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166  Super Smash Bros. Brawl Hacking / Model Imports / Re: ::Oizen's Brawl Hacks:: Smash Fortress 2: Meet the Heavy on: July 06, 2012, 07:15:19 AM

Updates on heavy:


To do list:
-Fingers
-Fix the arms.
-hats

Theres gonna be a few issues with it that I cant help. Like most rigs.


Also....

Heavy wont be going into Brawl without some additional Weapons, since those  seemed to do well last time.
Currently Planned:
Fan > Fan of War
Lip's Stick > Lolichop

Given that their filesizes arent too bad anyway.
167  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 05, 2012, 09:03:16 PM



Im not longer entirely embarrassed to show his legs =D

Though his arms could use a little help
168  Super Smash Bros. Brawl Hacking / Model Imports / Re: ::Oizen's Brawl Hacks:: Smash Fortress 2: Meet the Heavy on: July 05, 2012, 05:08:55 PM
*sees title* Spy is out? *checks BV* WTF? Spy is not out? Whatever happened to spy?

You dont want to know =v

Lets just say heavy is going first due to me rage qutting a project for a while
169  Super Smash Bros. Brawl Hacking / Model Imports / Re: ::Oizen's Brawl Hacks:: Smash Fortress 2: Meet the Heavy on: July 05, 2012, 04:56:43 AM
The instant I saw that pic, I knew I needed to comment. Heavy in Brawl for teh win.

So, the first few people who pick, huh? In that case, it'd totally rock to see a version with the Heavy Duty Rag.

(Out of curiosity; why won't you do the Apparatchik's Apparel or Purity Fist? I take it they'd involve too much extra work or somesuch?)

The Apperal is an entirely new torso and the purity fist is 2 models, one of them the arm, the other the hand.

I dont get why but heavy is the only Tf2 character with hand models separate  from the body.
While doing something like a hat is just placing it on the head and binding it all to the head bone.
170  Super Smash Bros. Brawl Hacking / Model Imports / Re: ::Oizen's Brawl Hacks:: Smash Fortress 2: Meet the Heavy on: July 05, 2012, 04:13:01 AM

Because I cant stand to work with snake right now, I moved on to heavy


Ganon is a lot easier to rig to then snake ._.
I need to do a little work on the legs, but other than that Heavy is definatly comming out



but of course, if its a Tf2 hack, clearly it needs hats.

So first few people who pick a hat from this list:
http://wiki.teamfortress.com/wiki/Heavy#Cosmetic_items

I'll make into an alternate version.

I will not do the Apparatchik's Apparel or Purity Fist.
171  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 05, 2012, 04:07:18 AM
yeah, ganon is a pain in the ars for expressions, since he uses vertice sets without polygons O.o

I will however, give Heavy hats.

Not sure which yet.
172  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 05, 2012, 03:18:27 AM
YES!

Are you going to give him facial expressions too?

I neither know how to, or have the patience for that.


if its ganon, put them gun on sword in fitmotion!

It is, and I'm gonna put Sasha as the sword =p
173  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 05, 2012, 01:40:25 AM

>.>
<.<
Pootis.

174  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: June 13, 2012, 04:05:20 PM
Make low-res textures? No thank you.

We already have the Shadow award for that anyway.
175  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: 06 Sonic on: June 12, 2012, 07:05:05 PM

:|

I did a quick rig of this model ages ago, it looks so similar from a distance I never bothered to finish it.

Well anyway, good luck.
176  Super Smash Bros. Brawl Hacking / Model Imports / Re: ::Oizen's Brawl Hacks:: Smash Fortress 2: Meet the Spy on: June 10, 2012, 03:39:58 AM

Alrigthy!

Due to a lot of delay, and my Web Design Final, all my modeling went into that, but Im happy to say I'm going to attempt to pick this back up.

Just for a bit of proof that I really did model something for my final.




Made this quick scene for my class, its not that interesting really.

After that a and a little bit of Down time, Im gonna start rigging Spy right now, and hopefully have something remotely presentable by next week.
177  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66b Released on: April 16, 2012, 04:26:14 AM

You cant edit ModelData[100] (Stage bones) anymore >.>

its just an error.
178  Super Smash Bros. Brawl Hacking / Stages / Re: ::Oizen's Brawl Hacks::STAGES; Radical Highway revamped! on: April 03, 2012, 11:22:18 AM
It's so delicious that it's going to kill you? O.o


...

Yes.


179  Super Smash Bros. Brawl Hacking / Stages / Re: ::Oizen's Brawl Hacks::STAGES; Radical Highway revamped! on: April 02, 2012, 11:44:01 AM

The bad:
This week is busy for me, there wont be any stage updates beyond this

The Good:
Spring break is next week, so I'll make sure to push Biolizard through, and probably finish up the Spy.

The more good:
I've got a killer sub right now, its delicious.

180  Super Smash Bros. Brawl Hacking / Stages / Re: ::Oizen's Brawl Hacks::STAGES; Radical Highway revamped! on: March 31, 2012, 07:03:40 PM

I'm having issues rigging Biolizard's neck.


I'm not really sure what happened but its not working as well as I hurt.
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