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16  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Shadow the Hedgehog and BrawlEX clone engine on: August 07, 2014, 03:54:12 AM
a willingness to learn and patience is all you need. good luck! Tongue
17  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Shadow the Hedgehog and BrawlEX clone engine on: August 07, 2014, 02:51:21 AM
It's all easy enough to do. The SFX just take a long time because you have to do pretty much all of it manually. Changing their soundbank to the desired boss in the Fighter config, then replacing all the sfx in the boss soundbank to your character THEN editing the PSA to play the desired sfx for each animation. Takes too much time, yet I've done it so many times now for Shulk, Shadow, Lucina Young Link, and Megaman X

Post Merge: August 07, 2014, 02:53:26 AM
As for the Announcer, you'll have to replace a sound effect with the announcer, maybe a sound effect in Group 46 since those are never heard unless you use a wii remote. Then find the Infodex OD for that sound and put it in the cosmetic config

Post Merge: August 07, 2014, 02:54:07 AM
Tl;dr unless it's pre-made for you, it's a hassle
18  Super Smash Bros. Brawl Hacking / Programming / Re: Soundbank Problema on: August 06, 2014, 10:46:30 PM
Just sending me the stuff isn't enough. I'd have to know what cosmetic slot shadow takes up you'd have to send me your entire SD card for me too look at it  Im srs here
19  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: August 06, 2014, 09:41:46 PM
Thank you so much. Exactly what I needed
20  Super Smash Bros. Brawl Hacking / Programming / Re: Soundbank Problema on: August 06, 2014, 08:35:16 PM
seems like you added the wrong ID to the CosmeticConfig for him to show Zoroark's CSP's, and they probably have the boss's sfx but did you put the Sawnd files in the sfx with the proper ID's in the names?

325 for Duon
321 for Rayquaza
323 for Galleom
21  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: August 06, 2014, 08:32:06 PM
Anybody have any idea how to assign custom victory themes to clones? i'm trying to assign a victory theme to shadow. don't really want him to have sonics
22  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: August 03, 2014, 07:31:31 AM
Yes and it is named correctly.

Maybe one of your portraits is too big.
23  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Silver SFX Rips on: August 02, 2014, 05:38:40 PM
if you mean the assist trophy, i believe thats Group 153 in the Brsar
24  Super Smash Bros. Brawl Hacking / Music & SFX / SFX for Brawlex Characters (New packs done) on: August 02, 2014, 05:30:17 PM
So, i've decided it's about time i start working on giving Brawlex Characters the SFX they deserve, and to commemorate the occasion i've released my first (hopefully, of many) SFX Pack.

This time my target was the Shulk PSA by Erico9001. The SFX i replaced were Master Hand's.
Here's the Download to the pack if interested:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205396

All that needs to be done is for you to change the soundbank of your Shulk's Fighter.dat and put the files in the right places, Easy as pie.

New packs finished:

Lucina Over Porky
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205484

Shadow Over Crazy Hand
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205482

Megaman X Over Meta Ridley
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205488

Young Link over Rayquaza
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205553

Lloyd Irving Over Rayquaza
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205554
25  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: July 28, 2014, 02:46:29 AM
I might have just noobed it up, but Nebulon's pack comes with sf for all those characters right? because my wii just freezes when i use the codeset with the sound code ticked
26  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Exams DONE. Now let's get down to some PSAs! on: June 15, 2012, 04:37:28 PM
awesome! only another 500 frames to go -.-
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Exams DONE. Now let's get down to some PSAs! on: June 09, 2012, 04:17:36 PM
Yes! You kept his moonwalking shield roll!
And I'm in LOVE with the 3 walk animations.

Dat Strut
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Exams DONE. Now let's get down to some PSAs! on: June 09, 2012, 04:03:27 PM
Looking good so far! Can't wait for the release, keep it up! Cheesy
29  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Diddy Kong's SFX HAX domain on: June 06, 2012, 05:11:40 AM
if you still take requests i was wondering if you could do Knuckles SFX for pikachu. Preferably not hex packets because i fail at them


EDIT: If possible could you use the Scott Drier knuckles sfx in the vault? i just dont want hex packets, they suck
30  Help & Tutorials / Help / Re: black screen? on: May 27, 2012, 09:45:12 PM
I've isolated the problem. It seems that it's a specific PSA I'm using. Because it only blacks out when the vegeta PSA I'm using is in the battle
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