The 2D from all the sides. I'm not using the sectorZ one though. It only had a bone and I needed at least 2 if I wanted the possibility to move the stage in a flying version. I found a good model for this, but has the 'always visible characters' issue. So, if a tree was in front of us, the character behind would be completely visible and such.
I'll try to avoid this situation anyway.
While that might be awkward, it is probably better for gameplay. Keep up the great work (when you have the chance) and have a good trip.
Are you going to update your Stage expansion pack with the custom Stage Select Icons and Portraits? Also, how do you get that to work like that? I am asking here bc 90% of my stages are yours and you seem to have it working.
I am so psyched for this stage. Also, Mewtwo, you haven't made a bad stage yet (at least that you have shown to us). It is almost not worth getting other stages than yours
When you make the flying version, can you make it so it stays in each region longer than your Mario Circuit? I feel like that touches down for a very short period of time compared to in game things like Delfino Plaza (I could be really incorrect, but that is how it felt to me). Maybe Delfino stays in the air longer and then on the ground longer at each stage? Also Delfino keeps the flying interesting by having different platforms for each traveling stage. Of course you should make it how you want and your own. It will be great! (Sorry for rambling)
They look incredible! What will the death boundaries be? I imagine playing the entire field would be a bit too expansive...another reason why I think the flying/touring version is the best on such an epic looking stage. That way you can really show off your perfect work (while maintaining great playability)!
Looks awesome. I think for the flying version, you should make the platform as wide as the stone bridge that leads to the castle, or maybe as wide as the road on the stone bridge (ie...no barriers).
Now I've re-made a little his remake of my remake of this SSB64 stage.
Hope somebody notices the change... >.<
... EDIT2: Some progress made in FoD, for those who are wondering about it. Slow progress is slow, but it's gonna look really cool in my opinion xD
I noticed the change...I just can't put my finger on what exactly was changed - seems kinda subtle. Seems likethe main change is the color of the stone in the pillar. Also, great work on FoD...One thing odd I noticed though is that DDD's shadow extends past the stage. Is there a way to make the shadows end at the stage boundary? Something to look into later. Nonetheless, FoD is beautiful and continues to improve. Will the ice creams have the rotating rings when you finish, or will that make the file too big?
and yes: I have no time for videogames anymore. If you want to know the template for either pikachu or DDD let me know. I would take no offense to you using them to make your own if you like them. EDIT: Updated OP with the info.
I like the eye candy that Mewtwo is providing on FoD's way to completion. If it is going to take the same amount of time for him to perfect, I prefer having these teasers.
Also, why did you change your name from "GameWatching" to "Crap"?