i'm also having problems, some parts of various models just don't show up or simply look like butchered textures, but the shaders, shines and specs actually show if possible
nice work! i see the new rendering style has some kind of rimlight this time, makes the shapes of the characters stand out more. BTW, looks like the Smash 3 Samus CSPs use the "big metal crotch" model instead of the vertexed-flat one, as seen here
well as i said, i'm spoiled by the Smash 3 style and i've quite lost interest in doing skinsand recolors based on the vBrawl style, but i'd be glad to keep this up when the full Smash 3 update comes out to make Mirage versions of those i'm also glad you still showed up even after all the inactivity in this thread, i was worried about if we were dying, it's like a little sprinkle of light during a blackout ;w;
So I've been working on a Mirage Purin based off of her Melee Bow. Will post screenies REALLY soon. (like, after I reboot into my gaming system)
NICE! the bow looks a little weird though, but the eyes give an nice touch could you like, make versions for all her different hats? including the C. Falcon helmet mod the other projects did it, the flower one would give a little more range o colors to choose from
Dio's Falcon just doesn't look mirage enough, he has purple on his suit, but that's not all he needs. I'm not sure about how to explain but, he's lacking a dark feeling, it doesn't blend with the rest of characters done so far Xeno's looks nice enough, but if he wants to tweak it, then ok i think i'll remake mine without the dumb patterns and let the people vote if they agree with it