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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: January 04, 2013, 11:42:27 PM
Yeah. The main post is eventually going to explain some stuff and where we're going with this. Oh, and PM 2.5 [align=center] totally needs a nerf.
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: January 03, 2013, 09:20:18 PM

Bowser
By TheDevicer

BV | Direct
Captain Falcon
By Xenozoa425

BV | Direct
By Shun-One

BV | Direct
Charizard
By Kink-Link5

Direct
King Dedede
By Shun-One

BV | Direct
Diddy Kong
By Badge

BV | Direct
Donkey Kong
By Apples

BV | Direct
Falco
By Apples

BV | Direct
Fox
By Shun-One

BV | Direct
Ganondorf
By Shun-One

BV | Direct
Ice Climbers
By jdaster64

BV |Direct
Ike
By Shun-One

BV | Direct
Ivysaur
By Apples

BV | Direct
Jigglypuff
By TheDevicer

BV | Direct
Kirby
By Badge

BV | Direct
Link
By TheDevicer

BV | Direct
Lucario
By TheDevicer

BV | Direct
Lucas
By Shun-One

BV | Direct
Luigi
By jdaster64

BV | Direct
Mario
By TheDevicer

BV | Direct
Marth
Classic
By TheDevicer

BV | Direct
Awakening
By Shun-One

Direct
Meta Knight
By Hunch

BV | Direct
Mr. Game&Watch
By Shun-One
Glow&Watch

Classic

BV | Direct
Ness
By Hunch



BV | Direct
Olimar
By Hunch

BV | Direct
Peach
By Apples

BV | Direct
Pikachu
By Badge

BV | Direct
By TheDevicer

BV | Direct
Pit
By Apples

BV | Direct
R.O.B.
By jdaster64

BV | Direct
Samus
By Xenozoa425

BV | Direct
Sheik
By Xenozoa425

BV | Direct
Snake
By Xenozoa425

BV | Direct
Sonic
By Shun-One

BV | Direct
Squirtle
By Badge

BV | Direct
Toon Link
By TheDevicer

BV | Direct
Wario
By TheDevicer

Classic


Biker

BV | Direct
Yoshi
By jdaster64

BV |Direct
Zelda
By Xenozoa425

BV | Direct
Zero Suit Samus
By Xenozoa425

BV | Direct

Character Select Portraits
Default CSPs

SJS CSPs

Other CSPs

Default BPs

SJS BPs

Stock Icons

Old Versions
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Uniform Team Color Project (Work in Progress) on: January 03, 2013, 09:18:49 PM
Dissatisfied with vBrawl's bland colors and inconsistent team palettes, the people who worked on the projects below aimed to create a more cohesive set of team re-colors for each member of the cast. The projects below started off as nothing more than a way for a few users of the now closed Project: M side of smashmods.com to have some fun. Though that remains true, the initiate evolved as it was worked on until the point where it is at today. We hope you enjoy using them as much as we enjoyed creating them.
19  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Custom HUD on: January 03, 2013, 08:22:46 PM
Personally using this now. It looks so amazing and crisp, I hated playing on the normal HUD afterwards at a friend's house.
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: starting a team :) on: August 06, 2012, 06:33:08 AM
It might help if you posted about the general direction you want to take this in. What exactly is your goal? What type of work do you have in mind?
21  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: May 26, 2012, 06:05:35 PM
Deleted one hack, now two are missing. My purple melee destination was somehow deleted.
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: May 24, 2012, 03:25:28 PM
It has been such a pleasure seeing this mod develop for a while now. Feels even better to continually play improved versions. Everything now just feels... right. There's still some issues, but damn is 2.1 amazing.
23  Help & Tutorials / Help / Re: Big problem with textures. on: May 14, 2012, 02:14:42 PM
What method are you using to load the game? Gecko, Riivolution, a backup launcher? You've modded your wii to have Homebrew, right? Are you using the PAL version of the file replacement code? Check here: http://brawlhacks.wikia.com/wiki/File_Patch_Code
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread on: May 13, 2012, 12:53:24 AM
Shivers. You guys creep me out and proceed to make me hard; a rather new sensation for me. I love all of you!
25  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - Updated 5/9 on: May 11, 2012, 11:45:06 AM
Do you know of any freeware that does the same? I appreciate the help.
26  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - Updated 5/9 on: May 11, 2012, 02:52:48 AM
Hey that's pretty damn useful. Mind dropping in some words or a link to a tutorial as to how I can emulate the SD card? Where should I be placing my custom files?
27  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: May 10, 2012, 08:08:47 PM
There already is a way to do so.



Sorry if I wasn't clear. I mean while just browsing the vault. Not through advanced search. Or better yet, the ability to toggle this for specific parts of the vault through personal settings.

For example, lets say I want broken stuff removed while going through music but want to see reported mods in Misc. I know this is nitpicking, but the thought just occurred to me and putting forth ideas on how this broken mess of awesomeness could be imporved can't hurt.
28  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: May 10, 2012, 07:17:04 PM
I'm sure this has been brought up before, but there ought to be an option that automatically removes reported hacks from being displayed while searching through the vault..
29  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your thoughts on Project M on: May 10, 2012, 12:08:43 AM
Honestly, the way I got into this mod way back when was pure boredom. Formatted my extra SD and popped the sucker in. Haven't stopped since. There's still plenty of things that need to be worked on, but just the idea of a game designed with balance and competitive play in mind makes me hard.
30  Help & Tutorials / Help / Recoloring Wolf's Shine on: February 10, 2012, 09:06:45 AM
Something I've been wanting to do since I started on this site - Recoloring Wolf's shine.

The FitWolf.pac contains the following models:

0 - EffWolfReflectorStart
1 - EffWolfReflector
4 - EffWolfReflectorRef

Only number 1 has colors and can't be edited because BB doesn't list them in bold. All three contain shaders and to my ears, that sounds like something that could help me, but whenever i open FitWolf.pac, I'm left dumbfounded.

All I want to do is make his pansy shine a deep red. HOW?
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