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16  Help & Tutorials / Help / Where do I place the codes? on: May 08, 2012, 08:24:20 PM
Hello, I am changing hack method which I used to use beyondYous to  Hozu hack. When I launch riivolution, none of the codes work. I use Brawl minus to run the hacks.

I placed all the files to the appropriate destination ( all textures character, music, stage, module to shared folder including all fighters, info, stage, system,  menu, menu2 in Brawl Minus.

I changed the code name " RSBE01" TO "RBE01BM"  and placed to X:/CODES folder.  I don't understand what they mean by B-.gct, I never heard of it, so how do I make 1?

I think thats what I did wrong.  Im srs here
17  Help & Tutorials / Help / Which is The Best Hack Methods for Riivolution ???? on: May 05, 2012, 10:19:42 AM
Hey,  I want to know which method that allows to hack everything.

I tried Modlauncher and some hacks work except that it doesn't support stage expansion. 

Hozu riivolution does have stage expansion but its totally confusing as hell cause I dont know where to place the files especially for rel characters !

BeyondYous support gecko os and I know some codes doesn't work like music selector for css by Danterian or IC codes doesn't work, or custom css works however the extra character slots such as alloys, gigabowser etc are not there so it doesn't work.

IWhich is the best hacks method for Riivolution???

Post Merge: May 06, 2012, 04:55:26 PM
anyone??
18  Help & Tutorials / Help / Help!! Music Css doesn't work in Riivolution !!! on: May 04, 2012, 09:05:51 PM
I have Beyond Riivolution and the only problem that I could think of is that it probably not compatable with this music css hacks. 

I tried adding music in css and it doesn't work.  I already tried  [CSS Music Selector v1.0 Dantarion]  and I want tourney regestration to be in css music so the last 4 remaining "XXXX" would be 2701 and since X09 is Tourney registration according to the the index, I converted to brstm and placed to sound/strm folder.

Just to let you know, I have over 256 lines for codes since I use brawl Tweaker.

Can you tell me which hack method you used to work if BeyondYous riivolution doesn't work.

Post Merge: May 05, 2012, 10:06:32 AM
Anyone ???  Im srs here
19  Help & Tutorials / Help / Music CSS on: May 04, 2012, 12:24:16 PM
How do I add music in Css ?
20  Help & Tutorials / Help / CSS Organzizer Messed UP on: May 02, 2012, 10:19:14 PM
Hello, I had posted the same issues before  about CSS Organizer since there is clearly no resolve of how no one doesn't seem to understand my problem.

I made my own CSS in Css Organizer 2.0. I have moved many csp to the areas I wanted and I added Zero Suit Samus, Sheik, Ivysaur, Ridley (Charizard), and Bowser Jr. (Squirtle). I also  add Alloys, but there is no csp image but the position are there according to what the index but it should work.

Although I add about 45 layouts in css for pokemon, alloys, ZSS, shiek, etc.  

After I saved, I open up my sc_selcharacter_en.pac, the same file  in Css Organizer 2.0   to double  check if everything is correctly where I placed them. Unfortunatley, all the slots that I added extra for Alloys, etc are missing, and some of the icons that I placed are randomly in the different areas.

Obviously it has nothing to do with the wii issues when it's actually CSS program problem on my computer, I also tested different computers and it has all the same results. Now some of you answered me that I have to add codes to work. I don't see how you add codes in CSS Organizer. Either that I'm missing something to add codes in CSS organizer or You don't get my point.

So basically it means whenever I saved and Open my same file in Css Organizer 2.0, it messed up.

If theres no solution to fix this or quite impossible.
Could any of you do me a favor and make me Css  in the link Below:

http://www.mediafire.com/imageview.php?quickkey=1a4zfulsq3f05sf

This is how my css should look like.  If you want to know where I downloaded his csp images and backround I got from   http://www.mediafire.com/?jzdzncy2dmt      

If any of you are too curious as to where I got the main sources from check the link below:

http://forums.kc-mm.com/index.php?topic=6201.0

Please and Thank You!
21  Help & Tutorials / Help / Help!! Dedede froze when jumping! on: May 02, 2012, 01:54:23 PM
Hello, I have posted the same topic before but no one didn't respond so I decided to make new one. 

I tried to port Naruto originally over ike Over Dedede. I managed to Port Naruto over Dedede successfully , everything seems to work, but when I jump, it froze with beep noise.

