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1  Welcome / Rules / Feedback / Brawl Vault / Could we get a "Project M certified" stamp of some sort on BrawlVault offerings? on: April 20, 2014, 10:55:43 AM
Perhaps in the area where Link, Profile, RSS Feed and so on, maybe a stamp or designation letting everyone know that the accompanying hack is fully compatible with Project M?

Or hell, to make it even more efficient, a stamp letting us know what "version" of Brawl it was created on and all the different versions the hack should be compatible with?
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Project M Idea for Wario, mods for the game/everyone else, please take a look... on: April 15, 2012, 05:15:30 PM
Hey guys I had an idea that you can take or run with....I was thinking that the fact you guys took Wario to his Wario Land moveset is PERFECT, I don't get why Sakurai opted for those weird Wario Ware movements...anyways.....

For his Down-Special, it would be pretty dope if the fart was replaced with like a rising uppercut or headbutt that works in the exact same fashion. On the ground, Wario could emit like a force or shockwave that will hit people near him like he's gathering up strength for the uppercut/headbutt, this could act like the explosion the fart would have made, and of course when he actually does the uppercut/headbutt, the animation would be just that and anyone hit by it would suffer the same effect that the fart did originally. While falling he can be in helpless state. This is just a small idea in order to make good ol' Wario more WarioLand-esque...I understand he doesn't have this move in the actual series but I feel that it fits his brute strength type nature. What do you guys, or anyone else think>
3  Help & Tutorials / Help / Riivo not working anymore, can someone give me theirs? on: April 08, 2012, 06:28:40 PM
For some reason my Riivo setup (courtesy of BeyondYou) isn't working anymore, when I load up Riivolution and get ready to launch Brawl, the game doesn't load...I don't know why this could have happened because I didn't mess with any settings on it, the only think I can think of is recently I modded my wii to be able to use configurable usb loader and have been playing other games using it. My wii is hard and softmodded and has been for like 3-4 years so I know its not that either. Can anyone give me their Riivolution setup and file placements so I can slide my personal "private/wii" type files in them?
4  Help & Tutorials / Help / Classic Expansion Pack for Riivolution isn't working for me... on: August 24, 2011, 02:59:52 AM
I placed all the files where they need to go and added the codes to my RSBE01.gct...the game loads up fine with a slightly longer load (I guess due to loading up all the new stuff)..when I get to the stage select screen it works fine, I can see all the icons and its definately changed, but when I actually pick a stage it says "Ready To Fight" but just sits there....its not a hard freeze because I can actually hit the reset button on the Wii and it goes back to the channel menu, but then also I don't hear the Wii working when it "freezes" like that. Maybe I did something wrong...is there a tutorial for this? Looking back at the post for it, there really isn't a clear explanation on getting everything in order, just "copy and replace whatever"
5  Help & Tutorials / Help / Can't get KC-MM Grand Stadium to work over Pictochat, causes freeze on: August 23, 2011, 08:06:13 AM
I placed both files that come in the download exactly where they belong (im using Riivolution by the way) but every time I select the Pictochat stage, it freezes the game. Has anyone else experienced this, or is this an outdated version of the hack? I got it from the BV as recent as a few days ago
6  Help & Tutorials / Help / How to edit In-Battle names? on: August 14, 2011, 05:40:28 PM
I went through the info_en.pac and changed the name I wanted but it still says the name of the character. The info_en.pac is in the info2 folder. Im wondering if I did this right or is there more to it?
7  Super Smash Bros. Brawl Hacking / Music & SFX / Roy Melee voice and sfx (unconverted sounds) on: August 12, 2011, 12:28:52 PM
Found all of Roy's sounds from Melee. Gonna post them here for our fellow SFX hackers. Has all his announcer, in-battle and even sfx like his sword swipes and everything in great quality. These are NOT converted for Brawl use yet as they are straight rips, so you're gonna have to do your thing to em to get them into Sawndz to be put into Brawl. Behold...

