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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/24* - A whole bunch of new ones. :D on: December 25, 2009, 01:50:17 PM
T
This thread is still super awesome.  I have a question though.  There's a nice and neat guide out there on how to remove model parts: http://www.youtube.com/watch?v=PTBVT5Qk66o

But I do not know what modifying the vertices (as mentioned in your very useful FAQ) entails.  I'd love to start doing these myself in a way that causes minimal glitching, but I don't know the process for vertice-editing.  Could you elaborate or link to resources?


it's slightly more complex. Stick with polygons for now. We'll design a guide soon, no worries. Smiley


Alrighty, that's cool.  There was actually a vertices tutorial posted on Smashboards just recently: http://www.smashboards.com/showthread.php?t=259597
17  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/24* - A whole bunch of new ones. :D on: December 24, 2009, 10:36:32 PM
This thread is still super awesome.  I have a question though.  There's a nice and neat guide out there on how to remove model parts:
<a href="http://www.youtube.com/watch?v=PTBVT5Qk66o" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PTBVT5Qk66o</a>


But I do not know what modifying the vertices (as mentioned in your very useful FAQ) entails.  I'd love to start doing these myself in a way that causes minimal glitching, but I don't know the process for vertice-editing.  Could you elaborate or link to resources?
18  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/20* - No Saddle Yoshi, No Shoulder Armor Captain F. on: December 20, 2009, 04:12:41 PM
Sweet!  I am trying shoulder-less Falcon out.

Also, I regret to inform you of this, but if everything-less Marth and shoulder-less Samus are in a match together, the game lags severely (but there are no graphical glitches).

EDIT: However, Shoulderless Falcon and everything-less Marth get along fine.
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Playable WarioMan on: December 20, 2009, 02:38:48 PM
Nice work!
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/19* - Zero Shoulder Samus, Ammoless Snake on: December 20, 2009, 01:47:00 AM
I'll look into it.

Thanks!  No pressure.
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed PAC Files - *12/19* - Zero Shoulder Samus, Ammoless Snake on: December 19, 2009, 04:43:20 PM
Jack, these are amazing.  Excellent, excellent work!

By the way, have you ever experienced graphical glitching out when playing on certain stages?  Vile once removed all Jiggly's polygons for me, but it caused the graphics to explod on Smashville.  If you know how to remove Jiggly's polygons without this happening, then that would be super amazing and useful.
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic V 0.2? (maybe) [Chaos and Kyzon] on: November 05, 2009, 11:06:33 PM
It does help, thank you very much.  I'm going to see if I can replicate a similar effect solely with Character Momentum.  I'll let you know if I make any progress.
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Real Super Sonic V 0.2? (maybe) [Chaos and Kyzon] on: November 05, 2009, 09:21:39 PM
Hey, Kyzon!  Very nice work on fixing the animation -- could you share how to do so?  I'm going to start working on a Primid PSA, taking it up from where Thunderspam left off.  Although this info would honestly benefit almost every model swapped PSA!
24  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Dhragen, Dhragen, Do the Dhragen, Dhragen Ball Z..... *shot* on: November 03, 2009, 10:16:11 AM
Hey Dhragen!  I hope you don't mind I've been distributing your excellent Zero texture along with my Zero moveset (http://www.smashboards.com/showthread.php?t=245842).  Naturally I gave you full credit for it.
25  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blademaster Marth-Animation Swap Moveset! [*V0.1*] on: October 28, 2009, 07:58:23 PM
I really like this, if only because it's a moveset based around move swapping.  I'm sure I don't need to tell you it needs a lot of refinement, moveswaps and hitboxes alike.  You were pressured into releasing this after all.

Anyway -- my only pertinent suggestion is this:  the uair would make an awesome and unique down-air if you put a hitbox on the spinning sword.

Good luck!
26  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New Project: Fujiwara no Mokou (ZSS) on: October 08, 2009, 09:10:50 PM
A warning, Aezthin - ZSS has very little space to work with.  I believe she has room for 7 kb more data.  Past that it won't function... so, you'll need to be conservative with your code.

If you want more info, the person working on Litchi over at Smashboards has been dealing with ZSS.  I'm not aware of his current progress, but he's been working at it somehow.
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mr.N's new project(progress report) event needed. on: September 24, 2009, 12:26:39 PM
Mr. N, the effect you described is called Super Armor, which is what I posted.
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mr.N's new project(progress report) event needed. on: September 24, 2009, 11:28:50 AM
You're looking for:

Super Armor:
1E000200: 0-1, 1-0 Super armor start
1E000200: 0-0, 1-0 Super armor end
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Spirit of the world:ASKARUS on: September 19, 2009, 10:02:29 AM
My mistake.
I wanted to write 'fix'.
Silly mistake.

Oh, it's cool.  You mean changing the Goto didn't fix it?  Or you couldn't find the Goto?
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New PSA Character -- Wisp! Version 1.2! on: September 18, 2009, 11:36:33 PM
Thanks, final!

i think its only me, but whenever i keep wisp's up-b tornado open for like 10 seconds, my game freezes. O_O?

Whaaaaat aww.  I think it is only you, but I'd like to try to fix it regardless.  Are you totally positive that it happens every time?
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