Any ideas how do I fix this. I know you need a code but  I tried some and it doesn't work. I am unsure if I used the wrong codes. Please be more Specific to which codes I need in order to work.

This is the PSA I was using:  http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16397

Post Merge: May 02, 2012, 08:11:05 PM
Wow my thread is falling to second page already!

 Cmon guys, can't you atleast help me out here!!  Im srs here
22  Help & Tutorials / Help / How do you add ALLOYS + WARIOMAN+ GIGA BOWSER+ Pokemon +ZSS In CSS??? on: April 28, 2012, 12:25:53 PM
I am really confused  bcause some ppl say you need to add codes to work and other say you need css organizer but neither of them works.

I really don't understand what am I supposed to do in order to add extra charater slots icon for alloys, Warioman, Gigabowser, Independant pokemon, Shiek, ZSS.    

I am using BeyondYous Riivolution for Geko User.
I did everything on this tutorial from:    http://forums.kc-mm.com/index.php?topic=6201.0

I have the list of codes I have added  in below:

RSBE01
Super Smash Bros Brawl

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

Custom Random V1
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Phantom Wing’s Stage Expansion Code 2.0
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

Character ID Fix 2.1
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Save Tags in Replays
* 0404B140 38A00000

Infinite Replays
* 040E5DE8 60000000
* 04953184 60000000
* 04953224 60000000

Unrestricted Control Editing
* 211973CC 7CC6F82E
* 051973CC 38C20060
* 05197468 38620060
* 05197574 38820060
* 05197680 38E20060
* 051976B4 38620060
* 051978CC 38E20060
* 065A9380 0000000A
* 00010203 04050A0B
* 0C0D0000 00000000
* E0000000 80008000

Unrestricted Pause camera
* 040A7D60 4E800020
* 04109D88 38800001

Unrestricted Replay Camera
* 0409E934 60000000
* 0409E93C 60000000
* 0409E9AC FC201890
* 0409E9B8 FC600090
* 0409E9BC FC000890
* 0409E9C8 FC001890

Eternal Yoshi’s Maxed Out CSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050908
* 0A0B0C0D 0E0F1114
* 151A1917 06131D1B
* 1C1F2021 22252423
* 27280710 12161800
* 006B92A4 00000027
* 066B9A58 00000027
* 1E262A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 48494A4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 40204121
* 42224323 44244525
* 46264727 48284929
* 4A2A4B2B 4C2C4D2D
* 4E2E4F2F 50305131
* 523D533E 543F5540
* 56415742 58435944
* 5A455B46 5C475D48
* 5E495F4A 604B614C
* 624D634E 644F0000

Regular Zelda Icon (CSS)
* 046900E8 60000000

CSS fixes for Giga and Company V2
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Game and Watch has Ike's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800022 1C040038
* 60000000 00000000

Mr. G&W Sound Mod
* 4A000000 80AD89E0
* 14000030 00000002
* E0000000 80008000

Kirby has Ike's IC-Constant
* C2858928 00000003
* 2C040005 40820008
* 38800022 1C040038
* 60000000 00000000

Custom CSS V3 [spunit262
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C4A4E40 464c5500


Giga and Company Engine V2 [spunit262]
* C2684964 00000013
* 881400B8 2C00003F
* 41A00088 2C030010
* 40A20008 38600011
* 2C030026 40A20008
* 38600012 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 2C03000C 40A20008
* 3860002C 2C030017
* 40A20008 3860002D
* 2C03000A 40A20008
* 3860002E 2C03000E
* 40A20008 3860002F
* 2C030000 40A20008
* 38600030 2C030006
* 40A20008 38600031
* 987400B8 00000000

Alloys don't crash and Others don't wreck My Music V2
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2815524 0000000D
* 7C641B78 2C030011
* 4182000C 2C030012
* 40A20008 38600010
* 2C03002C 40A20008
* 3860000C 2C03002D
* 40A20008 38600017
* 2C03002E 40A20008
* 3860000A 2C03002F
* 40A20008 3860000E
* 2C030030 40A20008
* 38600000 2C030031
* 40A20008 38600006
* 4E800020 00000000
* C29472D8 00000003
* 2C04002E 4180000C
* 90810058 38000000
* 9801005D 00000000