http://www.fileden.com/files/2009/1/6/2255846/Roy.zip
8  Help & Tutorials / Help / Is there a Roy soundpack replacement? on: April 14, 2010, 06:29:33 PM
Maybe this has already been answered but im wanting to know if there is a Roy sound replacement pack for Marth, and if so, please post it and the tutorial or link to how to replace voices
9  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / "D."s CSPs and Battle Portraits TEMP. CLOSED **POST 1** **UPDATED** 4/21/10 on: April 07, 2010, 08:53:35 PM
My CSPs..updating often..I had to split them up into two posts because I ran out of space on the other...this one ends at Link.....see the other post beginning with Lucario and ending with Toon Link. Vertex edited models will have a different pose


Hey guys I wont be doing any requests for a little while, much is going on in my personal life, I should be back in about a week


ADMINS: I RAN OUT OF SPACE, IF THERE IS A WAY I CAN INCREASE MY POST LENGTH THEN LET ME KNOW AND I WLL RE-MERGE THESE POSTS INTO ONE

Original Pose CSPs & Battle Portraits

Solid Snake


Nebula

M Bison

Green Lantern

Captain America


Captain Commando


The Flash


Classic

Madworld Jack

Scorpion


Master Chief

Red Chief

Black Chief




Dark Dedede

Wart

Kamek

King Hohoho

Assassin Fan




Biker Diddy

B/White Diddy

Chim Chim

Diddy Bogard

Strikers Diddy


Sock Monkey




Das Donkey Agent

King Kong




Birdy

Captain Falco

Dark Falco

Jet the Hawk


Military Falco



Daffy




Dark Knight

Gears of War

OoT Style


Sigma




Cool Fox 80s

Hans Solo

Military Fox

Razor

Stormtrooper


Ratchet




Bomberman

King Boo

Maskless MK

PacMan

Pissed




Squall Leonhart

Dawn Knight

Guts

Pain

Gambit




Ice Men

White and Black Mages

White and Black Revamped

Kiba and Akamaru

Plusle & Minun




Dark Bowser

Red Demon

Dry Bowser

Mecha Bowser




Zora Link

OoT Link

Ninja Link

Magic Armor Link

Fierce Deity Link


Another Dimension Link

Sheikah

10  Help & Tutorials / Help / Is there a limit to how many CSPs/Battle Portraits can go into the game? on: April 01, 2010, 09:59:08 PM
I did some CSPs and battle portraits, added them with brawlbox like I normally do, but anytime I load the game up and select Brawl or Training, I get the Beep Of Death. I thought it might've been a corrupt common5.pac so I deleted it and loaded a fresh one with the new CSPs/battle portraits and still the same thing....so im thinking maybe I have too many or it might be a problem with one of my battle portraits or something?

EDIT: I looked around and seen the post with the info saying any more than 135 portraits may lead to freezing, and/or biggest problems occur with PKMN Trainer and his pokemon, Sheik, Zelda, and Zero Suit. I've had textures on all of these characters and it worked fine...so im thinking that I might be "exceeding" the limit. Is there a way around this? or do I have to delete some CSPs and battle portraits?
11  Help & Tutorials / Help / lz77ex is being dumb on: March 08, 2010, 01:40:45 PM
It normally works fine recently its been acting up...now, when I drag my .PCS file into it..it convertes it and its the correct size that a .PAC should be for that particular character, but when I try to change the file extension type to .PAC from .PCS.OUT, it doesn't change it at all...it stays an .OUT file and the .PAC I typed in just becomes a part of the file name...ie :"MasklessMetaKnight.pac" although once you type in .PAC it should disappear and turn the file extension type to .PAC, it doesn't...it stays a stupid .OUT file. Something wrong with my lz77ex? I tried this with 3 different ones on my PC and still the same thing...
12  Help & Tutorials / Help / What method/program is the best way to take clear crisp snapshots for Brawl? on: March 04, 2010, 12:00:06 AM
Im asking because I notice with Wii Pic Converter, even with the smoothness turned on it doesn't have that refined "straight-from-the-developer" look like the actual Brawl website does..I've seen some snapshots from other fellow hackers and although I wish I had some on-hand examples, to sum it up theirs look really really good and in HD.....is there a better program to run the snapshots thru or has Wii Pic Converter updated without me knowing?
13  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / "D."s CSPs and Battle Portraits TEMP. CLOSED **POST 2** **UPDATED** 4/26/10 on: February 22, 2010, 11:43:10 PM
Part 2 of my CSPs and Battle Portraits...see the post beginning with Falcon and ending with Link to get the other characters....

