.... Unless they are given a needed push! I was working on Melee Mario, then 3DS MAX crashed on me, and i didnt save. -_- So now i guess i will take request's and stuff.
Great work with these, haven't gotten a chance to test them out yet, but the rigs look legit.
One minor gripe with Bomberman though, which is made more evident in your hd pics, is the eye/face part looks really low res. Maybe redoing or touching that part up so it looks less stretched?
Only reasons the tex are low-res are cuz its from a Wii game, and those pics were taken in BB. Im not good with Textures, especially HD, so someone else would have to do it.
Right now, the most important thing would be the support for metal textures, you should concentrate on this before more and more half-made characters are out. These other tweaks can wait, in my opinion.
This post is how i handle request's. I've decded to only take 2 at a time, mainly cause rigging is a long proccess, and doing 12 rigs with no weird glitches or errors, just seems to take awhile. I will mainly do things that catch my eye. MegaMan fan out.
Current request status: Not Doing
\---Finished request's---/ Boo over Jigglypuf
\---Current request's---/ Eggman(SA2B) over PKMN Trainer Red - 1%
\---Request's not taken---/ Galaxy Luigi over GigaBowser Custom Juri over ZSS Frank West over Snake Chuck Green Psycho costume over C.Falcon Sonic(Colors) over Sonic SuperSonic(Colors) over Sonic
1. You can bypass this update by loading the Skyward sword or other new Wii games with USB Gecko or something like that.
2. You want to udgrape your Wii, WITHOUT INTERNET? It's possible through very careful .WAD installs(google) but BE EFFN CAREFUL!! I permanently bricked my Wii, and this was befo BootMii, before Vertexing was possible! I have a new one, but Be careful. Don't make the mistake i did...
In BB whenever i import a model, it only uses one texture though out the whole model, no matter what i just did, due to some kind of pallette error(too many textures to list all) and i was wondering, wtf lol
Don't move the bones to fit the model if you can help it. You have to try fitting the model to the skeleton, otherwise the animations will [censored] up.
Unless you intend to reanimate the character from scratch, in which case you're better off moving the bones to fit the model's proportions.
But since most people are making skins, it's wiser to fit the model to the skeleton, not the other way around.
I've moved some of the Finger Bones a bit and they work fine, or so i think,.... Cant really tell without those textures :[
Still, anything that makes this extremely difficult process easier is greatly appreciated. You would;nt know how to fix glitched textures would by any chance? I imported Melee Mario but on the 2nd time i imported him he only uses 1 texture. wtf
I imported Mickey Mouse from EpicMickey(Epic huh) over Mario, and im having a glitch with his arm when i rotate it, im trying to fix it, i've been able to fix most of the model glitches so far. But this one is impossible.