Alloy Victory/ Poses
* 0477F8EC 60000000

Warioman Fix:
* 4A000000 90180F3A
* 38000000 00000028
* 4A000000 90180FB8
* 60000006 00000000
* 38000000 00002D00
* 10000000 00000017
* 38000001 00002D01
* 10000000 00000017
* E2000001 00000000
* 4A100000 0000005C
* 62000000 00000000
* E0000001 80008000

Yoshi has Marth's soundbank
* 4A000000 80AD89E0
* 14000010 00000013
* E0000000 80008000

Yoshi has no Crawl [ssbbtailsfan]
* 04B0B33C 00000000

Dedede has Ike IC-Constant
* C2858928 00000003
* 2C040022 40820008
* 38800020 1C040038
* 60000000 00000000

Olimar has Ike IC-Constant modifier NTSC-U
* 04B0B7BC 00000003


I have no problom whatsoever about my csp, css backround etc. If you want to see my css then check below:

http://www.mediafire.com/i/?44wmyibhwha3bod
23  Help & Tutorials / Help / My ported Naruto over D3 Froze when Jumping on: April 24, 2012, 08:31:32 PM
I am having a problem with the jumping issues when porting naruto psa over Dedede. Naruto psa is the link below.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16397

Ive tried some code for jumping and it still freeze.  I dunno if the codes were the right 1 but Ive tried this:

XX has YY's IC-Constant [Dantarion]
C2858928 00000003
2C0400XX 40820008
388000YY 1C040038
60000000 00000000

XX for Dedede is 20 and YY for Ike is 22.  My friend said that YY for Ike is 20 and XX for Dedede is 22 and it still freeze. I followed the index  in the link below: 

http://forums.kc-mm.com/index.php?topic=14915.0


I am using Riivolution BeyondYous and both of my hook type is VI hook. I dunno if either that I had alot of codes since I used BrawlTweaker or maybe I have the wrong code.

If you want to see my codes check below:

RSBE01
Super Smash Bros Brawl

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

Custom Random V1
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Phantom Wing’s Stage Expansion Code 2.0
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

Character ID Fix 2.1
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Save Tags in Replays
* 0404B140 38A00000

Infinite Replays
* 040E5DE8 60000000
* 04953184 60000000
* 04953224 60000000

Unrestricted Control Editing
* 211973CC 7CC6F82E
* 051973CC 38C20060
* 05197468 38620060
* 05197574 38820060
* 05197680 38E20060
* 051976B4 38620060
* 051978CC 38E20060
* 065A9380 0000000A
* 00010203 04050A0B
* 0C0D0000 00000000
* E0000000 80008000

Unrestricted Pause camera
* 040A7D60 4E800020
* 04109D88 38800001

Unrestricted Replay Camera
* 0409E934 60000000
* 0409E93C 60000000
* 0409E9AC FC201890
* 0409E9B8 FC600090
* 0409E9BC FC000890
* 0409E9C8 FC001890

Eternal Yoshi’s Maxed Out CSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050908
* 0A0B0C0D 0E0F1114
* 151A1917 06131D1B
* 1C1F2021 22252423
* 27280710 12161800
* 006B92A4 00000027
* 066B9A58 00000027
* 1E262A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 48494A4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 40204121
* 42224323 44244525
* 46264727 48284929
* 4A2A4B2B 4C2C4D2D
* 4E2E4F2F 50305131
* 523D533E 543F5540
* 56415742 58435944
* 5A455B46 5C475D48
* 5E495F4A 604B614C
* 624D634E 644F0000

Regular Zelda Icon (CSS)
* 046900E8 60000000

CSS fixes for Giga and Company V2
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Game and Watch has Ike's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800022 1C040038
* 60000000 00000000

Mr. G&W Sound Mod
* 4A000000 80AD89E0
* 14000030 00000002
* E0000000 80008000

Kirby has Ike's IC-Constant
* C2858928 00000003
* 2C040005 40820008
* 38800022 1C040038
* 60000000 00000000

Custom CSS V3 [spunit262
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000029
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F172903
* 040B1908 23201B5D
* 5E5C1121 18221226
* 27000000 00000000

