..For some reason all the pikmin turn yellow. I don't know what caused this and I don't know how to fix it.
Yeah, it always changes the body to whatever that Pikmin's body color was, but before putting it in brawl box, I exported and reimported/rerigged it as an .smd, and it turned into the right texture for some reason, idk. SMD must reset some values or something, lol.
That looks really awesome. For credit, you don't have to ask, you can just credit them, but you can ask if you want. As for the texture glitches, I'm not really sure, maybe if you make the textures' format CMPR or RGB5A3, or maybe just try importing him in another version of Brawl Box it might work.
Not really. This comes with 3 texture files. One for the head, one for the eyes, and then for the body. Not sure how to fix this as it uses a multimap method I have not seen before on any brawl mod. I have to separate the models...but the head will look odd detached.
There's more than one model type in the download for him, one of them doesn't have messed up Uvs, but you may have to use the DetachbyID like Turbo Chaos said though
I'm working with a friend to try to get it into Smash 3ds now. I'm very new to the technical side of things, but it should hopefully work.
Nice, I can't wait to see it. So once you figure it out, do you guys plan on telling others about how to mod ssb 3ds so modding that becomes popular like brawl hacking? Either way, that's really awesome.
I wanted to do Olimar & Pikmin However it does look like you had to redo the rig....*tries to think of a way to sabotage your version so I can make my own*
lol, sorry (I didn't have to redo Olimar's rig actually XD).