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31  Help & Tutorials / Model Tutorials / Re: Rigging and Model Importing Tips: Updated June 7th on: June 24, 2012, 04:01:35 PM
It sounds like dumb question, but how do you vertex edit the model after you finish rigging? Do I add another edit mesh modifier? After rigging, I noticed a hole that can be easily fixed by moving the vertex.

By the way, thanks for the tips. I can never get those elbows to look right. However, the blending option sort of fails when there are two vertices in one spot that "zipper" the model. If I don't rig them to equal weights, a hole appears after bending the joint.

I hope you can provide us more detailed information soon!
32  Help & Tutorials / General Tutorials / Re: How To Insert .rels! And How To Put Sound Effects Or Voices By Via SmashAttacks on: November 08, 2011, 08:56:45 PM
Hello, I hope I'm in the right place.

See, in SmashAttacks, my sister and I have a problem. We want to add hurt voices (like the hurt voices in Melee when they get hit by a strong attack with a high percent), but Smash Attacks keeps freezing. Even if we try to save without doing anything, it stops or it crashes or something like that.

I don't know what's wrong. My sister has downloaded Smash Attacks from here, BTW. I hope you can help. Thank you.
33  Super Smash Bros. Brawl Hacking / Music & SFX / Re: M&SG's Music Gallery - Updated 11/7 on: November 07, 2011, 07:29:52 PM
Good job, mnsg! I think I'll use some of your music.
34  Help & Tutorials / Vertex Tutorials / Re: Beginner's guide to MK64n's method without patching + Tips for using 3DS MAX on: November 06, 2011, 01:24:08 AM
Sorry for the bump, but I hope this isn't mentioned before. Pressing SHIFT on the keyboard in 3DS max can make you create a floating vertex, which is probably the reason some of you guys found some extra vertices. The extra vertices is usually the reason people cannot pick from scenes as they should.
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