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it's slightly more complex. Stick with polygons for now. We'll design a guide soon, no worries.
This thread is still super awesome. I have a question though. There's a nice and neat guide out there on how to remove model parts: http://www.youtube.com/watch?v=PTBVT5Qk66o
But I do not know what modifying the vertices (as mentioned in your very useful FAQ) entails. I'd love to start doing these myself in a way that causes minimal glitching, but I don't know the process for vertice-editing. Could you elaborate or link to resources?
But I do not know what modifying the vertices (as mentioned in your very useful FAQ) entails. I'd love to start doing these myself in a way that causes minimal glitching, but I don't know the process for vertice-editing. Could you elaborate or link to resources?
it's slightly more complex. Stick with polygons for now. We'll design a guide soon, no worries.

Alrighty, that's cool. There was actually a vertices tutorial posted on Smashboards just recently: http://www.smashboards.com/showthread.php?t=259597







