I tested it with an old crappy pit base I made some time ago and a random hair mesh i made.
here's the base ingame. idk what's up with the textures but i'll worry about that some other time.
here it is after i used the import with the hair mesh.
turns out a lot of you have been using this method and i'm just late to the party.
something strange happened when i imported the hair though. like some of the bones readjusted; but the hair and body are rigged to the same set so idk. something to research though.
@KAZE
I'm interested. If this turns out to be a mass colaboration project, please do tell.
@Kyouma
Looking good, do you still have the original textures that came with the model? I can help you
@Turbo
I'm interested, only UV mapping right?