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301  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 14, 2013, 05:19:35 AM
ok first off.... r u srsly still on that?

second, how many objects does delfino plaza have again? >_>  cause if there's over 200 objects in that MDL0, then there will be messed up UV's

third... did u extract all the materials and replace them in the new model? cause there ARE some materials in delfino plaza thats set to Clamp and what not...
313 objects.
302  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 11, 2013, 10:22:39 AM
can anyone look at this picture. I edit the background of Delfino plaza like I said & exported it & replaced it & viewed it this what happened with some of the objects UV nodes.
303  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Chaos (40 x [200 + 72 - 123] x [78-78]) x 3 on: January 11, 2013, 07:31:52 AM
Here are some models I ripped from pokemon battle revolution if you guys want to rig any.

http://www.mediafire.com/myfiles.php?r=hdnkk#d8wbwl8b55b19
304  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 11, 2013, 07:20:47 AM
ever heard of a printscreen button?
No not really
305  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 11, 2013, 05:27:11 AM
Welcome back, have some pictures.







ey blackjax how did you take those pictures?
306  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR almost done on: January 09, 2013, 12:05:00 PM
BlackJax, I was wondering if you checked the UV nodes for the mdl0 objects?
307  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 31, 2012, 02:05:25 PM
congratulations
thank you & by the way Happy New Year.
308  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 29, 2012, 11:40:49 AM
I hope something cool happens in the BrawlBox Developement. I'm really bored.
309  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 27, 2012, 08:49:52 AM
Do you guys want a Brawlbox preview/beta release tomorrow?
I feel like a lot of big additions and revisions are still in progress, while tons of smaller things have been added, fixed and revised.

I mainly wanted to finish RSAR before Christmas but too much [censored] happened. Im srs here

I'll have to hide or disable all the buttons/controls that don't work jsyk.

The main things I'm still working on are RSAR, REL, shaders, CLR0 viewing and SCN0 viewing (CLR0 and SCN0 rely on shaders... which don't work right yet).

I want to see this new brawlbox.
310  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - Materials (not textures) supported on: December 17, 2012, 12:18:39 PM
Can you add support for pokemon Battle Revolution 3d Models textures bones UV's animations too?
311  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - Materials (not textures) supported on: December 13, 2012, 07:07:54 AM
Definitely an interesting ad useful idea. Good luck figuring everything out, because some of these are hardly rippable or not rippable at all.

Yeah just like Code Lyoko Quest for Infinity & Coraline.
312  Super Smash Bros. Brawl Hacking / Programming / Re: Universal Model Converter - Materials (not textures) supported on: December 13, 2012, 05:15:59 AM
So will we be abe to rip models from Pokemon Battle Revolution with this program?
313  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 07, 2012, 09:54:49 AM
Happy Birthday to Kyral.
314  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 06, 2012, 05:22:07 AM
I was thinking about importing nsbmd models fron nds roms in brawlbox into mdl0 & nsbca into chr0 for the brawlbox development.But I guess that wouldn't work.
315  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. KIM POSSIBRU on: December 05, 2012, 07:16:52 AM
Can You rip Giratina from Pokemon Battle Revolution & Shiny giratina & rig it over Charizard & shiny too?
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