Then don't use AIS to export the DAE files -- use BrawlBox instead. It uses an older, outdated DAE format anyway. I've used 3DS Max 2012. Its DAE importer/exporter is really screwed up and won't work properly. I couldn't even re-import a DAE file I made using it...
Tried Importing One in both 3DS Max 8 and 3DS Max 10 (not at the same time) and they both return nothing when I export it as a .DAE from the new BB :l
I'll try downloading a new AIS tomorrow and see if that works...
EDIT: I should note that the AIS converter works just fine when I make DAE's from brawl models. However when I try to import a non-brawl model with the DAE's made from AIS
My 2010 crashes when I import a DAE from AIS even if I use the right importing option. I'll post a screenshot if it helps, but I would rather have 3DS Max 8, import it properly there, save it as a .max file, and open it in 2010 just fine.
Yay... That makes me wanna put Knuckles over Sonic when I get really good at this.
For now, I need to install my new clean and free download of 3DS Max 2010. Then I'll import a TON of models into Brawlbox. (Rigging's going to be annoying though... lol)
Can yu pm me that installer? JUST the installer for it and the keygen? *puppydog eyes* I have a backup of Max 8 on mediafire, but not the max 10 installers/keygen...
1: I create the dae from ais 2: I run 3ds max 8 like normal 3: I click on import and click the mario00.dae and select the COLLADA option (the one that has .DAE and .XML as the file types) 4: I click Yes on the import dialogue that asks about the axies (Import Y axis etc) 5: NOTHING imports, there's no errors or anything like that.
I'll try creating a new dae now that I have that plugin installed, maybe that'll help? :l
Kay, it's just a matrix pattern so I'm hoping it will resize decently.
as for the installer, I got the colada max to appear on max 8's list, but it still imports nothing even after I get the dialogue that asks about the 'import axis'
All the dae models I'm trying to import were made with AIS btw.
However, do you have the Collada plug-in? This one, I think.
Also, what version 3DS Max do you have?
I have both 8 and 10 installed, 10 for the importer obviously, and 8 for vertexing and maybe getting importers into it XP
and lol not as random as you think X_X I can be a lot more random than that *shrug*
I just downloaded and installed that one The right collada importer is on max 8's list now, I'm going to test it real quick =3 *crosses fingers*
Also, would it possible to replace the texture of marios cape with like, a really small image of something?
EDIT: Downloaded and installed that one, the collada max appears on the list, but nothing happens at all. I get the "import axes" dialogue and click yes, but nothing appears in the scene file I'm working on.... at all....
Hey, I'm using both max 8 and 10 on my computer. It's a 64 bit operating system and I have the plugins installed.
But open collada is the only option that's available in 8 and in 10 using Autodesk Collada makes the program crash. Using open collada in either programs just gives me a blank scene after I import.