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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 10, 2012, 06:22:11 PM
Come on, I've said it once.

The reason:

Reason 1
The people viewing don't have an interest in what it may be.

Reason 2
They don't know what to say about said WIP.

I've been to this thread many times with piccys. People looked at them, but sometimes didn't comment.
I didn't mind, I just rolled with it. Instead of saying they missed it, they missed it.
92  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 10, 2012, 02:05:59 PM
Sorry... I meant to work on Agumon. But..

I've just felt a bit out of it for the past few days..
93  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 10, 2012, 11:44:32 AM
This is the WIP thread. Not the "Why'd everyone ignore mah picz!?" thread.

Just saiyan.

Anyway, Nice prevs to the people that showed em.

I'd show one, but it wouldn't hold any relevance.
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 09, 2012, 02:01:51 PM
What are all those heads?

These, are the faces of evil.
*Tased to death*

But seriously nice work.
Middle one looks like he got kicked in the balls. v=
95  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 09, 2012, 01:17:08 PM
are you still doing omnimon for omni's psa?
Uh... I don't know.

Only other model request I got dealing with his PSA was Agumon.
I just haven't been able to get around to it due to being busy with other things.

I'll try to get him his Agumon by the end of the night though.
96  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 09, 2012, 11:58:47 AM
yeah the double post doesnt bump the thread  but it looks preety cool i cant wait to see it ingame
I knew that for a while now. o-o
I just merge posts and delete the old one. Then post the old/new post back.

*Points at this thread.* UPDATE PEOPLE!
Don't worry, people will view and comment of their own volition.
97  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 09, 2012, 12:20:58 AM
In 4 hours, youre as fast as me, but with better quality on your imports

Lol.  xD
Well, I wouldn't know for sure, but it can still be better.
Im srs here Vee you know to impress me again and again but this is..


xD
Thank you very much!

Post Merge: December 09, 2012, 12:19:36 AM

Velen decided to do some texture work on Omnimon.
Still WIP texture though.

Only thing unedited was my greysword texture. He said it looked nice as it was.
98  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: December 08, 2012, 02:48:58 PM
I don't know what this is supposed to be but it looks awesome lol
Thanks!
It's the platforms from Chaos Wasteland; a level that's on Digimon Rumble Arena 2
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: December 08, 2012, 12:21:27 PM

Weeee
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 08, 2012, 11:23:00 AM
that looks boss
Words cannot describe how awesome this looks.  Im srs here
Dat cape and dat badassness.... Im srs here
Lol
Thank ya!

Just waiting on the texture.
101  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Currently rigging Omnimon and Ogremon on: December 07, 2012, 05:40:00 PM
Excellent.

Mhm
Wait. How are you going to do that if Ike is right handed?

Uh.... The mirror modifier like I was planning before. 8v

Post Merge: December 07, 2012, 05:39:37 PM

Started him 4 hours ago and his rig's already done.
102  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room: What's this!? A Preview!? O: on: December 07, 2012, 11:28:27 AM
>.>
<.<
Was one gif not enough?
>.>
<.<
How about three gifs?
Take note that the gifs are slower than the actual animations.

Attack11 (Updated-25 Frames).

Attack12 (30 Frames).

Attack13 (50 Frames).

That looks very delicious.

I'd say perhaps you could cut a few frames of A13, but the gif is just like you said; slow. xD

Nice work so far, and you really refined that A11 animation.
103  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Omnimon done, found new Omni model. xD on: December 06, 2012, 03:11:52 PM
Why didnt you make Omnimon over ike so it can be for that cloud psa which throws fire from one arm and uses a sword on the other?
Because the person that requested it wanted it over Samus for the Cannon.
The new omnimon as I stated before, WILL be over Ike though.
104  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Omnimon done, found new Omni model. xD on: December 06, 2012, 01:03:34 PM
Soz I got another request.
Though still flattered on how they found me to make the request.

Ogremon's the character name. And I suppose pleasing is my game.
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room: What's this!? A Preview!? O: on: December 06, 2012, 11:03:38 AM
I was going to ask Gumdramon if he could add bones onto the current Veemon boneset, and put the ExVeemon model onto that part of the boneset.
I don't know if there is a Magnamon model. And Gumdramontold me that Imperialdramon's model and textures would be too big in file size to put into the moveset.

Edit:
>.>
<.<
Here...
Have a .gif
This is supposed to be the Attack11 animation. I know that I need to refine it. It's just that I don't know what to refine. <.>

Yepa, I could do that for ya!

Also, loving the animation so far, hmm... If I had decent knowledge of animations I'd give ya tip on where to reffine... but. That's not my domain. :c
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