Help & Tutorials / Help / How do I add metal textures to new models? on: January 16, 2012, 02:44:07 PM
Basically what the topic says.

So, I added some new materials and renamed them to the material I want with the extension ExtMti.

Ex:

llo_Body_M
llo_Body_M_ExtMtl

After that, I added a new reference to everything that ended in ExtMtl and renamed it metal00.

I tested it in game, and it crashed when I picked up a metal box.

Are there any steps I'm missing?

Does it matter if there's only one material reference? I can't add new references with the same name because I'll get this message:

"A resource with that name already exists!"
45  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 12, 2012, 04:21:55 PM
Wow, I didn't think Shadow will be popular enough for an award to be made just for making a shadow hack  Shocked
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