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136  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 12, 2013, 07:12:14 PM
I finally got around to working on Pit - I'll post him sometime tonight, after I get home and get some in-game snapshots. In the meantime - any feedback? Suggestions?

I'm thinking about making the ring and leaves around his head green, as well. What do you think?

Give the wings more color. Wings should always have color that match his cloths.
137  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 10, 2013, 09:01:26 PM
No one's doing Ivy or Squirtle, right?
I guess I'll tentatively claim both, though don't expect much since they'll be my first textures ever.

Theres always rooms for ver.2 if you're up for it. btw mango suit samus was my 1st char texture and it had amature mistakes on it, lol.

So yeah heres what I got for zelda so far.
2 days agos
yesterday I made that front part vanilla and give the bottom dress/gloves the mango tint and for the record that shade is norfar mostly
I plan on going with "momoiro" and with the "マンゴー" twist. I plan on making the jewel pieces the light gold shade and make the jewels beige and leave her hair the same. Thoughts on it so far?
138  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 08, 2013, 10:28:33 PM
Oh yeah forgot to mention, I uploaded mango on bv.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34148

I also hope this project doesn't die out cause I'm just gettin started with character texturing.
139  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 06, 2013, 05:45:27 PM
Thinking about tackling zelda. Also wants to include alts like use one of elf's vertex and just wandering if any of you could/know vertex her clothing to look more sexy (and still maintain her regular clothing design but have a mini skirt) with the enhancements? I don't know if its too much to ask but its just my idea.
140  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 03, 2013, 08:36:06 PM
Only changing the lightning of the stage can change the water of this stage,  and sadly, I do not now the specific numeric combination for orange water, I tried adding orange light myself... but the blue sky turned brown... yeah, I cannot explain why that happened. I may help altering the stage a little if tsukikomi agrees, I have a sunset lightning from battlefield that enhances orange without affecting the water.

Edit:
Now that I think about it, I saw some different colored water in a stage somewhere...


Sure have at ithttps://dl.dropboxusercontent.com/u/93972627/STGJUNGLE.pac, but I hope you know what you're doing on the lighting unlike some people on bv with that suddenly appearing white glitch

Anyways I just uploaded zero suit samus to brawlvault

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34104
Again for anyone thats gonna do samus (with suit) they could also mess with the the 3rd texturedata file for my zero suit samus(one with item pieces/entrances) to match.
141  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 03, 2013, 06:31:08 PM
Hey tsukikomi, have you finished mango falls yet? I like the stage alot Tongue
Well I was waiting for other peoples say before I upload anything. Since I didn't hear much in a couple days I'll just upload falls/zero suit samus in several mins.
142  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 02, 2013, 11:54:48 PM
Well, seems that someone was faster than me for ZSS xD
Your 1st pic is the best one Im srs here

Anyway, looks great! Mine would suck compared to this one!
Thanks!!! it can't be that bad, wanna show me what you had? we can put it in as an alt. Also for zss I'll throw in enhanced and non enhanced vers.
143  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 02, 2013, 11:37:44 PM
I did zero suit samus, before I upload this does anyone has anything to say about it?



Also I can't do samus cause I use pm's hackless method and my wii's unmodded. Also there a 3rd texturedata file for the stuff with samus's suit (the pieces in brawl and her entrance/pop in) I'll appreciate it when someone do samus they also do the suit pieces  for my zero suit samus so we can match. Who here does have access to the un-release chars?
144  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: September 02, 2013, 05:08:58 PM
Man, non of you pull any punches huh.



Looks better, maybe you could add some white to the belly pattern.
145  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: September 02, 2013, 03:40:39 PM
Alright I'm back with a quick update on Dedede for some feed back.



What do you guys think so far?

What is that thing? Just mirage clothing sounds like a better idea.
146  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: September 02, 2013, 03:37:52 PM
Well that's good... who's doing who on mango chars??

l8r I could attempt to do zzs. And heres an update on mango falls.



For now I took out the logo and I thought about putting it in front of the vines but it'll look super fake if I did that. I guess we don't need in it ingame as long as I use it as one of the preview pics? Anyways looks good right?
147  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: August 31, 2013, 07:59:47 PM
ipaint that bad?
148  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: August 31, 2013, 07:48:55 PM
What program do you use to edit textures?
Ipaint.net lol
149  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: August 31, 2013, 07:25:06 PM
Closer to perfection


Yeah I'mma go redo the logo thing. I'm also having a hard time with making the flowers vanilla/beige but I could make them charcoal instead.
150  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mango on: August 31, 2013, 04:33:28 PM
I'd have to agree with ZeroGG's analysis, and I'd also like to add that there are some plants near the bottom (some flowers, and I think I see some fruits,) that could be colored orange or vanilla, as well as some background pieces in the second pic that seem to be made of stone. Also, the river should be given an orange tint as well I think, though I'm not sure how much trouble water is to work with or if the lighting would do it.

Or, maybe I'm completely wrong, I dunno, I've never done stages before Tongue

Think I'm gonna work on Pit...
I do have trouble creating a vanilla/beige color hues, how does one make vanilla hues? And for river I don't think that be possible unless I mess with the lights but not an expert on scenedata but I can give it a shot I guess.

Also for pit may I suggest peach color and doing the shield/sword/rings?

Thanks for the opinions guys!
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