Hey guys I wont be doing any requests for a little while, much is going on in my personal life, I should be back in about a week

Gokario

Darkario

Anubis

Akuma-cario

Wolf Link


Zoroak




Unmasked Man

Commander Lucas

Agent Lucas




Flying Luigi

True Luigi

True Fire Luigi

Battle Luigi

Mr. L


Oliluigi




Sunshine Mario

True Mario

True Fire Mario

Cool 80s Mario

Battle Mario


Strikers

Yellow

Mafio

SpiderMario

Snake




Warpaint Marth

Ky Kiske

Kratos Aurion

Beltmonth Marth

Quick Ike


Travis

Zero

Travis 2

Aeon

Sephiroth


Roy

Red and Black

White

Sothe

Solid Suit


San Marth

Blood Knight

Matt

Henry




V for Vendetta

Original Spawn

Sir Kibble

Convexity Knight

Dr Doom


Das Donkey Spawn




Crimsom Viper

Elegant Rose

Nayru

Sakura




Fusion Suit

IronMan

PED Suit

Phazon Suit

War Machine




Green Arrow

Serge

Sora

The Traveler

Angemon


Link




Athena Asayima

Cassandra

Rosalina

Capt Syrup




1UP/Kike

Ninten

Skullcandy

Starman Fan

Mr. Random





Face Bandana

Head Bandana






Henry

Digimon Tamer



Clone

Dragon

Lugia

Rayquaza

Ridley V3


Original

Giratina

Metal Greymon




Armadillomon




Kumamon




Aeon

Red Slash

Scourge

Shadow

Spark


Sky

Metal Sonic

Metal Sonic 2

Darkspine

Super/Hyper


Hyper Shadow

Hyper Shadow 2

Shadow

Super Shadow

Super Shadow 2




Naked Snake

Punisher

Renegade

Albert Wesker

Zombie


Leon Kennedy




Arrancar

Black Spidey

Spidey

Swimsuit

Fierce Deity


Prince of Persia




Solid Suit

Nova

Kid

RE5 Jill v2

Faith


Cammy

Dominatrix v2

Blood Suit Charby Edition

Light Suit




Young

Twilight Princess

Sheikah

Pajamas

Magic Armor


Fierce Deity




Sloprano




Purple/Ranger




Big Daddy




Cheshire

14  Help & Tutorials / Help / Is there a way to allocate motion/effect files to certain textures or files? on: January 21, 2010, 10:46:56 PM
Say I wanted a Super Sonic motion/effect file...no PSA, just him with his quills up, arms in the stance, and all the stars and sugary sparkle effects around him...for a certain texture number. Instead of adding the "super sonic" effect to all the textures I have allocated to him like normal. To summarize, is it possible to internalize a motion/effect .pac file (or whatever being used) to a single texture number? An example of what im asking is model hacking...you can take the Shadow quills up hack and internalize it for that specific "texture" or file or what have you...but still be able to pick regular blue Sonic w/out the Shadow effect...is this possible? Yet?
15  Help & Tutorials / Help / Looking for Shadow..Marvin's ver. or similiar w/ Quills up like the real deal on: January 20, 2010, 10:23:00 PM
I hadnt been on here in a while so im sure its been done and passed around and such..in just looking for a regular Shadow texture, perhaps by marvin or someone, that has his quills or spines up like the real Shadow built into the texture file..no PSA or custom moves...just...regular Shadow, spines up..thanks
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