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1  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: December 24, 2017, 03:39:17 PM
I can't seem to replace characters in smash infinite without either the portrait in the CSP disappearing or the game crashing when I start the match. Does anyone have a tutorial on how to replace characters in already made brawlex packs?
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / When submitting, what do I do if I don't know who to credit? on: December 20, 2017, 04:20:18 PM
I made a sonic OC that I want to submit a texture and PSA for, but I don't know who made the "Tails over Sonic" mod that I used as a base since I DLed it such a long time ago. I'd like to submit it, but I don't want to be banned for plagiarism. What should I do?
3  Super Smash Bros. Brawl Hacking / Model Imports / Wondering if someone has a copy of this tails mod since its DL link is broken on: December 20, 2017, 03:53:24 PM

Since the download link is broken I thought I'd see if anyone happened to have it and could send it to me or re-upload it.
4  Super Smash Bros. 4 Hacking / Discussion / Using mods with Cemu? on: September 21, 2016, 09:51:03 AM
I'm currently trying to figure out how to do just that. Any hints/tips would be appreciated. I'll update this post if I find out anything.

edit: I forgot to google before posting, oops

edit2: I have yet to verify that the method in the above video works. Stay tuned
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Noah Update Version 0.1.1 [6/30/2016] on: July 15, 2016, 07:24:53 PM
Wow, this topic EXPLODED.  I hope I don't get pinned for answering these all at once...
I've been working on him for a few months...  His movesets change over time, and they will change drastically once he gets his sword and jacket.  He's going to have magic circles, energy sword projectiles, and energy orbs that will follow the closest opponent for a good 50 frames before they disappear.  I have alot planned for him.

I knew I was gonna get flak for uploading this mod...  I thought I was being "ready" to back-sass anyone that tried to belittle me...  Yes I went a little personal on him, but he started it! >:I

I won't do it again...  But man, did he spam the report button to no end...  I DID report him multiple times, but hours went on with no action from admins/mods, so I felt like I had to give some flak back.  Thank goodness the Mods came in shortly after.

I don't know...  I don't think he wants to be friends with me by the way he attacked me.  I'm usually a great guy to get along with.  Some people just don't like me for being me, that's all.
He sure has. ;3

Hey man, I appreciate it.  The only thing here is that I don't really feel any hate towards him, it's more of a "Oh, this guy hates me for no reason.  Why?  I guess I can play around with him/her.", but I guess that's not how things work around here...  I'll be more tame when dealing with such nuisances.

Cake is an understatement.  But actually, there's a story about his tail being the way it is.  His master chops Noah tail short while trying to kill Noah (barely missing a killing blow otherwise).  His master was possessed by some evil force, causing him to go bloodthirsty.  .w .

Plus I liked the cute little bunny/deer like tail, then the spots on his rear came after that.

I commissioned an artist named Bitcoon to make this 3d model (He's on deviantart and furaffinity).  I saw that he did in fact make them and thought to myself. "I want that..."  Noah has been changed once, he used to be alot skinnier, and he had clothing, such as a shirt, hat and scarf:

Don't mind the white blocky parts, those are supposed to have alpha texturing on them, but i quickly redownloaded this model to show it.

^ Yeah, that's the first model of him, but then I wanted him to have a bit more muscle, since he'd be athletic.  Let me tell yah, for what it's worth, ($250, not too bad) you'd better be making a fully fleshed-out character with the model.  With a little coaching on how to export the models for Brawl Box, Noah became a reality.

I remember seeing the following forum signature once, it had a dancing pony from My Little Pony and an important message: "Haters gonna hate". Its a good thing to remember sometimes. Though don't get be wrong, its very frustrating when the first reaction to something you worked very hard on is so negative.

I don't mod ssbb much anymore but I can see that your passionate about your work and that will take you far.

Also I'm curious, did the other artist do your request for free? Or was it a 'commission' in the sense of you paying him/her to do it.
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: July 20, 2013, 08:44:50 PM
Shield pit (currently beta):

edit: video up

<a href="http://youtu.be/zxHWFWuMmho" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/zxHWFWuMmho</a>

Doing pit's up taunt gives him a shield that takes damage instead of you. Technically its an item that can be damaged while its in your hand, but PSA changes make it so that you [usually] can't throw it and will do a normal attack as if you didn't have an item if you try.  Raising the shield has a cooldown so its not OP.

Currently working on making the shield apply to enough sub actions to be useful, since the code that makes it protect you has to be entered into each subaction separately.

Also, if anyone knows what subaction(s) correspond to action A, that'd be helpful for me to know.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Is anyone interested in a flying character tutorial on: July 20, 2013, 02:22:23 PM
jet ike mod showcase


For example

I'll make a tutorial if enough people want one. If you want such a tutorial, please post here.
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: "True" Ike PSA (V1) (PM 2.6) on: July 18, 2013, 07:50:50 PM
I think that you could copy the sword wave move off of this hack I've made if you wanted


weaponmaster fox showcase

its subaction 4 and the video auto embedded, sorry about that.

hope it helps.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: I made a robot [over link], wanna see? on: July 18, 2013, 06:38:37 PM
Still broken. Im srs here

and now its uploaded on a different site
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: I made a robot [over link], wanna see? on: July 18, 2013, 05:43:29 PM
I said click to see image...
11  Super Smash Bros. Brawl Hacking / Model Imports / I made a robot [over link], wanna see? on: July 18, 2013, 02:45:57 PM
I was bored and not sure what to do, so I made this out of models from gotcha force and star wars jk3 ja...


good rig sold seperatly...
12  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: July 12, 2013, 08:42:00 PM
update: I may or may not be able to compile it, but if you want a betatester later I can mess around with it

I just opened up the code you had and I say wow this could be very useful for things like sword hitbox where seeing the actual size of the hitbox matters.

Also, I'm eagerly awaiting being able to open item files as you know.
13  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: July 12, 2013, 08:13:01 PM
Is it ok if I beta test your code? (I downloaded it from the link in the post). Just call me eager ( :
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / puff the growing dragon mod preview on: March 29, 2013, 07:26:45 PM
<a href="http://youtu.be/t0g8NB7sZsI" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/t0g8NB7sZsI</a>

from video description:

Preview of a new mod for Jigglypuff

Its not released yet...

Note: I was having a skype call to Japan while recording this and I didn't notice that the call's audio was recorded until the video was already up... and I can't figure out how to take this video down...
15  Help & Tutorials / A/A Tutorials / how to make a character pass through/ghost through soild platforms on: March 28, 2013, 07:07:53 AM
like fox does if you do his final smash and there is an impassable platform on the way to the top of the stage

the events are:

set aerial/onstage state 0-0 or 08000100 with the value 0
09000100  with the value 2

I think it persists until the subaction ends (its been a while since I've fiddled with it) and I did not test this on the ground (if anyone wants to try feel free)

This could be good for shadow cat (from x men) or someone who teleports

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