1. How do you mdoify moves that are npot specials in PSA. I want to change the effects and the aniamtions more.
2. I cahnged the effect texures within the FitPac and or FitMotion, but it doesn't apply to in game all the way, and often makes this sketchy distortion-square wherever I edited. How do I fix this, and why is it happenign?
psa has 3 tabs... the first one is special.. it controls mainly the function of the "B attacks & final smash" the second tab.. is what youll be modifying i dont really remember its name but i know its the second tab.. once you click on the second tab itll have a list (those one you click and a list goes down) youll have to find what you want to modify.. if you want to modify a attacks hit box youll have to go to that attack and modify its offensive collitions..
if you want a character to do such animation and modify its hit collisions itll be something like this:
For Example: Pikachu's Up Smash, i want to do it so he makes the animation of his down taunt... so ill be needing to use brawlbox to make his up smash animation into that down taunt, once im done ill have to use PSA to modify his offencive collisions so it dosnt hit with the tail but with all his body.. so i open psa and go to the second tab search for the name of my attack wich whould be attackupsomething... and modify its colisions..
if you need help with collisions and psa i recomend you search a guide in the forums..
This was very helpful, bt I have already modified the attacks in the Fit Motion foler and they work in game, they just dont hit. I also have many mroe problems, such as the fact of getting ground atacks t work in midair. If anyone would like to fix out some of these bugs when I am done, I would be happy to give them credit where it couns. Otherwise I need to know exactly how to access the non-special attacks in the FitSamusPac, and to edit them on Brawlbox
I like how ganondorf does a lot of his aniamtions, but obviosuly it changes the mdoel of samsu to put them in. I tried copy pasting the state of the boens, but it goes wacky. I also want to use lucarios taunts. How is this done?
I am working on a project using samu, and I want to use the animation for her upwards item throw as an uppercut. What exactly makes the aniamtion do damage, and how do I edit the damage and it's damage type?
This is great really amazing.......If your doing detailed textures....maybe you don;t mind doing nude ones? I would love to see a detailed nude samus with belly button and muscles and toes and everything...just throwing it out there....
Yes seriosuly, she looks like some mutant with flippers, and she isn't Kylexy so give her a belly button.
This is great really amazing.......If your doing detailed textures....maybe you don;t mind doing nude ones? I would love to see a detailed nude samus with belly button and muscles and toes and everything...just throwing it out there....
About sexy suit samus.....this is just my opinion, but I think you should do her legs too, and make her a lot more detailed....yeah, so give her a belly button, cause otherwise she's a creepy belly button-less....thing....and toes....cause she doesn't have flippers....
I think the same, it would look better completely naked instead of naked with boots.
not to mention being just shaped like a female....we need muscle definition, curves, if someones gonna make a nude model it can't just be a skintone recolor, I know its easy with ZSS but still.
About sexy suit samus.....this is just my opinion, but I think you should do her legs too, and make her a lot more detailed....yeah, so give her a belly button, cause otherwise she's a creepy belly button-less....thing....and toes....cause she doesn't have flippers.... so yeah...that's my two cents....