Giga and Company Engine V2 [spunit262]
* C2684964 00000013
* 881400B8 2C00003F
* 41A00088 2C030010
* 40A20008 38600011
* 2C030026 40A20008
* 38600012 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 2C03000C 40A20008
* 3860002C 2C030017
* 40A20008 3860002D
* 2C03000A 40A20008
* 3860002E 2C03000E
* 40A20008 3860002F
* 2C030000 40A20008
* 38600030 2C030006
* 40A20008 38600031
* 987400B8 00000000

Alloys don't crash and Others don't wreck My Music V2
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2815524 0000000D
* 7C641B78 2C030011
* 4182000C 2C030012
* 40A20008 38600010
* 2C03002C 40A20008
* 3860000C 2C03002D
* 40A20008 38600017
* 2C03002E 40A20008
* 3860000A 2C03002F
* 40A20008 3860000E
* 2C030030 40A20008
* 38600000 2C030031
* 40A20008 38600006
* 4E800020 00000000
* C29472D8 00000003
* 2C04002E 4180000C
* 90810058 38000000
* 9801005D 00000000

Alloy Victory/ Poses
* 0477F8EC 60000000

Warioman Fix:
* 4A000000 90180F3A
* 38000000 00000028
* 4A000000 90180FB8
* 60000006 00000000
* 38000000 00002D00
* 10000000 00000017
* 38000001 00002D01
* 10000000 00000017
* E2000001 00000000
* 4A100000 0000005C
* 62000000 00000000
* E0000001 80008000

Yoshi has Marth's soundbank
* 4A000000 80AD89E0
* 14000010 00000013
* E0000000 80008000

Yoshi has no Crawl [ssbbtailsfan]
* 04B0B33C 00000000

Dedede has Ike IC-Constant
* C2858928 00000003
* 2C040022 40820008
* 38800020 1C040038
* 60000000 00000000

24  Help & Tutorials / Help / CSS Organizer v2 doesnt function properly on my computer on: April 19, 2012, 06:12:49 PM
Okay, I tried to organized the character slots and when I add extra character, I typed the appropriate numbers for face for these character such as individual zelda, individual shiek, super wario, all four alloys, zss, the css icon displayed. everything is fine then I saved and replace. After it saved, I close  and load back css organizer to check if it works, and some characters messed up like some are in  a different area that I never placed before  and all extra character slots are missing.

 So I load brawl and the css works no problom as well wat i have seen on css organizer all was placed exacly except some are in a different area and all no extra character slots.

I know its css organizer problom cause Ive checked before I load on brawl.

 I did that several times to do it again by adding characters  on css organizer but it won't load extras character  except all the characters I organized.

I have window 7.

 Oh shi~
25  Help & Tutorials / Help / Need a Download for Brawl Tweaker on: April 18, 2012, 07:54:10 PM
If anyone still have brawl tweaker latest version, could you do me a favor and upload the download server, cause I've searched the whole web every where and I can't find tweakers but invalid/unavailable link.  

 Oh shi~
26  Help & Tutorials / Help / How do I get more than 256+ lines in code manager?? on: April 17, 2012, 09:08:49 PM
I have over exceed a limit and all of my codes are very important so dont tell me to remove some. Isn't there a way to get more or to conserve lines ?

Plz and thank you.
27  Help & Tutorials / Help / Porting Help!! From IKE over Kirby!! on: April 15, 2012, 11:58:52 AM
Okay, I have a problem with porting characters.  When I went to css I select kirby and it froze . I did everything I followed from this site:

http://forums.kc-mm.com/index.php?topic=20844.0


So yes, I edit the generic.rel  using hex editor and I followed the idex to what character I want to replace so for kirby model id is:  60
Character id: 05

After that, I  name it to "ft_kirby.rel" and save to x://private/wii/app/RSBE/pf/module


Then I add the code for Kirby has IKE IC-Constant by Dant:

C2858928 00000003
2C040005 40820008
38800022 1C040038
60000000 00000000

I want to port Naruto over Kirby which is  originally  over ike:


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16397

I also rename all the .pac and .pcs to fitkirby00.pac and so on.

AND what is Kirby Hat?

