It's all easy enough to do. The SFX just take a long time because you have to do pretty much all of it manually. Changing their soundbank to the desired boss in the Fighter config, then replacing all the sfx in the boss soundbank to your character THEN editing the PSA to play the desired sfx for each animation. Takes too much time, yet I've done it so many times now for Shulk, Shadow, Lucina Young Link, and Megaman X Post Merge: August 07, 2014, 02:53:26 AMAs for the Announcer, you'll have to replace a sound effect with the announcer, maybe a sound effect in Group 46 since those are never heard unless you use a wii remote. Then find the Infodex OD for that sound and put it in the cosmetic config Post Merge: August 07, 2014, 02:54:07 AMTl;dr unless it's pre-made for you, it's a hassle
Just sending me the stuff isn't enough. I'd have to know what cosmetic slot shadow takes up you'd have to send me your entire SD card for me too look at it
seems like you added the wrong ID to the CosmeticConfig for him to show Zoroark's CSP's, and they probably have the boss's sfx but did you put the Sawnd files in the sfx with the proper ID's in the names?
Anybody have any idea how to assign custom victory themes to clones? i'm trying to assign a victory theme to shadow. don't really want him to have sonics
So, i've decided it's about time i start working on giving Brawlex Characters the SFX they deserve, and to commemorate the occasion i've released my first (hopefully, of many) SFX Pack.
This time my target was the Shulk PSA by Erico9001. The SFX i replaced were Master Hand's. Here's the Download to the pack if interested:
I might have just noobed it up, but Nebulon's pack comes with sf for all those characters right? because my wii just freezes when i use the codeset with the sound code ticked