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106  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 15, 2009, 02:32:17 PM
How would i change Link's Neutral B???
it always goes into weird loops

Dont make it go to the loop subaction.
107  Super Smash Bros. Brawl Hacking / Attacks and Animations / Adding "Projectiles" to attacks example on: August 15, 2009, 02:15:47 PM
http://www.mediafire.com/?eqm5gndjymt
<a href="http://www.youtube.com/watch?v=60Qe0yY9yCM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=60Qe0yY9yCM</a>



ONLY SUBACTION 48 and 49 WERE CHANGED.


Basically to add "projectiles" You need to manipulate graphics, hitboxes and timers.

It's really easy.

Both the graphics and the hitboxes will share the same position, you can change this with the offsets.
In my example ever 5 frames it creates a graphic and hitbox.

Both are at the same position, this makes it look like wario is using a fireball.

To make the projectile work like a fireball I added a terminate collision before each hitbox, this lets each "projectile" in the line do damage.

Enjoy.
108  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 14, 2009, 09:56:46 PM
Jound found out the action that makes a character fall, this fixes TONS of bugs.

Its E.
109  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: General PSA Information on: August 14, 2009, 03:42:47 PM
What's the id that determines if a character moves up or not?
110  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Kirby Hat Challenge! [All Subactions Found!/Possible Actions?] on: August 14, 2009, 03:27:44 PM
It could be ROB, he has a light and heavy attack.
(the beams)
111  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Kirby Hat Challenge! [Added Mystery Chars up to Sheik, Needs Your Help!] on: August 13, 2009, 04:29:18 PM
Mystery Character
Action: 148 - 14A
Subaction: 233 - 23A
Info: They have 'Start', 'Hold', 'Light' and 'Heavy' commands. Who could this be?


PROBABLY DK.
He has a hold attack (the punch), and light and heavy.
112  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 13, 2009, 08:57:18 AM
<a href="http://www.youtube.com/watch?v=JxgdQglX1P8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JxgdQglX1P8</a>


finnally recorded it lol
113  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Graphic Effects list with pictures [needs your help] on: August 11, 2009, 01:06:08 PM
Can another character use someones external graphics?
114  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kyzon's Projects (Ganondorf Triforce Unleashed V 1 is up) on: August 11, 2009, 08:15:18 AM
You know whats scary

My fmash was the exact same in the ganon I was messing around with.
115  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Graphic Effects list with pictures [needs your help] on: August 10, 2009, 06:23:01 PM
20 -
21 -
22 -
23 -
24 -
25 -
26 -
27 -
28 -
116  Super Smash Bros. Brawl Hacking / Attacks and Animations / Graphic Effects list with pictures [needs your help]2222 on: August 10, 2009, 05:54:46 PM
Getting pictures of 20,21 and 22 now.
117  Super Smash Bros. Brawl Hacking / Attacks and Animations / Graphic Effects list with pictures [needs your help]2222 on: August 10, 2009, 05:51:20 PM
The best way to do this is make the x offset 50 and the y offset -50

Then you can see the graphic without any obstructions.


Take captain falcon, add the graphic to his 3 A moves, (48,49 and 50)

then take the pictures.
118  Super Smash Bros. Brawl Hacking / Attacks and Animations / Graphic Effects list with pictures [needs your help]2222 on: August 10, 2009, 05:49:33 PM
I'll get some though.
3f Snowflake
Like it says, it's a snowflake.

once It appears it shatters off.
119  Super Smash Bros. Brawl Hacking / Attacks and Animations / Graphic Effects list with pictures [needs your help]2222 on: August 10, 2009, 05:47:48 PM
This'll honestly take forever, no offence.
There are atleast 100 graphic effects, probably more.
120  Help & Tutorials / Help / Re: Texture problems on: August 10, 2009, 11:56:54 AM
What a pain, whyd they do that.... oh well thanks.
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