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46  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 21, 2014, 03:58:37 PM
try to load your brawl game iso/wbfs without any code, and without SD, and tell us If your problem persist, it migth be a savedata corruption
Just ran the game normally with no SD Card plugged in from the disc channel, and it let me use a stage other than BF/FD.
Any other ideas as to what the cause is?

EDIT: I had a backup of files on my computer that worked fine on my PC. I'll be testing shortly on my system.
47  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 21, 2014, 03:47:50 PM
OK, I'm having this really annoying bug most stages are unusable. From what I can tell, Battlefield and Final Destination are the only stages that work. Has anyone else had this issue? Note: none of my stages are modified, except Battlefield has a texture hack.
48  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 21, 2014, 02:48:02 PM
OK, I don't get it; tourney runs fine on my PC, but crashes on my Wii. Wouldn't it make more sense if it didn't work for both?
49  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 21, 2014, 07:24:54 AM
ShinF said that one way you can decrease filesize is to take each CSP, and decrease the dimensions from 128 X 160 to 125 X 160 or something like that. I'd ask him to clarify.
50  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 04:39:21 PM
On my PC, Tourney works fine if no one picks an added costume. (Maybe it's because I don't have all the characters unlocked, but who knows.) Haven't tested Rotation. I'll test Tourney on my console unless someone else does it first.
To add to this, after adding stocks for the costumes I added for vBrawl characters to StockFaceTex, tourney worked fine on my PC. I still have yet to test on a year console.
51  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 20, 2014, 02:38:30 PM
On my PC, Tourney works fine if no one picks an added costume. (Maybe it's because I don't have all the characters unlocked, but who knows.) Haven't tested Rotation. I'll test Tourney on my console unless someone else does it first.
52  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [general] BrawlEx packages vault [ExVault] on: February 20, 2014, 12:51:02 PM
No, the link is the same, but the files are updated. Just remove the note about the glitch.
53  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [general] BrawlEx packages vault [ExVault] on: February 20, 2014, 12:30:51 PM
Sorry if I'm kinda slow about it, but I updated Ridley to have Carnage's fixes.
54  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 18, 2014, 04:19:09 PM
Just curious, has anyone figured out how to add stock icons to the stage select screen yet?
55  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 18, 2014, 03:09:31 PM
Yeah, I followed both videos. Only things I did differently was I imported all the stock icons into the STGRESULT at once, and I made my Result Portraits by exporting the CSPs.
This might be your problem; if your result portraits have any compression (as in the file as a whole not the portraits themselves) the game will freeze. I know this from experience.
56  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 18, 2014, 06:53:47 AM
Too much Shadows, don't you think?
No. If anything, there isn't enough Shadows.
57  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 17, 2014, 02:53:29 PM
thanks shinf

So to everyone that wants ridley on brawlex without glitches here it is
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30460

i fixed the slidding he had on the psa itself due to being renamed to marth all instructions how to make ridley work are inside and i also added snoopy metaridley in which was long overdue.

Yay! The updated GFX looks really nice BTW.
58  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 17, 2014, 01:13:36 PM
sorry to burt your buble guys but theres a major glitch well 2

when jumping foward or backward if you use down special in the air you slide across the stage

same as  abode for neutral special but neutral special slides much less i will try to fix this in psa but i doubt i can fix it tough
Yeah, I noticed that, I figured it was a bug. Thanks!
59  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [general] BrawlEx packages vault [ExVault] on: February 17, 2014, 11:21:57 AM
Would it still count as a pack if it contains 1 character?

BrawlEx Compatible Ridley

Pack Creator: Not Kratos
Characters: 1
Character list:
***********
Ridley for Marth with ID 44 by Carnage, SonicBrawler, _Data_Drain_, KingJigglypuff, anivernage, snoopy, Kagemaru
with credit to P:M for entry animation, StarWaffle, Angelglory, PAVGN, mnsg, cuckoos, Flygon for extra recolours, and KGN Nappdagg
: Vault Link
***********

Additional Notes: While not much of pack, this contains a version of Carnage's Ridley PSA (originally over Captain Falcon) that I ported over Marth to be compatible with BrawlEx. There are no functional, cosmetic, or moveset differences between this Ridley, and the one that replaces Captain Falcon. This pack includes the PSA, 6 recolors, portraits for all recolors, and all name textures. Note that the included CosmeticConfig files are modified to load the Metroid series icon and the included SlotConfig files are modified to load the Metroid victory theme.

Also, I hate to be that guy, but you misspelled "additional" on the OP as "aditional."
60  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 17, 2014, 08:13:43 AM
Any differences or glitches? Cosmetic issues? Etc?
Nope! Everything works as it should!
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