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286  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 30, 2012, 01:00:27 PM
i never liked blaze but i still like this move set because bowser is stupid lol

Ah ah thanks :p

And i am the only one with BlackJax96 who have almost successfully make a complete model/psa import on the Bowser slot, with all the time spend in this project, all the error and failure i have encountered on this slot, now i know why ! :p
287  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 30, 2012, 08:48:31 AM
Hello everyone, time to give you some news !

Ok so, now i am in vacation so i can fully work on the update for this hack, and with the new BrawlBox i am able to make a PSA a lot more stable and fix a lot of bug, but for doing something perfect, i want use a clean PSA of Bowser and copy/paste the PSA of Blaze inside, after that, with the new feature of BB about the bone ref, i will be able to completely fix the bone issue a lot faster and simpler than Tabuu.

A fix for Blaze should be done for tomorow, Burning Blaze will comming right after.
288  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 12, 2012, 09:38:01 PM
no, I just go the oppisite way I face, and sometimes atracted to spikes!

Ok, "normaly",  i should be able to release a big hotfix for the 08/16, i still a lot of work IRL atm, so i cannot be completely sure about the release date.

EDIT : i will need a little more time to release a fix, some probleme are more complicated to fix than i expected.
289  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 06, 2012, 07:39:36 PM
Yeah something like that, and it keeps forcing you to go up until you die.

The glitch goes away when you die.

Ok now i'm sure it's a bone issues, and probably the "ThrowN" bone, the original up B of Bowser are a catch attack and some hiden code who cannot be read by the PSA programme, parasiting the new code of Blaze.

I still investigate and thanks for the info.
290  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 06, 2012, 04:40:11 PM
I have found a new bug. When I jump up and go into a falling state, I teleport backwards or forwards randomly, sometimes through walls!

When this hapend, if the enemi move, are you like "tracted" by the enemi, like a invisible link ?

Exemple, if the enemi move to the right, are you teleported to the right ?
291  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.3 ! on: August 05, 2012, 05:10:17 PM
It freezes for me on Burning Blaze's up smash too. Even with V1.3.

Hmm maybe because of the GFX, this move use a lot of GFX code, maybe the probleme come from that.

Also it's maybe a bone issue, adapted the bone ref of Gica Bowser in is PSA to the model of Blaze was a true pain to do, is bone structur are very strange, like is PSA and maybe i have do something wrong ?!

I have been repported today about a issue for the up B, apparently this move can give the teleport glitch, i was face it this bug when i have build this PSA, i was thinking i have completly fixed this bug but apparently not completly, and this one IS a bone issue.

I still haven't try the new brawlBox, I have heard the new Brawlbox can easely fix the bone issue now, i need to check that.

Anyway, i need more time for investigate what are exatly the source of this bug and how fully fix it.
292  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta update V1.1 ! on: July 23, 2012, 09:38:27 PM
Um... Pal users exist as well, so, will you put up a special version for the PAL games?

I know i am a PAL user myself :p, but it's not in my priority atm, first i need to finish this version, when she will completely done, i will probably start to port her for PAL version.

Also, the next update will be released for the 26 july.
293  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.12 - RELEASED on: July 12, 2012, 04:12:31 AM
Useful to me! Thanks!
This is early, but it makes it so you don't need to look up group/collection/wav ids.
www.agoaj.com/supersawnds_0_2.zip
You'll need to get the sndconv.exe/dsptool.dll/soundfile.dll/smashbros_sound.brsar in the same folder for it to work.


Ok i have download your programme and...

What what what !!!

The preview sound fonction of your programme work with the 64 bit OS ?!

This is a UGE evolution !

Finaly the 64 bit user will be able to work coretly, a realy big THANKS to you ! :p

Edit : i have also some trouble with the original SAWNDZ0 0.12, when i try to launch the programme, 2 window pop, one with the message "Unexpected error when running the game" and the other one with "Floating point overflow".

Prety strange because 10 minute ago, i have use SAWDZ with any trouble (i have simply put some new SFX) and now, nothing.

I have switch with a original smashbros_sound.brsar, i have thinking maybe i have do something wrong when i have put the SFX, but same result with the original .brsar.

EDIT 2 : I have try with a lower version, same result with SAWNDZ 0.1, work with the 0.072 version, but i need the option for creating a .sawnd file.  Cry

EDIT 3 : solved, but this is completly crazy  Shocked, the probleme was coming from "catalyst" (the control panel for the AMD GPU), if you turn the AA mod in "edge-detect", SAWNDZ doesn't work !  Awesome Face
294  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" Beta Release ! on: July 09, 2012, 08:22:55 PM
Novarek i got the CSP's Finished

Nice, thanks. ^^

If possible, can you also port your victory theme please ?.
295  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.67 Released - Source Code now on Google Code SVN on: July 08, 2012, 03:30:34 AM
Damn! When I try to replace a model with it DAE file the program say"Brawlbox v. 0.66b has stopped working..."
Why??

Your answer are maybe in the question.
296  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" to be released soon ! on: July 07, 2012, 10:25:41 PM
I can do that. I'll try making it better. When do you think Blaze will be released?

Today if i find a way to fix the up B.

I also do some minor upgrade on the animation of Burnign Blaze.
297  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.67 Released on: July 07, 2012, 06:45:59 PM
LOL

it's like the model importing stuff all over again.

It's like PSA was like vertexing or something.

No no no ! :p

Now because of you, we can now do almost everything with 1 programme, now we can be lazzy when we work ! :p

Time to try this programme and listening some music of Bob Marley, YEAH ! ^^
298  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.67 Released on: July 07, 2012, 06:33:08 PM



299  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" to be released soon ! on: July 07, 2012, 06:24:41 PM
Alright. Do you want the same CSP's from the other Blaze Project?

Yes please, except if you think you can do something better.
300  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat "Burning way" to be released soon ! on: July 07, 2012, 01:00:16 AM
Also, did XChosenOne give you the CSP's already? Because I can get you them

Not atm, but if you can so yes do it. ^^

Also i have a little trouble with the voice file over Giga Bowser, the intonation of the voice are changed on Giga Bowser and the result are horible, i try to break the modification doing the game on the voice by directly editing the voice file itself, but it's very hard to find a good result.

So Burning Blaze will probably not be voiced if i can't fix that.

Hmm or i will try to see if the SFX file of Giga Bowser (not the voice file) are also changed or not, if not, i will switch the voice file inside.
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