EDIT: Does anyone wanna test Charmeleon for me? I may have fixed the problem... but my little brother went to a friends house and took the Wii with him... so I cant test it
I'd test Charmeleon. Also about Ezio, would decreasing the texture resolution/size do anything?
Dunban has been released. Oh my god his shoulders were a pain in the ass, especially his right one. I worked on them for 3 hours, and they still aren't perfect (He also has few vertices in his shoulders). Aside from that, though I'm pleased with how he turned out. I'll be doing a lot more Xenoblade imports in the next month or so.
I've already prepared Fiora, [censored]son, Mumkhar, and Alvis' models for rigging, so who should I do next?
After a few hours of work all I have left to do is a few rig touch-ups here and there, plus maybe some expressions. Fingers are rigged BTW.
For those who are wondering, yes the beam is just the beam saber's blade...
I'm probably going to end up rigging the mechonis just for [censored]s and giggles at this rate... (I have like over a few thousand model's from Xenoblade on my computer right now.)
BTW who should I do next? Shulk, [censored]son, Mumkhar, Fiora, or Alvis? (Beyond's already doing Shulk but it looks like he isn't going to finish it...)
Just finished pre-rigging preparations (Texture fixing and such)
There are going to be two versions, one over Ike with the Monado, and one over Link with one of Dunban's other swords. The Link version will come after I rig a few more characters from Xenoblade. ([censored]son, Alvis, and Mumkhar for example.)