Thank you for the tips. The problem was in the filesize. 7mb
The stage is now in testing, need to scale down the whole thing a bit and I have some problems with some textures with transparency.
What I need help with: Animating this texture for the waterfall.

tga:
www.dlaurin.com/smashbrawl/mariorpg/diffuse3.tgaCan someone tell me how to scale down the whole stage and its collisions with it? I tried creating an animation and pasting the scale values in it but it doesn't seem to change anything in the game. I just need to know how step by step.
My animations for the moving clouds aren't working at all either. I think I,m missing an important point.