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46  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released. on: January 12, 2012, 04:15:29 PM
Will the new brawlbox include support for Fighter.pac's PSA?
47  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released. on: January 11, 2012, 07:47:08 AM
@BlackJax96: How did you make the cel shading possible?
48  Help & Tutorials / Help / Can anyone explain the Case command to me? (PSA related) on: January 11, 2012, 07:38:09 AM
I've seen this command in Link's B move and I don't know how it's used. I think this knowledge can help me for things like programming meters, since this involves Link's bow. Does anyone know how to use the Case command?
49  Super Smash Bros. Brawl Hacking / Programming / Re: blender mdl0 importer (reboot) on: January 10, 2012, 12:59:09 PM
I thought this was the alternative to DAE importing. What does this do exactly? (Yes, I read the OP, but it still confuses me)
50  Super Smash Bros. Brawl Hacking / Programming / Re: blender mdl0 importer (reboot) on: January 08, 2012, 02:06:55 PM
I support this fully!
51  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fonon Project - Model Imports on: January 07, 2012, 05:54:48 PM
Did you shoot that coyote? I would honestly blow it to pieces with a grenade...

BTW, I think tempesttime is going to send you more tales models. I also like the progress with Genis.
52  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: January 05, 2012, 09:39:57 AM
There's a thread that I can't access to. It's a tutorial about GFX swapping.

Link: http://forums.kc-mm.com/index.php?topic=13960.0

What happened to it?
53  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Ikaros Preview on: January 02, 2012, 01:14:06 PM
What's with the poll? Im srs here
54  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Tales of VS: wii port [Music] Who likes Tales of Legendia? [Poll] on: December 30, 2011, 10:00:47 PM
Update:  AWESOME 2.0!

Tales of Vesperia:

Tales of Innocence:

Tales of the Abyss:

Tales of Graces:

Tales of the World: Radiant Mythology 3:
55  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Ikaros Preview on: December 30, 2011, 11:56:44 AM
I voted Black Rock shooter to go over Zero suit Samus [I was almost tempted to vote Black rock shooter over Marth XD]
56  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released on: December 25, 2011, 06:33:53 PM
@BlackJax96: How did you port all those models together to make Mikuru? Is 3ds max required for this?
57  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65: 500+ pages of stuff. on: December 24, 2011, 10:33:25 PM
@Xiggah: Release of what? Brawlbox or DAE to CHR0 script.

@BlackJax96: I voted for STR0 editting.

BTW, I have a question:
What's a PAT0?
58  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65: 500 pages of stuff. on: December 21, 2011, 09:32:49 PM
A beta might sound like a good idea, but it's really not.

I remember Brawlbox 0.64 beta by Kryal. It included a feature where you can add new textures, and loads of crap happened. I'll give a few examples:

-Some TEX0 files were accidentally renamed (Menselchar44.tex0 was renamed 22.tex0, and it took me a while to figure out that this was the culprit to common5.pac crashin Brawl O_o)

-Changing texture formats (Ex: I8 to CMPR) crashed Brawlbox

-Some textures were screwed up (One changed from Blue to Red color)

-Files were sometimes saved incorrectly (I couldn't open the PCS file once. I opened the file with HxD, and everything looked like it was randomly typed. It looked something like this:

5428AC10 5788AABE CF581029 990A1BFF
491267AC C52891EA 9018576A BF653782
EE895371 AE587FC9 CFB48934 A379B387


My point: Brawlbox 0.66 may have a crap load of bugs that may harm the user more than benefit him/her.
59  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 on: December 21, 2011, 04:05:39 PM
@BlackJax96: That's just classic XD

BTW, how does animating VIS0s, STR0s, and CLR0s (If it's included in the next update) work? Is it similar to CHR0s?
60  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Tales of VS: wii port [Music] Who likes Tales of Legendia? [Poll] on: December 20, 2011, 07:43:35 AM
Go Shiina > Motoi Sakuraba


In terms of overall music compilation. Shiina isn't that great at battle themes. (They sound beautiful. It's just that they aren't really battle themes. Kind of like everything in the Smash bros music category)
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