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46  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: August 07, 2016, 07:49:20 AM
First model import.
woo hoo.  hooray for Mastaklo. that guy never dissapoints moi.  do you know when he will release  tutorial?
Wait are you serious.
47  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.77 on: July 30, 2016, 11:37:39 PM
Octokit.dll? Yea. I get that every time too.
48  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: [Guide]Taking the First Steps - Welcome to WiiU Mods on: July 25, 2016, 10:55:28 PM
Sorry it's not much help but I'm still learning myself. This time around it's not many helpful peers and it feels like every man for himself.
I've got a good grasp on how to set up mods.
A few of us from here are on the Smash Wii U modding Discord I keep talking about. Nano, DSX8, Large Leader, vaanrose, etc.
49  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: July 17, 2016, 01:10:16 PM
I don't know if this has been reported or not, but apparently, line breaks don't work in the description.

This
Code:
Whoa wtf. Segtendo uploading a BRSTM?

Yes.

I know I've moved on to Smash 4 modding, but I HAD to share the epicness of the Ace Attorney 6 soundtrack with everyone.

turns into this in the box.
Code:
Whoa wtf. Segtendo uploading a BRSTM? <br><br>Yes.<br><br>I know I've moved on to Smash 4 modding, but I HAD to share the epicness of the Ace Attorney 6 soundtrack with everyone.
50  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: July 14, 2016, 09:12:18 AM
There's an easy way to get that answer yourself.  Tongue
Oh you.
K fine.
51  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: July 13, 2016, 10:32:40 PM
What kind of channels are on the Discord?
52  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: July 12, 2016, 02:44:45 PM
Yo Enzo. If you're interested, I'm on a Smash 4 modding server. If you want to join, here's the link: https://discord.gg/0zc7UzZFCRaQfvw5
53  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 11, 2016, 05:55:01 PM
Is that the one from the game?

Looks good.
54  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: June 30, 2016, 01:58:30 AM
Are you kidding me?

We have a decent amount of tools to hack the game already. In less than 2 years of the game being released and we are already talking about model imports.

We didn't have Brawl model importing until a few years ago.
55  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: June 29, 2016, 12:19:25 PM
Screw that old post.
http://gamebanana.com/skins/147084
This is better.
56  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: June 29, 2016, 12:15:24 AM
Holy crap.

People still use Tinypic?
57  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: June 28, 2016, 04:41:18 PM
Great to see the site will have separate sections for Sm4sh modding. At least we wouldn't have to use gamebanana for getting Smash 4 mods anymore.
Seriously.
GameBanana's layout is total garbage.
58  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: June 28, 2016, 09:56:41 AM
The return.

https://twitter.com/RandomTBush/status/747765227551358976

Link for those who can't see.
59  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: June 26, 2016, 10:46:11 AM
https://twitter.com/smb123w64gb/status/747029084086009856
60  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: June 26, 2016, 09:42:38 AM
Maybe they haven't even implemented it yet?
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