If you want to see all my codes here it is:
RSBE01
Super Smash Bros Brawl

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

Custom Random V1
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Phantom Wing’s Stage Expansion Code 2.0
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

No Entry Data
* 04AD8030 00000000
* 04AD8034 00000000
* 04AD8038 00000000
* 04AD803C 00000000
* 04AD8040 00000000
* 04AD8044 00000000
* 04AD8048 00000000
* 04AD8050 00000000
* 04AD8054 00000000
* 04AD805C 00000000
* 04AD8060 00000000
* 04AD8064 00000000

Final Destination My Music Reset
* 4A000000 9017EBF4
* 14000000 000026FD
* 14000004 00000132
* 14000008 000027ED
* 1400000C 00000132
* 14000010 000027EF
* 14000014 00000132
* 14000018 00002817
* 1400001C 00000132
* 14000020 0000281D
* 14000024 00000132
* E0000000 80008000

Character ID Fix 2.1
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Save Tags in Replays
* 0404B140 38A00000

Infinite Replays
* 040E5DE8 60000000
* 04953184 60000000
* 04953224 60000000

Unrestricted Control Editing
* 211973CC 7CC6F82E
* 051973CC 38C20060
* 05197468 38620060
* 05197574 38820060
* 05197680 38E20060
* 051976B4 38620060
* 051978CC 38E20060
* 065A9380 0000000A
* 00010203 04050A0B
* 0C0D0000 00000000
* E0000000 80008000

Unrestricted Pause camera
* 040A7D60 4E800020
* 04109D88 38800001

Unrestricted Replay Camera
* 0409E934 60000000
* 0409E93C 60000000
* 0409E9AC FC201890
* 0409E9B8 FC600090
* 0409E9BC FC000890
* 0409E9C8 FC001890

Eternal Yoshi’s Maxed Out CSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050908
* 0A0B0C0D 0E0F1114
* 151A1917 06131D1B
* 1C1F2021 22252423
* 27280710 12161800
* 006B92A4 00000027
* 066B9A58 00000027
* 1E262A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 48494A4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 40204121
* 42224323 44244525
* 46264727 48284929
* 4A2A4B2B 4C2C4D2D
* 4E2E4F2F 50305131
* 523D533E 543F5540
* 56415742 58435944
* 5A455B46 5C475D48
* 5E495F4A 604B614C
* 624D634E 644F0000

Regular Zelda Icon (CSS)
* 046900E8 60000000

CSS fixes for Giga and Company V2
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Game and Watch has Ike's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800022 1C040038
* 60000000 00000000

Mr. G&W Sound Mod
* 4A000000 80AD89E0
* 14000030 00000002
* E0000000 80008000

Kirby has Ike's IC-Constant
* C2858928 00000003
* 2C040005 40820008
* 38800022 1C040038
* 60000000 00000000

I dont know what it cause to freeze when select kirby so what did I do wrong? Any help would be apperciated.


Post Merge: April 15, 2012, 05:41:32 PM
bump!

Post Merge: April 15, 2012, 08:01:38 PM
bump

Ridley Edit: Fixed a broken spoiler
28  Help & Tutorials / Help / What is fitcharacter.pac ???? on: April 14, 2012, 06:47:16 PM
I don't really understand what's the use of fitcharacter.pac if I can just use the fitmotionetc.pac to fitcharacterxx.pac or model texture character to  make psa or swap animation .

What is the difference between Fitcharacter.pac and fitcharacterxx.pac.  I know that fitcharacterxx.pac is for model texture looking and not just that but it depend on what character ur using, it have alternate look for colours.

I have been wondering for a while and I think its high time that I need to know.
29  Help & Tutorials / Help / Need a Download link for Normal Stage on: April 13, 2012, 02:47:58 PM
Apparantly, the download link for normal stage have been deleted or invalid. I am trying to download from the tutorial : 
http://forums.kc-mm.com/index.php?topic=26269.0

I would be apperciate if anyone could send me the link.

Please and Thank you
30  Help & Tutorials / Help / Is it possible to swap animation move over different character? on: April 12, 2012, 11:31:22 AM
I was  wondering if its possible to swap animation. I didn't like the fact about tifa psa over pit so instead I was thinking different way. I know that the only one that can port characters are marth, jigglypuff, ike and metaknight. But thats not what I'm talking about. I was thinking that if i could use tifa over zerozuit samus even its a model texture is it possible that if i swap animation from tifa over pit to tifa over zerosuit samus?

Post Merge: April 13, 2012, 02:49:33 PM
Please answer me!!   I'm curious!

Post Merge: April 13, 2012, 02:50:02 PM
Please answer me!!   I'm curious!
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